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  1. This thread is about The Untold Tales II in reduced cost. The first occurrence was on November 14, 2025 Event: Untold Tales II (Reduced Cost) The Untold Tales II : Dwarven Riches event is a reduced cost ! Core Rules: The basic functioning of the season (Stages, missions, etc.) remains the same as the original version. Find the UT2 guide New Feature: The main difference is the addition of "Dwarven Monolith" monsters, which allow you to earn extra rewards when you complete the levels. Access Conditions and Cost How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed UTD1 chapter 2 Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons: S2 > S3 > S4 > S5 > UT1 > UT2 Energy Cost (Reduced) The levels in this event cost less World Energy than usual: Easy Mode: 3 to 7 energy. Hard Mode: 7 to 12 energy. Specific Gameplay: Dwarven Monolith What is a Dwarven Monolith ? These are creatures that can appear randomly in levels. They grant extra rewards if you complete the level: Untold Tales Coins Emblems Crafting items Resource Bundle Daily Clam Limit The quantity of Dwarven Monolith you can obtain is limited each day. Starting Cap: 15 clams per day. Increase: The limit increases by 15 each day up to a maximum of 60 clams per day. Monster Lure (Paid Option) The Monster Lure is an upgrade available through a special paid offer: It immediately increases your daily Dwarven limit from 15 to 25 per day. It also increases the quantity of specific UT pieces found in loot. It increases your chances of finding rare monsters by 1000% How to Defeat Dwarven Monolith (Combat Tip) Invulnerability: The Dwarven monolith appears in a closed statue and is protected from direct damage for 3 turns (Except for the first, 4 laps before opening up). Attack: It then opens up, allowing you to defeat it. Tip: If you use a damage sharing ability (which damages all enemies), you can defeat the clam even when closed by targeting the other monsters. Untold Tales Il Summon Portal Summon Cost 1 Summon: Costs 350 Gems or 100 UT Coins. 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Appearance Rate Presence of heroes from three groups: The heroes from Untold Tales Il. The heroes from Season 3. The heroes from Season 1 (but without costumes). Resources (Farming) No farming documentation available at this time. Find the farming thread here: Reference Farming Find details of stages by Elioty33 : Drive Elioty UT2
  2. This thread is about the Untold Tales II : Treasures of Flame and Frost Table of Content I. Overview II. Access Requirements III. Duration and Frequency IV. Stages V. Untold Tales Coins VI. Specific gameplay : Runes VII. Missions VIII. Summoning Portal IX. Untold Tales Families X. Various Infograpics I. Overview Untold Tales 2: Treasures of Flame and Frost is the latest seasonal event, launched in December 2023. Like Untold Tales 1, it consists of 6 chapters of 28 stages and does not have a world map. 2 modes are available: Easy and Hard mode. The Summoning Portal is available, including UT2-specific heroes as well as Season 3 heroes. II. Access Requirements Access is via the Seasons tab. You must have completed Chapter 2 of Untold Tales 1 to access this season. III. Duration and Frequency The base season is accessible at any time. However, the Summoning Portal is associated with the reduced-cost season Dwarven Riches It is included in a 4-day rotation per season: S2 > S3 > S4 > S5 > UT1 > UT2 IV. Stages UT2 is divided into 6 chapters of 28 stages, which unlock as you progress. They currently include an Easy mode and a Hard mode. Hard mode is only accessible if the Easy mode has been completed. A Deadly mode is planned. No information on the gameplay of this mode is available to date. The World Energy required varies across chapters. Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons. Chapters 4 to 6 have a specific characteristic: V. Untold Tales Coins UT Coins are earned only the first time you complete a stage: 3 coins in Easy mode, 5 coins in Hard mode. A total of 1344 coins can therefore be collected across all currently unlocked stages. When both Easy and Hard modes are completed, a specific reward is available in the "Missions" tab, containing coins and 4* ascension items. VI. Specific Gameplay: Runes This is an evolution of Season 3 Runes. Appearance: Rune Stones appear randomly on the board. Effect: They apply special effects (debuffs or buffs) to enemies or heroes, depending on their element. Evolution: A two-turn countdown is displayed. After two turns, the rune enters the "Charged" state. Credit BirksG VII. Missions Specific missions allow players to retrieve gems or avatars. Stages Missions 420x Treasures of the Flame and Frost Stages Minion/ Mob Avatar Missions 250x Engulfed Dwarf Rangers 400x Frenzied Draugr 550x Engulfed Dwarf Warrior 700x Azure Ember 850x Mystical Bomblet 1000x Smouldering Thug Boss Avatar Missions 40x Raróh 60x Flame Crawlers 75x Andvari 85x Aethslegaur 100x Hreidmarr ?x ?