v70-v79 Patch notes (Archive)


Version 70 Release Notes & Status 

Status
 September 12, 2024 11:00 AM: iOS rollout has started.
 September 10, 2024 9:30 AM: Android rollout started on September 9. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]

Dragonspire

  • This feature will be enabled after V70 has been forced
  • Explore a realm above the clouds and recruit Dragons to battle flying enemies in a new adventure!

Dragonspire brings:

  • A new base, buildings, resources
  • A Dragon Adventure that starts with 30 challenging stages
  • Dragon Raids
  • Quests
  • Idle Reward Chests
  • Assist Dragons to bring back to your Stronghold

Halloween
Sep 23, 07:00 UTC – Nov 4, 07:00 UTC

New Legendary Heroes

  • Wayne
  • Chester
  • New Costume
  • Alucard

Quest update

  • New bosses: Wayne and Chester
  • Balance changes

[IMPROVEMENTS & FIXES]
Improvements

  • Visual update: new app icon, splash screen, and Elena artwork
  • Improved text descriptions for Fox Heroes’ “Lasting” effects
  • Filter button added to the Museum
  • Rewrote Xiamara’s Mana Corruption status effect description to be clearer
  • Added a filter that would show only heroes with a claimable gem reward. In addition, in the view with all owned heroes displayed, the view will now automatically scroll down to the first hero with a claimable reward
  • Updated Sigyn’s special skill description to specify that mana cut and fiend summon are also doubled for only one enemy

Fixes

  • Changed multiply formatting for German language
  • Updated text for removal of Wither and Growth by ghost forms to correctly state “caster” instead of “target”. Affects Lughaidh, Ameonna and Stonecleave
  • Fixed an issue where refreshing the duration of Von Rothbart’s Ballad of Pain resulted in the battle freezing and becoming unresponsive
  • Fixed an issue where players would sometimes be unable to convert their epic troops to legendary, due to an ongoing raid tournament, even though they were not participating in the tournament
  • Master Withstand no longer cleanses stacks when triggered
  • Fixed an issue where Tournament tab incorrectly showed Raid flags instead of Tournament flags
  • Fixed an issue where Suspicious Chest rare enemies would not spawn in Challenge event
  • Fixed an issue in Android where sometimes the history of already displayed pop-ups would not be saved, causing unintended repetition of pop-ups
  • Restored the Special Skill of the Light Swan enemy in the Opera Challenge Event
  • Fixed an issue with generation of Rare Wanted Mission Chests
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Version 71 Release Notes
News & Updates

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Version 71 Release Notes
News & Updates

EmpiresPuzzles 
Staff
Oct 2024
Version 71
Status
 October 14, 2024 12:40 PM: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]

Dragonspire improvements
These changes will take effect after V71 has been forced

New Map Area - Murky Forest
Stage Property: Duskfall

  • All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%. The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies.
  • Welcome to Dragonspire Pass improvements
  • Challenges have been re-ordered and made easier to complete
  • Added a tutorial for Dragon Assist Skills
  • Dragon Assist Skill adjustments
  • Assist Skill status effects now stack with other similar status effects
  • Balance for all Assist Skills has been adjusted accordingly

Balance changes are as listed below:

Dampening Blaze

  • Deals 600 → 500 damage to all enemies
  • All enemies get -30% → -10% mana generation for 5 turns

Sacred Flame

  • Deals 400 → 350 damage to all enemies
  • All allies heal 80% → 40% of dealt normal damage for 5 turns

Wounding Blaze

  • Deals 550 → 450 damage to all enemies
  • All enemies get -50% → -30% decrease for any healing received for 5 turns

Corrosive Blaze

  • All enemies get -40% → -20% defense for 5 turns

Protective Breath

  • Recovers 800 → 500 health for all allies
  • All allies get +40% → +20% defense for 5 turns

Inspirational Breath

  • Recovers 900 → 750 health for all allies
  • All allies get +60% → +30% critical chance for 5 turns

Cleansing Flame

  • All allies regenerate 1000 → 500 HP over 5 turns

Esoteric Flame

  • All allies regenerate 500 → 250 health over 5 turns

Fortifying Flame

  • Recovers 600 → 500 health for all allies
  • All allies get +60% → +30% defense against Special Skills for 5 turns

Blinding Blaze

  • Deals 500 → 400 damage to all enemies
  • All enemies get -30% → -20% accuracy for 5 turns

Empowering Breath

  • Recovers 700 → 600 health for all allies.
  • All allies get +40% → +20% attack for 5 turns.

Weakening Blaze

  • All enemies get -40% → -20% attack for 5 turns.
  • Charring Blaze
  • Deals 300 → 250 damage to all enemies

Resuscitating Breath

  • Recovers 300 → 250 health for all allies
  • All allies regenerate 150 → 100 HP over 5 turns

Fiery Blaze

  • Deals 400 → 350 damage to all enemies
  • All enemies receive 200 → 150 burn damage over 5 turns

Strengthening Flame

  • Recovers 350 → 300 health for all allies
  • All allies get +30% → +10% defense for 5 turns
  • All allies get +30% → +10% attack for 5 turns

Revitalizing Breath

  • Recovers 450 → 400 health for all allies
  • All allies regenerate 250 → 150 health over 5 turns

Raid Brawl
Oct 22, 07:00 UTC – Nov 5, 07:00 UTC

  • Raid Brawl represents our first steps toward revitalizing PvP and making it faster and more fun to play!
  • Special event where Raids are enhanced with several effects
  • Combo Damage multiplier increased
  • Earlier Tiebreaker
  • Troop damage against weaker elements increased. Effect is reduced when using multiple heroes of the same element.
  • Critical chance for all Troop attacks. Critical Troop hits reduce max health.
  • Slightly adjusted general balance of attacker vs defender
  • Win Raids during the Brawl to unlock a Raid Brawl Chest
  • One Chest can be collected per event

Challenge Festival II
Nov 14, 07:00 UTC – Nov 18, 07:00 UTC

The Challenge Festival returns with updated Quest stages and enemies, and 2 new Legendary Heroes:

  • Astrid
  • Bonzo

New Alliance War Rules

These will be mixed into the rotation of War Rules in the weeks following V71 release

It’s time to spice up Alliance War with some new flavors. The following new rules will be added in V71. We welcome your feedback on this feature

  • Bloody War: healing, revival and similar effects have no effect
  • Clover Field: All heroes have a chance to get Lucky and cast the Special Skill 2 times in a row when activated
  • Ancient Terror: when activated, inflicts Insanity on all heroes
  • Friend Invite refresh

These changes will take effect after V71 has been forced

We’re improving the rewards for inviting friends to play Empires & Puzzles. To make sure everyone has a chance to earn these new rewards, the invite tracker will be reset to zero for all players.

