v80-v84 Patch notes (Archive-New)


 Version 80 Release Notes

 [NEW & UPDATED CONTENT]

Demons eclipse the Astral Plane!
These thick-skinned denizens of the dark side of the Astral Plane shake off ailments and introduce a chaotic new status effect, Resonance!

 The Sanguine Feast – Halloween regenerated
Vampire blue bloods gather for an all-new Halloween event. There’s a new replayable quest with rare enemies, a Raid Brawl, and two Summons!

New Halloween Quest with replayable stages
New rare enemy: Sanguine Skull

  • Defeating the Sanguine Skulls grants Sanguine Spirit, which can be used for free pulls in the new Sanguine Summon
  • Sanguine Skulls are encountered more frequently in more difficult stages

Summons

  • Updated Seasonal Summon
  • Grants Sanguine Spirit on each pull
  • New Sanguine Summon
  • Collect Sanguine Spirit for the summon by defeating rare enemies in the quest, and from completing summons in the normal Seasonal Summon
  • The Sanguine Summon has a specially selected pool of Heroes - no Classic heroes!
  • New featured heroes from the Fleur de Sang family
  • New summon effect: The featured heroes are guaranteed to be fully ascended when summoned

New Morlovia family Hero and Costumes

  • New Hero family: Fleur de Sang
  • New mechanic: stacking Blood Lily effect
  • Halloween Brawl
  • Updated set of Raid Brawl rules that buff the Morlovia and Fleur de Sang families
  • Updated Raid Brawl rewards
  • Upgraded Boosters now stack
  • All boosters can now be active at the same time, and some loot quantities have been increased.
  • Multiple Boosters can be active at once, and similar effects will stack
  • Boosters can now be activated from the Stronghold base view
  • Improved Quartermaster’s Booster & Alchemist’s Booster
  • These Boosters increase the chances of certain Ascension and Crafting materials dropping in loot, but now they also increase the number of items received


[IMPROVEMENTS & FIXES]

Improvements

  • Added reward info and examples to Commend Dragon screen
  • Optimized the placement of the Raid Info button
  • In Dragon Roster, tapping to open the info tooltip on Commend Dragons will highlight all Dragons on screen which can be commended
  • Added a reminder popup if entering a battle that uses Assist Dragons when one has not been equipped
  • Updated tiebreaker in long battles. Tie Break now starts after turn 20. Every ten turns, the extra damage per turn increases by 10% e.g. in turns 21-30 damage increases by 10% per turn, in turns 31-40 by 20% and so on
  • The Minion Corruption status effect has been updated. It no longer has a turn count, but lasts as long as the target has Insanity
  • Alliance War Chest now calculates participation based on a max of 25 points, regardless of how many points are earned in the final war. Excess points still roll over to the next chest

Fixes

  • Fixed an issue where the Elemental summon popup would sometimes unintentionally appear twice in a row
  • Fixed a visual issue where Heroes’ health bars on the Alliance War Battlefield preview showed inaccurate levels due to omitting health bonus from Troops
  • Fixed an issue where effects that are triggered by the application of a status ailment were being incorrectly triggered by the addition of Insanity
  • Fixed missing special skill animations and audio for Super Elemental Heroes

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Version 81 Release Notes

[NEW & UPDATED CONTENT]

Black Friday gets powered up!

  • Our incredible value Black Friday Summon returns with a power upgrade. Combining the ascension levels of Instant Power with the most recent hero pool of our classic Black Friday event, summon newer Heroes from all recent events who are already ascended, possibly even double limit broken!
  • Black Friday also previews the upcoming Shady Scoundrels family, with sneaky new mechanics such as Ambush and Ransack. Don’t turn your back on these guys!

Alliance Quest update: The Brave and the Beautiful
In this updated event, the Brave Musketeers are joined by the brand-new Beauty and the Beast family.

Updates:

  • New Heroes and Costumes
  • Quest story refreshed
  • New stage bosses
  • New Summon Chest with a chance of containing Master Emblems

Monster Island is back with updates
It’s been a while since we’ve visited Monster Island, and much has changed!