` Credit BirksG To search stages, cover S2 to UT2 by BirksG :https://monsterfarm.pages.dev/ VIII. Summoning Portal It is available for 4 days during the reduced-cost seasons rotation: S2 > S3 > S4 > S5 > UT1 > UT2 Summoning Cost 1 Summon: 350 gems or 100 UT coins 10 Summons: 3000 gems 30 Summons: 8400 gems Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Credit BirksG Appearance Rates Available in this portal are: Untold Tales 2 heroes, Season 3 heroes, Season 1 heroes without costume. IX. Untold Tales II Families Bonus family costume Legendary Attack Bonus : 7% Defense Bonus : 7% Health Bonus : 9% Mana Bonus : 5% Epic Attack Bonus : 12% Defense Bonus : 12% Health Bonus : 12% Mana Bonus : 1% Rare Attack Bonus : 5% Defense Bonus : 5% Health Bonus : 5% Mana Bonus : 1% Kingdoms uniquely strengthen their members. The more unique members of the same Kingdom are in a team, the more powerful the Kingdom effect. Members of this Kingdom will benefit from additional advantages in the Untold Tales 2: Treasures of Flame and Frost stages. Members of this Kingdom receive a Fusion Core. The Fusion Core activates each time this character uses their Special Skill: All enemies receive Corrosive Burn for 3 turns. With a fully charged Fusion Core, Corrosive Burn deals 287 Burn damage (depends on the hero's attack stat) and reduces the target's defense by -12% each turn. Damage is higher against targets that possess minions or mega minions. Corrosive Burn damage is proportional to the core's charge. All charge is consumed upon core activation. Heroes of the Nidavellir family 5 Arthslegaur, Regin-C Andvari, Ott-C, Dagr Gandr-C, Duralfur, Hreidmarr, 4 Fjalar-C 3 Helgi-C Kingdoms uniquely strengthen their members. The more unique members of the same Kingdom are in a team, the more powerful the Kingdom effect. Members of this Kingdom will benefit from additional advantages in the Untold Tales 2: Treasures of Flame and Frost stages. Members of this Kingdom receive an Arctic Core. This character's Arctic Core charges when they take damage from normal attacks or Special Skills. The Arctic Core activates each time this character uses their Special Skill: All enemies receive Corrosive Frost for 3 turns. With a fully charged Arctic Core, Corrosive Frost deals 343 Frost damage (depends on the hero's attack stat) and reduces the target's attack by -15% each turn. Damage is higher against targets whose health is boosted or who possess minions or mega minions. Frost damage is proportional to the core's charge. All charge is consumed upon core activation. Heroes of the Mirkheim family 5 Fimafeng Högne, Svafa Fafnir, Montsognir, Bragi Thrivaldi 4 Dain 3 Bryggvir Snorri Links to the heroes will be added when the cards are redone X. Various Infographics Stages and gameplay (Awaiting high-resolution documents) Find the farming thread here: Reference Farming Find details of stages by Elioty33 : Drive Elioty UT2 FInd details of stage and gameplay by BirksG
  3. The Untold Tales I : Sunken Riches event is back at a reduced cost Event: Untold Tales I (Reduced Cost) Core Rules: The basic functioning of the season (Stages, missions, etc.) remains the same as the original version. Find the UT1 guide New Feature: The main difference is the addition of "Exquisite Clam" monsters, which allow you to earn extra rewards when you complete the levels. Access Conditions and Cost How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed Province 5 of Season 5. Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons: S2 > S3 > S4 > S5 > UT1 > UT2 Energy Cost (Reduced) The levels in this event cost less World Energy than usual: Easy Mode: 3 to 7 energy. Hard Mode: 7 to 12 energy. Specific Gameplay: Exquisite Clams What is an Exquisite Clam? These are creatures that can appear randomly in levels. They grant extra rewards if you complete the level: Untold Tales Coins Emblems Crafting items Resource Bundle Daily Clam Limit The quantity of Exquisite Clams you can obtain is limited each day. Starting Cap: 15 clams per day. Increase: The limit increases by 15 each day up to a maximum of 60 clams per day. Monster Lure (Paid Option) The Monster Lure is an upgrade available through a special paid offer: It immediately increases your daily clam limit from 15 to 25 per day. It also increases the quantity of specific UT pieces found in loot. How to Defeat Clams (Combat Tip) Invulnerability: The clam appears closed and is protected from direct damage for 2 turns. Attack: It then opens up, allowing you to defeat it It increases your chances of finding rare monsters by 1000% Untold Tales I Summon Portal Summon Cost 1 Summon: Costs 350 Gems or 100 UT Coins. 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Appearance Rate The heroes from Untold Tales I. The heroes from Season 2. The heroes from Season 1 (but without costumes). Resources (Farming) Find the farming thread here: Reference Farming Find details of stages by Elioty33 : Drive Elioty UT You can find various specific documents and guides for optimizing farming in this season. Credit Nynaeve, BirksG, Minzi (7D Uprasing)