For invite receiver:

  • 300 gems, 10d Premium VIP, 10d Premium Timesaver VIP

For each successful invite:

  • 300 gems, 10 d basic VIP, 10d basic Timesaver VIP

Invite Milestone extra rewards:

  • 1 Friend: 500 gems, 10d Premium VIP, VIP Dragon Avatar (currently with 3 friends)
  • 3 Friends: 500 gems, 10d Premium Timesaver VIP
  • 5 Friends: 500 gems, 10d Premium VIP, 10d Premium Timesaver VIP
  • 10 Friends: 1000 gems, 30d Premium VIP
  • 15 Friends: 1000 gems, 30d Premium Timesaver VIP
  • 25 Friends: 3000 gems, 30d Premium VIP, 30d Premium Timesaver VIP

[IMPROVEMENTS & FIXES]
Improvements

  • Dragon assist skills now have an additional info box in Stronghold
  • Dragon raids now have a similar raid timer as Stronghold Raids (enabled after V71 forced)
  • Fated Summons refresh timer can now be seen after all summons have been completed
  • Improved description for Greed effect
  • The auto-select feature for hero leveling can now be toggled to automatically choose 1* and 2* heroes of either the matching element (the existing behavior) or 1* and 2* heroes of all elements (new option)
  • Added new animations to Mega Minion attacks to distinguish them from regular minions
  • Added Increased Damage bonus (Tiebreaker) to Alliance War battles. The bonus gets activated after a certain amount of turns and increases every turn until end of the battle (enabled after V71 forced)

Fixes

  • UI fixes for newer iPhone models
  • Fixed a visual issue that showed costumed Heroes being used as Dragon Riders
  • Fixed the interaction between Dance effects and Rhineglow and Scath’s stored damage. As with other similar effects, stored damage is now triggered when removed by a Dance
  • Dragon raid results no longer incorrectly appear in Stronghold
  • Dragon Assist skills have new icons for indicating their origin now that they stack
  • Fixed a visual issue where Dragon “villagers” in Dragonspire would get stuck in slow motion
  • Dragon battle “Defeated” screen now displays the correct names for resources
  • Fixed an issue where some tutorials in Dragonspire could be triggered out of order, causing visual elements not to display correctly until the game was restarted
  • Minor fixes to some localized texts
  • Tabs in Shop no longer shake when tapped repeatedly
  • Nature Training in Hatchery now has correct wording
  • Dragonspire Fishery construction no longer tries to mimic Stronghold Mills!
  • Fixed an issue with the Witch Slayer status ailment which caused battles to freeze if the final blow was dealt by the ailment
  • Fixed an issue with Malicna’s mana generation ailment. It is now correctly treated as an ailment by relevant talents, buffs, and skill effects such as cleanse
  • Fixed an issue in the new tutorial where an error would sometimes occur when trying to complete the “Craft a Minor Healing Potion” task while Forge building was not idle
  • Fixed an issue in the new tutorial where gem skips after the first would sometimes be unintentionally free
  • Fixed an issue in the new tutorial where an error would sometimes occur when trying to complete the “Train a Hero” task while Training Camp building was not idle
  • Fixed an issue with the Superior Manashield talent where it would be inferior to the regular Manashield in situations where reflection of ailments was not possible
  • Fixed an issue where the additional card graphics for the Abyss Hunter, Jungle Hunter, and Plains Hunter families were missing
  • Fixed an issue where text keys were visible instead of localized text
  • Fixed an issue where players would not be notified of new Alliance chat messages in some situations
  • Fixed an issue with status effects originating from other status effects having different duration on the attacking side to what was described, under certain circumstances
  • Fixed an issue with Dragons’ Assist Skills not triggering S3 realm effects

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Version 72 Release Notes & Status
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Version 72 Release Notes & Status
News & Updates

EmpiresPuzzles 
Staff

6
Nov 2024
Version 72
Status
 November 13, 2024 11:07 AM: iOS rollout has started.
 November 11, 2024 3:00 PM: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]

Raid Brawl
Nov. 19 07:00 UTC – Dec 3, 07:00 UTC

New rule added: Slow Hero buff

  • Heroes with a Slow mana speed receive boosts to attack and defense, and an extra chance to resist mana reductions and defense ailments

Black Friday/Cyber Monday
Nov. 25, 07:00 UTC – Dec 5, 07:00 UTC

Black Friday summon

  • Legendary Heroes
  • No Classic Heroes
  • Only Heroes and Costumes that have been released in the past 2 years
  • Pulling an eligible Costume will also grant the base Hero
  • Treasure Quest

Nov. 25 07:00 UTC – Nov. 27. 07:00 UTC

A new set of extra challenging rotating quests that feature some of the most valuable loot in the game!

Example rewards:

  • Legendary Troop Coins
  • Rare Ascension materials
  • Alpha Aethers
  • Path of Dragons

Dec. 2, 07:00 UTC

Dragonspire gets its own version of Paths of Adventure!

  • Complete challenges to earn rewards
  • Challenges are divided into two types:
  • Daily challenges
  • Fixed challenges
  • 30 tiers of rewards, after which the Dragon Chest can be claimed

Untold Tales 2
Dec. 3, 07:00 UTC

A new collection of Untold Tales in a previously undiscovered S3 realm with a new version of Runic Rocks

  • Realm: Nidavellir
  • New passive: Empowered Resist Burn
  • Chapter 1 - 28 stages
  • Charging Runic Rocks - These Runic Rocks become more powerful after a few turns.

New heroes:

  • Regin 5*
  • Dularfulr 5*
  • Ott 5*
  • Gandr 5*
  • Andvari 5*
  • Fjalar 4*
  • Helgi 3*

Visiting Outfitter
Dec. 7, 07:00 UTC – Dec. 10, 07:00 UTC

  • This recurring event will allow players to get certain Costumes for their Heroes, in exchange for Gems.
  • After selecting a Hero, the Outfitter will show which Costume is available.
  • The Outfitter will always offer the oldest missing Costume for the selected Hero, and only offers Costumes released earlier than 18 months before the start of the event.
  • Dragonspire additions and changes
  • Dragon Raids expand to Silver Arena!