Updates:

  • Exploration changes
  • Exploring a map tile will now have a variable energy cost, depending on the terrain type
  • Some map tiles will now reveal more neighboring tiles than others when explored
  • Monster Island Heroes (Abyss Hunter, Jungle Hunter, and Plain Hunter families) now receive bonuses to their attack, defense, and health stats based on their rarity
  • Each horde type now has its own special skill and includes enemies of only one element
  • Added an instructional “How to play” popup at event start

Temple Summon debuts

  • The great warriors of the Mahayoddha family, that were previewed in the Solstice Summon, are getting their own Summon!
  • Temple Summon features the same chance of receiving double Legendary Event Heroes as the Astral Summon
  • The matching Temple Quest is still in development, featuring new event rules

Hero Academy improvements

  • The pools of Heroes available from high-level trainings have been expanded and will continue to be updated automatically.
  • Rare, Epic, and Legendary Heroes:
  • Added a chance to receive non-Classic Heroes older than 730 days
  • Legendary Costumes:
  • When retraining a Legendary Hero, added a chance to receive ALL costumes older than 365 days

Wars and Tournaments including Assist Dragons get extra dragon rewards

  • The rewards from Skyfire Alliance Wars and Air Support Raid Tournaments, where players can bolster their Hero teams with Assist Dragons, now include dragon loot in addition to the standard rewards.

Untold Tales 2 Event: Dwarven Riches

  • All-new rare Dwarven Monoliths appear during this lower energy cost event in Untold Tales 2

Dwarven Riches event:

  • Lowered world energy cost in all stages
  • Hunt rare enemies for Untold Tales Coins
  • Use a Lure to catch more rare enemies

Aether Mimics enter the Secret Summon!

  • These sniping treasure chests add elemental aethers and possibly alpha aethers to battle loot.

New Alliance Highlight

  • New alliances have "new" text on them when created.
  • Searching alliances shows new on top if there are new alliances to highlight.
  • After a few days the highlight of new disappears.

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Version 82 Release Notes

[NEW & UPDATED CONTENT]

New Titan Hunter family

  • The Titans grow restless and fearful. Specialized Titan Hunter Heroes are coming! 
  • A specialized summon containing new Titan Hunter heroes and a pool of hand-picked Heroes, perfect for facing the Titans.
  • Stylish 5th costumes for Classic Heroes
  • Ready the red carpet for Classic Heroes’ stylish new costumes!

Bazaar Summon

  • The Bazaar Summon offers another chance to get previously released Mimic Heroes and a new opportunity for Rare and Epic Mimic Heroes. Target your summons by choosing your featured Mimic Heroes!

Hero Leveling improvements

Added an XP bonus when sacrificing a duplicate Hero:

  •    Rare: +900%, for a total of 6,300 XP
  •    Epic: +2400%, for a total of 22,500 XP
  •    Legendary: 4900%, for a total of 60,000 XP

Greater chance for special skill increase:

  •   Special Increase chance per Duplicate Character increased from 25% to 100%.
  •   Special Increase chance Multiplier per sacrifice rarity increased from 1% to 5%.

Dragonspire – Tournament, and Rider buffs

Dragonspire Tournaments now occur every other week. Get your Dragon Raid team ready!

  • Removal of cap on stats boost provided by Dragon Rider
  •  With the limit removed, Heroes as Riders now contribute their full Attack, Defense, and Health stats to their Dragon
  • Dragon Rider Boost in PvP*
  • Dragon Riders provide 4x defense and 4x health bonuses in Dragon Raids and Dragonspire Tournaments. This boost is applied to both defense and attack teams.
  • Travel to Dragonspire button*
  • Still shows an icon if new Quests or full Chests are available
  • Added a new icon to indicate that sign-up is open for Dragon Tournament


Seasonal Event refresh: Season of Love

Valentines Brawl

  • A new Raid Brawl with buffs for the Cupid Family
  • Season of Love Quest*
  • The Quest and the seasonal booster have been updated

[IMPROVEMENTS & FIXES]

Improvements

  • UI improvements to the for the Assist Dragon button in the Edit Team view
  • Added more space for Assist Skill info in Assist Dragon Info view
  • Added Additional Info view to the owned Status Effects
  • Onyx and Crystal Dragon pets are now both unlocked by the Premium Timesaver VIP. * Onyx and Crystal Dragon Pets have also swapped places to show them in correct order with correct unlock descriptions.

Fixes

  • Fixed a visual issue with Mystic Vision Tower when seasonal decorations are enabled
  • Fixed an issue with missing  Family Bonus hero count for Nine Realms Heroes
  • Fixed an issue with Ransack not checking for buff type and failing if target has a buff that cannot be reallocated
  • Fixed an issue with Life Steal Healing not being blocked by Greed
  • Fixed an issue where a Hero with Taunt active is not taking damage when targeted by a Special Skill 
  • Fixed an issue with Max Power Summon preview not showing extra Passives unlocked with Costume for base Hero
  • Fixed an issue with partially ascended costumes that were received from Summons having incorrect costume bonus

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Version 83 Release Notes

[NEW & UPDATED CONTENT]

Lunar New Year season event refresh

  • It’s time for some fireworks! Our Lunar New Year event returns with the updated event format that debuted at Halloween – replayable Quest stages with rare enemies, 2 Summons, and a Raid Brawl with a huge reward chest!