Fledgling Dragons

  • Can now appear as rewards from Dragon Adventure Stages
  • Can be used to gain experience for any Dragon
  • Cannot be trained via the Hatchery

Dragon Delivery

  • Contains rewards for the Stronghold
  • Rewards are based on Dragon Raid Arena and progress in the Dragon Adventure
  • Counter for sending the delivery appears after claiming 1 Idle Adventure Chest or Idle Raid Chest. Both count toward the requirements for sending the Dragon Delivery

Dragon Spirit Bonus Update

  • Elemental Bond and Class Link will be enabled after V72 has been forced
  • Assist Dragons now grant stat boosts to heroes of a specific Element and heroes of a specific Class in addition to giving stat bonuses to all heroes on the team.
  • Spirit Bonus Values, 5* Dragons:
  • Attack: 20/40/75/100/200 → 40/80/120/160/200, additional 5/10/15/20/25 bonus for heroes of a specific Element and an additional 5/10/15/20/25 bonus for heroes of a specific class
  • Defense: 20/40/75/100/150 → 32/64/96/128/160, additional 4/8/12/16/20 bonus for heroes of a specific Element and an additional 4/8/12/16/20 bonus for heroes of a specific class
  • Health: 20/30/50/75/100 → 12/24/36/48/60, additional 4/8/12/16/20 bonus for heroes of a specific Element and Element and an additional 4/8/12/16/20 bonus for heroes of a specific class
  • Spirit Bonus Values, 4* Dragons:
  • Attack: 15/30/50/75/150 → 32/64/96/128/160, additional 4/8/12/16/20 bonus for heroes of a specific Element and an additional 4/8/12/16/20 bonus for heroes of a specific class
  • Defense: 15/30/50/75/100 → 24/48/72/96/120, additional 3/6/9/12/15 bonus for heroes of a specific Element and an additional 3/6/9/12/150 bonus for heroes of a specific class
  • Health: 15/30/40/50/75 → 9/18/27/36/45, additional 3/6/9/12/15 bonus for heroes of a specific Element and Element and an additional 3/6/9/12/15 bonus for heroes of a specific class
  • Spirit Bonus Values, 3* Dragons:
  • Attack: 5/10/30/125 → 24/48/72/100, additional 4/7/10/15 bonus for heroes of a specific Element and an additional 4/7/10/15 bonus for heroes of a specific class
  • Defense: 5/10/30/75 → 24/40/56/80, additional 3/5/7/10 bonus for heroes of a specific Element and an additional 3/5/7/10 bonus for heroes of a specific class
  • Health: 5/10/30/50 → 12/18/24/30, additional 3/6/9/12 bonus for heroes of a specific Element and Element and an additional 3/6/9/12 bonus for heroes of a specific class

Wanted Mission Chest changes
In V72, the Gem cost to skip the chest cooldown timer will not decrease over time. This is in preparation for additional changes to Wanted Mission rewards and cooldown timers which will be enabled after V72 has been forced. Full details of these changes will be announced separately

[IMPROVEMENTS & FIXES]
Improvements

  • Added notifications to Dragonspire button to help players track Dragon activities
  • Improved full mana animations on Dragon Assist skill
  • Ghost form Special Skill description replaced with shorter text and additional info box
  • Welcome to Dragonspire Path now remains visible to 48 hours after final rewards have been claimed
  • Resist Blind passive description has been updated to better match the functionality
  • Enhanced defense and dodge status effects can no longer be reallocated
  • Made text adjustments to the description of the Fox Family bonus in the in-battle Hero information view to take up less pace

Fixes

  • Fixed an issue where enemy Special Skill info was not always displayed on stage preview screen
  • Slime Heroes’ passive description changed to show correct amount of HP inherited by Mega Minion
  • Hilda can no longer cast her Special Skill after being revived by the Fighter class talent if she had been silenced by Von Rothbart’s ballad when she died
  • Untold Tales map now scrolls to the correct position after completing a Hard battle
  • Fixed an issue where Assist Dragon icon could overlap with a Mega Minion
  • Fixed an issue where the Toon costumes’ passive had a higher chance to resist ballad effects than intended
  • Fixed an issue where web links were not working for some users on iOS 18

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Version 73 Release Notes & Status
News & Updates

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Version 73 Release Notes & Status
News & Updates

EmpiresPuzzles 
Staff
Dec 2024
v73 Rolling Out Now
Status
 December 9, 2024 1:10 PM: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]
PvP rule changes

These changes will be applied separately after V73 has been forced

The rule changes which were tested in the first Raid Brawl will be applied to the following PvP modes:

  • Raids
  • Raid Tournaments
  • Hero League
  • Alliance Wars
  • War of the Three Kingdoms

As a reminder, the new rules are as follows:

  • Combo Damage multiplier increased
  • Earlier Tiebreaker
  • Troop damage against weaker elements increased. Effect is reduced when using multiple heroes of the same element.
  • Critical chance for all Troop attacks. Critical Troop hits reduce max health.
  • Slightly adjusted general balance of attacker vs defender

Alliance Quest 1 costumes
Dec. 17, 07:00 UTC - Dec. 22, 07:00 UTC

New Costumes:

  • Quenell
  • Quintin
  • Rayne
  • Wolfgang
  • Ferant

Astral Dwarves
Dec. 22, 07:00 UTC – Dec. 25, 07:00 UTC

New Dwarf Heroes arrive from the Astral Plane

Heroes:

  • Salniss
  • Maegwyn
  • Pluth
  • Quari
  • Vard

4th Costumes for Classic Heroes – Glass
Dec. 25, 07:00 UTC – Dec. 28, 07:00 UTC

New Passive: Glass

  • Grants 60% extra chance to reflect incoming status ailments back to the attacker
  • x4 Costume Bonus for Legendary Heroes:
  • +65% Attack / +65% Defense / +70% Health / +5% Mana
  • x4 Costume Bonus for Epic Heroes:
  • +19% Attack / +19/ Defense / +24% Health / +5% Mana
  • x3 Costume Bonus for Rare Heroes:
  • +17% Attack / +17% Defense / +22% Health / +5% Mana

Legendary Glass Costumes:

  • Vivica
  • Sartana
  • Richard
  • Azlar
  • Epic Glass Costumes:
  • Boldtusk
  • Grimm
  • Rare Glass Costumes:
  • Jahangir
  • Gan Ju

Shadows of the Deep event
Jan. 9, 07:00 UTC – Jan. 13, 07:00 UTC

A terrifying event to drive your Heroes insane, featuring Cultist and Investigator Families!

Shadow Summon

  • New Summon that includes Investigator and Cultist Family Heroes previously released via Secret Summon, and no Classic Heroes
  • For each summoned Legendary Hero, you get 3 bonus draws, each with a 20% chance to get another Legendary Hero
  • Alliance Quest 3 – Night of the Moth

Jan. 15, 07:00 UTC – Jan. 20, 07:00 UTC

  • New Alliance Quest
  • New Event Effect - Toxin Moths
  • New Bosses and Enemies
  • New Alliance Quest Summon
  • New Family - Moths
  • Legendary
  • Satinpiminter
  • Chunkyroi
  • Tealmoine
  • Pepperbleu
  • Grovevert
  • Mortewitch
  • Epic
  • Shyombre
  • Joyvert
  • Rare
  • Rosepetite
  • Lunar New Year

Jan. 27, 07:00 UTC – Feb. 13, 07:00 UTC

  • Seasonal event with story and reward updates
  • Summon with two new Heroes
  • Xiaoqing
  • Baishu

[IMPROVEMENTS & FIXES]
Improvements

  • Dragon Shipment now has a tier indicator in the tooltip and in the rewards screen for clarity
  • New activity indicator now only shows up on the Dragonspire button in Stronghold when there are Idle Loot chests ready to be picked up
  • Improvements on Alliance war graphics on tall resolution phones
  • Improvements for Dragonspire battle background movement
  • Dragon Adventure Area 4 – Duskfall status effect icon now shows current percentage
  • Maximum Dragon Capacity now scales up. First cap increase is at level 22 and then +1 every 2 levels
  • Level up screen now lists Energy refills and Dragon cap increases from Dragonspire side after Dragonspire has been unlocked

Fixes

  • Fixed an issue related to Treasure Quest featured families indicator
  • When sorting heroes by origin in Hero Roster, Season 1 heroes are now displayed after Season 2 heroes
  • Fixed a visual issue that was causing Cennius’ special skill text to not disappear in battle
  • Fixed an issue where additional Path of Adventure chests were not automatically claimed after a Path ended if there were no unclaimed milestone rewards
  • Fixed an issue where using a combination of speedups and Gems to skip a timer would cause a crash
  • Fixed an issue with Revna’s reflect status effect where it did not replace other reflects that affected ailments and stacks (e.g. Hawthorn, Furdinand)

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Version 74 Release Notes & Status
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Version 74 Release Notes & Status
News & Updates

EmpiresPuzzles 
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3
Jan 27
v74_UpdateOutNow_01v74_UpdateOutNow_02
[NEW & UPDATED CONTENT]
Dragonspire event - Ancient Underroot

Feb. 4, 07:00 UTC – Feb. 8, 07:00 UTC

A new quest and summon approach Dragonspire!

Quest contains 5 new stages
Level Property: Ultra Tile Booster

  • In these battles, there is one Ultra Tile Booster in the middle of the board
  • Once activated, the Ultra Tile Booster sends 15 fireballs towards enemies
  • New summon coin: Ancient Dragon Coin
  • You can collect these by defeating rare Treasure Hoarder enemies in the Ancient Underroot stages.
  • The rare Treasure Hoarder enemies have a chance to replace common enemies in the stages.
  • The more difficult the stage is, the higher the appearance rate of the rare enemy.
  • Once you have defeated 10 Treasure Hoarders, you can open the Ancient Dragon Chest that contains more Ancient Dragon Coins!

Beowulf’s Challenge
Feb. 13, 07:00 UTC – Feb. 17, 07:00 UTC

  • New Challenge Event based on the Old English epic poem of Beowulf
  • New quest stages: Rare, Epic, and Legendary difficulties with corresponding team restrictions
  • Challenge Event Tier Completion Chest:
  • New Chest for completing different tiers of Challenge Events
  • Replaces fixed tier completion rewards
  • Content is the same as the fixed tier rewards used to be, but now the 3* Ascension items will be drawn randomly from a pool containing only the harder to receive 3* Ascension items.
  • New level properties
  • Fearsome Foes: Enemies have +25% defense against Special Skills, and cause Bleed on normal attack hit
  • Call to Glorious Battle: Every 3 turns, all heroes instantly gain an amount of mana, and receive a buff to Special Skill attack power and any healing received for 1 turn.
  • Challenge Event summon with 5 new heroes, a new Passive Skill, and an improved Summon Chest

New heroes

  • Beowulf (5*)
  • Modthryth (5*)
  • Grendel (5*)
  • Aeschere (4*)
  • Unferth (3*)

New family Passive Skill:

  • Resist Mana Reduction
  • Summon Chest is now easier to unlock and has improved contents with a chance for rare Aethers.

Season of Love
Feb. 14, 07:00 UTC – Mar. 24, 07:00 UTC

  • Our Valentines Seasonal event returns!
  • Story and rewards have been updated
  • Seasonal Booster with improved rewards

Season of Love Summon with two new Heroes

  • Dodgrom
  • Anteros

[IMPROVEMENTS & FIXES]
Improvements

  • Minor improvements to various game views on devices with tall resolutions
  • Updated texts on some Dragon Adventure enemies to remove references to Heroes
  • Replaced fixed completion rewards in Challenge Events with chests that are randomly generated
  • Hero League bonus is now illustrated on individual Heroes power as well as the total team power
  • Hero League scoring no longer includes a Difficulty Bonus
  • Updated the additional info box for the sleep status effect to reflect its functionality. Mega Minion and Mega Fiend damage does not wake up a target with the sleep condition
  • Updated the texts for the Slime Family description to reflect that Mega Fiends summoned by allies also benefit from the family effect
  • Updated the Minion action animations behavior. Now all Minions and Fiends on a Hero act at the same time rather than one after another
  • Updated descriptions of extended duration and undispellability properties for Toon costumes to be consistent across all elements
  • Adjusted icons for the following status effects to improve their readability and to unify their visual appearance:
  • Mark of Bleed (Zarga)
  • Mark of Special Skill (Otso)
  • Mark of Dodge (Gladius)
  • Fixed an issue with the inconsistent targeting of Status Effect Generator effects. These effects now target different heroes more often
  • In Monster Island, there are now separate keys for Relic Chests and Treasure Chests
  • Added separate counters to Monster Island UI for Relic Chest Keys and Treasure Chest Keys
  • Hordes in Monster Island now have an additional small chance to drop a Treasure Chest Key
  • Monster Island energy distribution and costs updated
  • Monster Island has a new Very Hard difficulty for Alliances with the highest alliance scores (based on titans)
  • Appearance rates for Treasure Chest loot can now be viewed when inspecting a Treasure Chest
  • There is now a score bonus for killing an Apex Monster in Monster Island
  • Renamed a team from Astral Elves Team to Astral Plane Team to match the renaming of the quest
  • Improved reward tier calculation for Alliance War Chest

Fixes

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Version 75 Release Notes & Status
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Version 75 Release Notes & Status
News & Updates

EmpiresPuzzles 
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3
Mar 4
v75_UpdateOutNow_01v75_UpdateOutNow_02
Status
 March 6, 2025 10:10 AM: V75 is now fully released on both Android & iOS.

 March 3, 2025 12:44 PM: Android rollout started. We hope to do the same for iOS soon.