Vigilant Vegetables Challenge Event

  • February kicks off with an all-new Challenge Event featuring the Valiant Vegetable Heroes that were previewed last Fall in the Harvest Summon. Fight fiends with fiends and spread Growth!

Troop Sparring Quest

  • The Legendary Troop Summon gets a companion Quest designed to highlight the impact that Troops have on battles. Players now have a way to regularly earn Legendary Troop Coins!

Dragonspire Summon improvements

  • The Ancient Dragon Summon will be permanently available, and a chance for a bonus draw of a monthly featured Dragon will be added to all Summons!

Ancient Dragon Summon

  • Featured Dragon changes every week
  • Comes with a weekly Ancient Underroot Quest!
  • A new Dragon arrives every second week

Earlier access to “Claim All” button

  • The “Claim All” button, which allows you to collect all trained Heroes or Dragons up to your roster limit at once, will now become available at earlier building levels in the Stronghold Training Camp and Dragonspire Hatchery.
  • Training Camp: Level 20 -> 10
  • Hatchery: Level 10 -> 1

[IMPROVEMENTS & FIXES]

Improvements

  • UI improvements for booster menu: appearance and use updated to match Resource Refill menu
  • Insanity can no longer be applied on targets that are considered "absent" like Ghost Form, Hiding in a hole or Abyss
  • All accuracy debuff effects now share the same icon

Fixes

  • Fixed an issue with Dragon Rider Boost. Boosted HP value is now accurate
  • Fixed an issue where Mimic Heroes that were transformed while shielded would visually revert to an open Mimic when the shield buff expired
  • Fixed an unintended interaction where Ransack could be blocked by Greed
  • Fixed an issue with Ransack and Insanity so a random enemy now receives the stolen health and buffs
  • Fixed a visual issue where defeating the final enemy using Ransack would not show the enemy being defeated before the Victory screen was displayed
  • Fixed a visual issue with Ransack where defeating the last enemy in a wave using Ransack caused the enemy in the same position in the next wave to be invisible until they took damage
  • Copying special skill animations with costumed Lord Loki and Kalo are now fixed
  • Fixed a corner case issue where Alucard’s portrait disappears when killed on attack team
  • Fixed an issue where Insanity amount would not show or not update correctly when multiple effects were applied in quick succession

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Version 84 Release Notes

[NEW & UPDATED CONTENT]

Celebrate 9 years of Empires & Puzzles!
Our fantastic Birthday Summon is back with an awesome pool of Heroes, including 2 tiny but deadly members of an upcoming Family!

Ninja Tower returns

  • Battle your way up the tower and avoid the Oni curses with an all-new Family of wandering Heroes

Get cracking with Springvale!

  • It’s time for our Easter seasonal event. Play the quest and see the Springvale family’s newest members and outfits.

Shop revamp!

  • The in-game Shop is getting a new look! You’ll find clearer navigation, improved offers, and daily deals!

[IMPROVEMENTS & FIXES]

Improvements

  • "Travel to Dragonspire" button's notifications are now cleared after visiting Dragonspire base view
  • Gem summons in the Legendary Troop portal now count towards summon challenges
  • Tidied up text formatting in Special Skill descriptions of Heroes that summon Fiends or Minions
  • Improved readability of Special Skill text for Xandrella, Hansel, Gretel, and Pixie effects that trigger when enemy mana is full

Fixes

  • Fixed some unusual interactions between the Ransack ability and certain effects that trigger when a Hero is defeated
  • Fixed an issue with Monster Island event info. Battle rules and details about active Relics now display correctly.
  • Fixed an issue where Monster Island event bonus icon would sometimes be shown incorrectly for heroes not belonging to Hunter families
  • Fixed a rare issue where "Continue with gems" dialogue would sometimes unintentionally appear more than once when trying to continue a Challenge Event stage after defeat
  • Fixed a visual issue where the animation for Guillemette's status effect that attacks all enemies with Blood Lily stacks would play even when there were no enemies with Blood Lilies
  • Fixed an issue where entering the Museum would not always jump to the listing for the first Hero with a claimable reward

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