[NEW & UPDATED CONTENT]
8th Birthday celebration
Mar. 17, 07:00 UTC – Mar. 24, 07:00 UTC

Birthday Summon received visual updates and usability improvements

New Wild Cat Heroes:

  • Leonie
  • Rajesh
  • Introducing Traits: Similar to Passive Skills, these new Hero attributes come with both advantages and disadvantages

Hero Coach
Mar. 27, 07:00 UTC – Mar. 30, 07:00 UTC

  • This recurring event allows players to “max out” a Hero in their roster in exchange for Gems

Note: Hero must have been released earlier than 24 months before coaching

Training a Hero through Hero Coach will make them:

  • Fully Ascended, Limit Broken twice, and max leveled (= lvl. 90 for Legendary Heroes)
  • Max Special Skill level (8)
  • The Coach also offers a discount for Heroes that have already been trained to some extent!

New Raid Tournament Rule: Air Support

  • Assist Dragons are enabled.
  • Only 4* Heroes and Assist Dragons may be used.
  • Attacking Assist Dragons provide 1.5x Spirit Bonus to their team, including Elemental Bond and Class Link.
  • Additionally, attacking Assist Dragons have 1.5x direct damage and healing effects.
  • When attacking, Assist Dragons gain mana when shields of the matching element are matched.
  • When defending, Assist Dragons gain mana at the end of each turn, and when Heroes of the matching element are hit.

New 15* Titans
New high-level Titans with new Passive Skills

  • Mountain King
  • Sky Shark
  • Cursed Sandworm
  • Boar King
  • Ancient Oak

A new tab in the Inbox with a scrollable feed of news and updates

  • News Feed
  • Troop Summons changes
  • Epic Troop Summon
  • All 4* Tower troops have been added to the Epic Troop Summon

This change will be enabled after force on Mar. 11 during Legendary Troop Summon, while the Epic Troop Summon is inactive

  • Legendary Troop Summon
  • Choose Your Featured Troop functionality added
  • Choose 5 Legendary Troops from a list including all 50 previously released Legendary Troops and 5 brand-new Legendary Troops with new class combinations
  • The 5 new troops will be replaced in every second Summon
  • Legendary Dragon Quest

A new special quest in Dragonspire that can appear at any time!

  • Contains 5 stages
  • Level property: Esoteric Winds
  • The weather causes Esoteric Winds in this battle. All allies’ and enemies’ mana is increased by 15% every 5 turns.
  • Guaranteed Legendary Dragon Token
  • Can be obtained as a reward from the 5th stage of Legendary Dragon Quest
  • Springvale seasonal event

New legendary heroes and avatars:

  • Viscount Cluckwood
  • Sadie

[IMPROVEMENTS & FIXES]
Improvements

  • Minor UI Adjustments to accommodate more devices
  • Summons that include costumes should now display the correct power amount in the hero carousel
  • The maximum amount of fiends that can be summoned on a titan was increased to 5
  • Improved text descriptions for Ancient Underroot event
  • Improved the sticky surface descriptions – they now explicitly state that the effect is undispellable and effect’s name is correctly capitalised as Sticky Surface – as well as fixed a potential issue where attacks from allies could have resulted in buff transfers under certain conditions
  • Adjusted a status effect icon for Salniss to better communicate that the effect is an ailment whose effectiveness increases when there are minions/mega minions on the opposing team
  • Improvements to the counting of remaining turns in the duration of status effects applied during player and enemy turns respectively

Fixes

  • Fixed the Hero card background art for the new Plains Hunter Hero, Amund
  • Fixed an issue with Owl family effect icon not appearing when blocking a mana-related ailment (including Sleep) from Minions or Mega Minions
  • Completion rewards from the Shadows of the Deep quest will now be awarded immediately after completing the final stage
  • Fixed an issue with Cennius’ special skill where the consecutive attacks would not hit the correct side if cast under the effect of insanity. Previously, only the first hit was correctly targeting the casting Cennius’ side, now all of the potential subequent hits do so as well
  • Reflect status effects of the same type no longer stack as they previously did in some unintended cases
  • Fixed an issue with Titans where they could receive a resurrect buff. Now they no longer can receive resurrection buffs
  • Fixed a visual issue where activating the hero roster filter while leveling up a costume would cause a slight overlap of tabs and panels in UI
  • Fixed an issue with the Moth family effect not being applied in Alliance Wars on the defense side
  • Fixed an issue where the Ultra tile booster special condition icon from the Ancient Underrot event would appear in Team View on top of dragons, items, and riders when selecting those for the team. Now the icon is correctly hidden during selection

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Version 76 Release Notes & Status


[NEW & UPDATED CONTENT]
Updated Magic Tower event

Apr. 17, 07:00 UTC – Apr. 22, 07:00 UTC

Magic Carpet Family (New Family)
Family Bonus: :

  • 10%/20%/30% chance to grant 5% mana to all allies when this Hero casts their Special Skill
  • Heroes of this family have Flight Momentum(see Passives below):
  • Heroes start with full Flight Momentum
  • At the end of each turn and when taking damage the hero loses a small amount of Flight Momentum
  • When casting their Special Skill, hero gains Flight Momentum
  • Slower heroes gain increased amount of Flight Momentum
  • New Passive Skills:
  • Mana on Damage Received
  • When this character receives direct damage from Special Skills or Normal Attacks they receive 1% mana.
  • Maximum of 5% mana gained per turn.

Flight Momentum

  • If this character has any amount of Flight Momentum they receive:
  • Up to +20% mana generation
  • Up to +5% extra chance to dodge
  • The effects diminish the less Flight Momentum character has.
  • Weaker Mega Minions
  • Enemy Mega Minions’ inherited HP is reduced by 75%
  • ‘Decreased Minion Health’ renamed to ‘Weaker Minions’ to match the naming of this Passive Skill

New Heroes:

  • Legendary:
  • Zazha
  • Agadh
  • Elyssa
  • Naeem
  • Lando
  • Lilli
  • Epic:
  • Manpip
  • Rare:
  • Bertha

Magic Family Costumes:

  • Each Hero’s original Passive Skill is improved on the Costumed Hero
  • Heroes receiving a costume:
  • Milena
  • Agragena
  • Nadezhda
  • New Bosses in Tower stages (only on Normal stages):
  • All of the Magic Carpet heroes mentioned above
  • All of the Magic costumes mentioned above
  • Summon update:
  • When receiving Event Legendary Hero, 20% chance to receive one extra Event Legendary
  • Summon chest
  • Classic Legendary Heroes removed from the summon pool

New Alliance War Rule: Skyfire
Coming April 23, 2025

Our goal is to make sure that core game features like Alliance War stay fresh and dynamic, so we’re once again reviewing the current rotation of war rules. Each rule should be distinct and provide an enjoyable challenge to players that requires thinking about a different approach, and no rule is guaranteed to be permanent. Dragons bring a whole new aspect to Alliance War, and this rule could replace one of the existing batch that isn’t offering the desired balance of difficulty and fun.

  • Assist Dragons are enabled for all teams in this Alliance War. Each Dragon can be used once when attacking.
  • Attacking Assist Dragons are more powerful than defending Assist Dragons.
  • Attacking Assist Dragons gain 10% more Spirit Bonuses, 10% more Damage and 10% more Healing each time you use them.
  • Attacking Assist Dragons gain mana when shields of the respective element are matched.
  • Defending Assist Dragons gain a small amount of mana each turn and when Heroes of the respective element are hit.

Mimic Family
Family Bonus:

  • All Mimic Heroes receive Mimic Loot passive as a Family Bonus
  • Mimic Loot passive gives a chance for extra loot when completing Map or Quest level, or defeating an enemy in Horde levels of Monster Island
  • Chances and rewards increase with energy cost of the level
  • Mimic Hero needs to be fully ascended and leveled up to benefit from the passive
  • Experience Mimic
  • Hero with a variant for each element
  • Each variant has a different passive, unique for each element

Experience Mimic passive gives an extra chance for:

  • Trainer Heroes
  • Low rarity heroes

Hero League

  • League Advantages and Disadvantages added
  • Heroes of Featured families now receive League Advantages that boost them in battles in addition to the stat increase
  • -15% damage from non-Featured families
  • +30% increase for any healing received
  • 25% extra chance to resist all status ailments, mana reductions and buff dispels
  • Heroes of Non-Featured families receive Disadvantages which hinder them in battles
  • -10% accuracy against Heroes of Featured families
  • -30% decrease for any healing received
  • -15% mana generation
  • Removed the Difficulty Bonus from scoring
  • Various smaller UX improvements

Harvester Update: Renamed to Boosters
All harvesters have been renamed to “Boosters” to bring more unity to the item group

General updates to Boosters:

  • Duration: 2 days
  • No limit to usage during Story Map Events

Updated Boosters

Food Booster

  • 300% increase to food from story map stages

Iron Booster

  • 300% increase to iron from story map stages

Quartermaster’s Booster

  • Increase the chance for specific ascension items from story map stages
  • Adventurer’s Kit: 150%
  • Strong Rope: 150%
  • Practice Sword: 150%
  • Rugged Clothes: 150%

Alchemist’s Booster

  • Increase the chance for specific crafting items from story map stages
  • Grimoire Dust: 150%
  • Midnight Roots: 150%
  • Orichalcum Nugget: 150%
  • Dragon Bone: 150%

Recruit Booster

  • 300% increase to recruits from story stages
  • Storage overflow: Recruits going over storage limit will be converted to “Recruit Decrees”
  • [New item] Recruit Decrees: Similar to food and iron crates stores recruits in inventory via decrees that can be used by consuming them from the inventory.

Omnia Booster

  • 150% increase to food from story map stages
  • 150% increase to iron from story map stages
  • 50% increase to all items from story map stages
  • 50% increase to recruits from story map stages

Epic Troop Summon update

  • Added a small chance to receive a daily featured Legendary Troop
  • Wanted chest cooldown changes (after V76 is forced)
  • Monster and Heroes wanted chests skip cost now decreases with time
  • Cooldown will be changed from 23 hours to 12 hours

Quality of life improvements
Collect All button added for Timesaver VIP users

Added a “resource bubble” to Stronghold and Dragonspire buildings to collect all resources including:

  • Iron / Dragonstone
  • Food / Fish
  • Recruits
  • If either Stronghold or Dragonspire is under construction, selecting the building will show a button to “Collect All”
  • Auto-level up selects a 1 star Hero (if available) to complete the last level as needed

[IMPROVEMENTS & FIXES]
Improvements

  • Dragonspire item tooltip improvements - items now list more information about where they can be obtained
  • Dragon Assist skill healing now affects insanity removal the same way special skills do. Direct heal assist skills remove 10 insanity
  • Improved visuals and animation timing for opponent position shuffle effects
  • Roster scrolling improved - scroll through more of your roster in a single swipe
  • Performance optimizations for accounts with very large rosters

Fixes

  • Hero Coach preview now shows the correct passives, costume bonuses, and talents based on the selected input Hero
  • Titans can no longer receive ghost form through insanity
  • The boss Karnov in Master Monk Trials no longer has the element shield that reflects dark element

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Version 77 Release Notes & Status
News & Updates

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Version 77 Release Notes & Status
News & Updates

EmpiresPuzzles 
Staff
May 13
v77_UpdateOutNow_01v77_UpdateOutNow_02
Status
 May 12, 2025 12:00 PM: Android rollout started. We hope to do the same for iOS soon.

[NEW & UPDATED CONTENT]
Summon Challenge

In this new Summon event you can unlock a free Legendary Hero, randomly selected from a limited pool, by conducting eligible Summons

Beach Party event refresh

  • The Beach Party gets an update with new Heroes, a booster offer, and a matching Raid Brawl!
  • Event stages updated with new Heroes as bosses
  • Booster Offer with Stage Gifts & family bonus
  • Beach Raid Brawl (Part I and Part II)
  • Small break between the two Brawl events.
  • Beach Party and Sand family gain bonuses in Raids during the duration.
  • Win 50 raids to earn a chest with random rewards.
  • Part II has greater stat bonuses than Part I.

Challenge Festival returns

  • Meet all-new Bard Heroes when the Challenge Festival makes a comeback

War of the Three Kingdoms

  • W3K gets a whole new Family, an updated Summon, and new participation rewards

Summon update

  • No more Classic heroes!
  • New summon chest
  • New Family: Outlaws of Liangshan
  • Red Lucky Summon
  • New Summon (accessed from the 3 Kingdoms Summon)
  • This new Summon will be enabled during the War of the Three Kingdoms
  • You can earn Red Lucky Coins by completing W3K battles – 2 Coins per battle
  • Use 100 Coins to obtain a random Legendary Kingdom or Journey Hero from a special summon pool
  • WWE Superstars guest event
  • In this limited crossover event, WWE Superstars appear as guest Heroes and enemies in their own quest
  • 10 pre-leveled WWE Superstar Heroes, each with their signature skill
  • 5 granted at event start, 5 more unlocked by defeating them in battle
  • Guest Heroes do not occupy roster space
  • Guest Heroes only appear in this event and cannot be used in other parts of the game
  • The WWE Superstars will leave the game after the event ends

Hero League returns
Get ready for another month of intense Raid battles with a new set of featured families!

16* Titans & Titan Bounty rewards

  • More new Titans added to the game, with additional rewards for defeating high-rarity Titans
  • 5 new Titans with new abilities added as both 15* & 16*
  • Titan Bounties are an extra source of valuable loot on all normal and rare titans of 15* and above

Secret Summon continues with Mimics

  • More Mimic Heroes are coming to the Secret Summon. Keep your eyes on the Summon screen!

Solstice Summon revamped

  • Our excellent Solstice Summon gets the Black Friday treatment with an improved Hero pool and a new Family
  • Trimmed down Summon pool, excludes oldest Heroes and Costumes
  • Introducing new Hero Family – Mahayoddha

[IMPROVEMENTS & FIXES]
Improvements

  • You can now pin Heroes when viewing the Hero Card from your roster. Pinned Heroes will be shown at the top of your Hero Roster
  • You can now “Like” chat messages
  • The following Daily Challenges can now be completed in Mythic Titan battles:
  • Rainbow Team: Titans
  • Elemental Teamup: Titans
  • Use Battle Items: Titans
  • Attack a Titan
  • Reservations in war (the mechanic that blocks other members from “cutting in line” to attack a defense team while you’re still editing your attack team) should now be cancelled after leaving the team edit view
  • Added a warning when resetting Talent nodes that were unlocked using Golden Emblems that states Golden Emblems will not be returned
  • Enlarged and relocated the Upgrade button for Assist Skill on Dragon Card, similar to Level Up and Ascend buttons
  • Assist Skill level is now displayed on Dragon preview when editing your Hero Team in Stronghold
  • Skyfire War improvement: Autofill button now fills assist dragon slot for players
  • Minor improvements coming to “Collect All” in Timesaver VIP
  • Collect All button is now shown while Stronghold/Dragonspire is building
  • Collect All button does not disappear if some resources were not collected because storage was full
  • Insanity now has its own dedicated animation that integrates the Hero’s Special Skill, to make it more obvious when casting a Special Skill is affected by Insanity
  • Updated icons for VIP passes to more easily distinguish between regular and premium versions
  • Added a notification icon for new content in News Feed
  • Improved the descriptions of various status effects whose power increases on a per-hit basis. Now the upper limit for the effect’s power is clearly stated in the description
  • Updated special skill descriptions that return a percentage of dealt Bleed damage as boosted health to match descriptions of other similar effects
  • Minor text improvements for some chain strike special skills

Fixes

  • Dragon Assist Skill animations now display correctly in Alliance War
  • The player-selected featured Summon slots now display the default featured Heroes or Troops every time a new event begins. This makes it easier to see when there are new options available
  • Hero Academy Claiming now claims the right amount of heroes
  • Fixed an issue where buying a Dragon world energy refill in Dragon quests refilled Stronghold energy instead
  • Fixed a bug where the Wild Cat Family “Nine Lives” passive consumed more activations than intended

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Version 78 Release Notes & Status
News & Updates

Claim your daily free gift!

CLAIM GIFT

Version 78 Release Notes & Status
News & Updates

EmpiresPuzzles 
Staff

2
Jun 17
Status
 June 19, 2025 10:00 AM: iOS rollout has started.

 June 16, 2025 1:20 PM: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]

  • War of the Three Kingdoms improvements
  • Outlaws of Liangshan Family
  • New Passive: Health Boost on Critical Special Attack
  • New feature: Reserve timer
  • We’ve added a feature that allows you to continue your attack against the same opponent. This timer is activated if the opponent’s team was not fully defeated in your previous attack, and it reserves that opponent for you to attack again.
  • Currently set to 60 seconds if you stay online after battle
  • Fix: The pop-up for received Red Lucky Coins should now show up more reliably

Dragon Hearts

  • Convert unwanted Dragons into Dragon Hearts by using them to commend a Dragon that is already at max level.
  • When you have collected enough Dragon Hearts you automatically get a reward.
  • Commending Dragons follows similar rules as leveling up Dragons.
  • Commending higher rarity Dragons earns you more Dragon Hearts but costs more resources.
  • Dragon Hearts progress is shared among all Dragons.

Hero League - Guest Heroes

  • Each Hero League has a selection of Guest Heroes from the Featured Families that will assist you through League rounds. Guest Heroes are donated upon registration and are only available in this League.
  • Guest heroes should only be visible in the League. No trace of them should appear in any other game modes.
  • Best possible league defense team considering guest heroes should be preselected for defense/attack team upon registration.
  • Within the League, there are no additional restrictions on Guest Heroes – they can be used like any other Hero.
  • Guest Heroes will not be included in hero roster:
  • They do not affect available slots
  • They can not be pinned or set as favorite
  • They do not affect Museum progress, PoA challenges, or missions

Kalevala Event

  • Booster Offer with Stage Gifts & family bonus
  • Stage bosses updated with new Heroes and Costumes
  • Kalevala Raid Brawl (Part I and II):
  • Heroes of Kalevala family have increased attack, defense, health and mana generation. They resist mana reductions and status ailments that affect mana generation or prevent the use of Special skills.
  • New rule for the Kalevala family: When a Special Skill deals damage, the target gets -30% accuracy for 2 turns.
  • Wild Cats enter the Wilderness Summon
  • Clawing damage updated
  • Extra damage and defense reduction now also applies to enemies with active defense buffs
  • Family bonus updated: If Special Skill damage is dodged, now also deals damage to the attacker
  • Added new icon for Surge Bleed to better differentiate it from other Bleed effects

Epic Hero Summon update

  • The Epic Hero Summon now has a different Legendary Featured Hero each day.
  • The Legendary Featured Heroes will be drawn from a selection that does not include the Classic Family.
  • In-battle Hero Info
  • The Hero Info Panel opens when you long press on a Hero during battle. Now it no longer immediately closes when you release your finger. The panel now remains open until you tap again outside of it.

Recommended Alliances update

  • Recommended alliances list now shows how active the Alliance is
  • Average team power of the alliance is shown
  • Also shows if some of the members have been inactive for multiple days

[IMPROVEMENTS & FIXES]
Improvements

  • War Equalizer tooltip now specifies that it does not remove interminable effects.
  • War defense team autofill function improved
  • Improved the raid infobox. Now the info is divided into two panels outlining general battling rules as well as the extra rules specific to the raid modes.
  • Push notification if you’ve participated in the war that is ending and you still have unused energy
  • New roster filter: recency. Sort heroes and dragons so that the latest received ones are shown first.
  • Multiline text input e.g. in the chat

Fixes

  • In dragon card view, the favorite button no longer overlaps with the pin button.
  • Fixed an issue with Barkley’s special skill, which resulted in duplication of missiles if the targets had fiends.
  • Fixed an issue where a Hero who was in a transformed mode, upon having a second transformation applied, would revert to their original appearance when the second transformation ended instead of the previous transformed form.
  • Fixed an issue where the sleep status application and removal timings did not work correctly, resulting in it looking like heroes were casting skills while asleep

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Version 79 Release Notes & Status
25 August 2025

EP Logo 2024

Version 79 Release Notes & Status
25 August 2025

Claim your gift!


Version 79 Update Out Now
Status
Aug 28, 2025 11:50 UTC: iOS rollout has started. Aug 25, 2025 12:10 UTC: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]

It’s time for Harvest Festival!
The Harvest Summon offers more rewards than ever, and includes a brand new Hero Family.

Harvest Summon update

  • Guaranteed Harvest Bonus Draw
  • Chance for up to +9, but +1 is now guaranteed

Harvest Summon Chest

  • Only heroes released within 730 days from the start of the summon are included
  • Minor UI/UX changes
  • New Valiant Vegetable Family

Shadows of the Deep

  • 2 new Families enter the Shadow Summon. Members of the Institute risk insanity to harness Eldritch secrets and power for good, while the Forsaken are the most devoted acolytes of the Old Ones, transformed by dark energies.
  • Dragon Cave quest in Stronghold
  • Your Hero team can explore a newly discovered cave filled with Dragons and riches, but they’d better bring along some Assist Dragons if they want to survive!

New Dragon Cave quest in the Stronghold
Special Rule: Assist Dragon Mastery

  • Each Assist Dragon can only be used once
  • Attacking Assist Dragons receive bonuses to damage, healing, and Spirit Bonus
  • Attacking Assist Dragons gain mana when shields of the respective element are matched

Emblem Mimics

  • New Legendary Mimic heroes will be released via Secret Summon. Each Emblem Mimic can add emblems of 2 Hero classes to battle loot.
  • Easier resource bundle usage
  • Tap on any resource bar (Food, Iron, Recruits, World Energy, etc.) to open a menu to quickly refill using bundles from your inventory.

Permanent Summon updates

  • Our old reliables, the Epic Hero Summon and Elemental Summon are catching up to 2025 with featured heroes and more.
  • Epic Hero Summon update
  • Added a daily featured Legendary Hero
  • The Legendary Featured Heroes will be drawn from a selection that does not include the Classic Family.

Elemental summon update

  • Added a featured Legendary Hero
  • The featured Hero changes with the Summon element
  • Each summon includes an extra draw for Trainer Heroes or Tomes of Experience
  • The element rotation will now match for all players

Treasure Quest

  • The last bonus challenge levels have been updated, and new avatar pin rewards have been added.

Assist Dragon visual improvements

  • Making Assist Dragons more visible in battles with a clearer indication when the Assist Skill is ready to activate.

Assist Dragon

  • Icon grows larger and pulses when Assist Skill mana is full when attacking
  • Mana bar size has been increased
  • Icon size increased on enemy side when enemy assist skill is activated
  • Leveling improvements
  • Added new XP bonuses when leveling Heroes/Dragons and updated the auto-level function.
  • XP bonuses
  • Added an XP bonus when sacrificing a duplicate Hero/Dragon
  • Added an info tooltip to show a breakdown of different XP bonuses

Auto-level

  • Even better at finding the optimal combination of sacrifices
  • Stops selecting more sacrifices when the chance to increase the special skill reaches 100%

[IMPROVEMENTS & FIXES]
Improvements

  • Improved text format when commending dragons for rewards.
  • You can now add Assist Dragons into your War defense team while waiting for wars, not only during Skyfire preparation phase.
  • Added an additional info box to certain healing effects to communicate how their healing is not affected by fiends and certain status effects.
  • Heroes and troops assigned to the defense team in Hero League and War of Three Kingdoms can now be sacrificed/converted during the cooldown period after the event has ended.
  • Improved the push notification reminding about unused Alliance War energy. The notification will now also trigger if a player uses any energy before the refill and then doesn't log back in until there is less than three hours until the War ends.
  • The +/- buttons in Skip Wait menus can now be held down to add/remove multiple time skips at once instead of pressing individually for each one.
  • Improved wording for most “resist”-type effects. All functionality remains the same, but it should now be clearer when a passive skill or an effect grants a guaranteed immunity.
  • Summon Challenge can now award items as well as Heroes.
  • UI/UX and visual improvements to the Red Lucky Summon and Red Lucky Coin.

Fixes

  • Fixed an issue where some base buildings would display a countdown indicating active training/crafting when there was currently no active process.
  • Opponent info in Skyfire War now correctly calculates Team Power.
  • Fixed an issue where Shadowfangs Bone Toss ability summons a fiend on a dead target if the hero is killed by the initial damage.
  • Fixed an issue where the Status Effect that prevents casting any new status effects on allies or enemies via special skills could in some cases prevent status effect casting even when the special skill had a cleanse component preceding the status effect cast.
  • Trainer Heroes no longer have a missing class icon in the troop selection screen.
  • Fixed family bonus descriptions for Kalevala, Beach, and Mighty Pet families.
  • Fixed a minor visual issue with spacing between the leaderboard and elimination message on the Hero League results screen.
  • Fixed an issue where mana stolen by some mana steal effects was converted from a percentage into a fixed amount, which could be disproportionate to the recipient’s mana speed.
  • Fixed a visual bug where Raid Brawl bonus was showing on heroes in W3K, Raid Tournament, and Alliance Wars.
  • Fixed an issue where a Status Effect Block would remain active until the end of a Special Skill casting, even if an early part of the Special Skill cleansed the Block.
  • Fixed the missing pop-up warning about full hero roster when manually playing event/quest stages.
  • Fixed a minor visual issue causing overlapping text on offers in some languages.

 

BONUS:

v79 bonus image.jpg

V79 Quality of Life Changes

Dear Community,

Version 79 of Empires & Puzzles includes several little changes that should make playing easier and more rewarding. We’ve made it quicker to refill your resources, added more reward pulls to Titan Bounty, updated Epic Hero Summon Gate, and made it faster to train 4* and 5* Dragons!

Resource bundle usage
Refill your resources more quickly using the bundles in your inventory.

tap on a resource bar to open a new menu

the menu lists how many of each size bundle you have in your inventory with a handy “Use” button next to them

tap the “Use” button to top up directly from the menu!

Resource Bundle usage
More Titan Bounty draws
The number of loot draws for Titan Bounty rewards on high-rarity Titans has been increased by 2. Regular Titans now have 3 draws and Rare Titans have 4! The odds for some rewards have been distributed across all draws, and chances to receive a food bundle, an iron bundle, and a 5* Battle Item have been added.

Epic Hero Summon updates
Epic Hero Summon will include a daily featured Legendary Hero, among other changes detailed in V79 release notes. The refreshed Summon Gate will go live on Sept. 8, after the Kalevala Seasonal event ends.

Faster Dragon training
Levels 9 and 10 of the Hatchery building in Dragonspire have been updated to require 2 fewer days to train 4* and 5* Dragons. This change also removes the chance to train Ancient Dragons, which had been mistakenly included in the training pool.

New training times:
Epic Dragons - 2 days

Legendary Dragons - 4 days

We hope you enjoy these changes, and look forward to your feedback on this and other features!

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