  4. This thread is about the Untold Tales I : Mysteries of the Deep, "6th season" proposed Table of Content I. Overview II. Access Requirements III. Duration and Frequency IV. Stages V. Untold Tales Coins VI. Specific gameplay VII. Missions VIII. Summoning Portal IX. Untold Tales Families X. Various Infograpics I. Overview Untold Tales 1 : Mysteries of the Deep is the first non-world map seasonal event launched in June 2023. It differs from the first 5 seasons. It is divided into 6 chapters of 28 episodes. 2 modes are available: easy mode and hard mode. The summon portal is available including heroes specific to UT1 as well as heroes from Season 2. II. Access Conditions Access is via the seasons tab. You must have reached Province 5 of Season 5. III. Duration and Periodicity The base season is accessible at any time. However, the summon portal is associated with the reduced cost season Sunken Riches It is included in a 4-day rotation per season: S2 > S3 > S4 > S5 > UT1 > UT2 IV. Stages The UT1 are divided into 6 chapters of 28 levels unlocking as you progress. They currently include an easy mode and a hard mode. The hard level is only accessible if the easy level has been completed. A deadly mode is planned. No information on the gameplay of this mode is available to date. The required world energies vary over the chapters. Each level is divided into waves (varying from 3 to 5 waves) comprising monsters and final bosses similar to the other seasons. V. Untold Tales Coins UT Coins are earned only the first time you complete a stage: 3 coins in Easy mode, 5 coins in Hard mode. A total of 1344 coins can therefore be collected across all currently unlocked stages. When both Easy and Hard modes are completed, a specific reward is available in the "Missions" tab, containing coins and 4* ascension items. VI. Specific Gameplay The Underwater Battle The levels take place underwater and introduce an Oxygen mechanic that must be managed: Oxygen being the key resource, you must regenerate it using special tiles. The oxygen level triggers varied effects on the board. Enemy/Ally Evolutions The more the oxygen bar decreases, the more dangerous the effects. These effects are permanent. At 75% remaining Life: All enemies gain Life Steal (they heal by attacking). At 50% remaining Life: The Attack Power of all enemies increases. At 25% remaining Life: Allies receive Blindness. Enemy Death (0%): Your heroes take more damage. In addition, a random hero suffers a blind attack each turn. Recharge Oxygen To fill your oxygen bar, you can activate: Diamond (Nautilus Shell): Recharges a large part of the oxygen. Dragon (Association of 4 tiles): Recharges a small part of the oxygen. Special Tile Bonuses Power Nautilus Shells appear when you form or use a diamond. Matching or activating the shell confers a 3-turn bonus that depends on its attribute: VII. Missions Specific missions allow you to recover gems or avatars. Log of Mission Overall Untold Tales Mission: Solve the Mysteries of the Deep Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”. Stages Missions Minion/ Mob Avatar Mission Boss Avatar Missions Guide to stages for avatar by : @ZartanisTo search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/ VIII. Summoning Portal It is available for 4 days during the reduced-cost seasons rotation: S2 > S3 > S4 > S5 > UT1 > UT2 Summoning Cost 1 Summon: 350 gems or 100 UT coins 10 Summons: 3000 gems 30 Summons: 8400 gems Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Appearance Rates Available in this portal are: Untold Tales 1 heroes, Season 2 heroes, Season 1 heroes without costume. IX. Untold Tales I Families Heroes Mana Speed The trigger speed (Mana) of a UT1 hero is indicated by arrows under the character: 3 Arrows: Fast Mana 1 Arrow: Medium Mana This speed alternates between fast and medium Each time a special skill is activated: Fast → Average → Fast → Average The scroll speed of the arrows indicates how quickly the next trigger will take place. Bonus costume UT1 Families Heroes become stronger when teamed up with other unique heroes from the same family. Bonus for 1/2 heroes: 50% / 75% chance to grant all allies +36% attack for 3 turns when this character takes damage from special skills. If this character is defeated by the enemy's special skill, the probability increases to 75% / 100%. Shared Family Bonus: Bonus granted 1/2/3/4/5 heroes from the Atlantis family: +5% / +10% / +15% / +20% / +25% defense Family Heroes 5 Lasalle - C, Ceto - C, Thalassa - C Gelert - C, Galapagos - C Ephyra - C Phorcys - C 4 Aqualith - C 3 Jaco - C Heroes become stronger when teamed up with other unique heroes from the same family. Bonus for 1/2 heroes: 50% / 75% chance to confer -10% mana generation for 3 turns to an enemy who inflicts special skill damage on this character. If the enemy's special skill eliminates the character, the probability increases to 75% / 100%. Shared Family Bonus: Bonus granted 1/2/3/4/5 heroes from the Atlantis family: +5% / +10% / +15% / +20% / +25% defense Family Heroes 5 Gelstat - C, Domiventus - C Atlantea - C, Spartoi - C Persa - C Ultrox - C, Médéa - C 4 Mulgog - C Shar’khai - C 3 Bagreg - C Links to heroes will be added when the cards are redone X. Miscellaneous Infrographics Families Credit Zartanis Various farming documents Find the farming thread here: Reference Farming Credit Nynaeve, BirksG, Minzi (7D Uprasing) To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/ Find details of stages by Elioty33 : Drive Elioty UT1
  5. This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022. Table of content 1. How to acces the event 2. Stages 3. Gameplay specifics : Amulets 4. S5 Missions 5. The Dune coins 6. Dynasty of Dunes summoning Portal 7. Families of Dunes 8. Resources 1. How to Access the Event Where to find it: Access is via the Seasons tab. Prerequisite: You must have completed up to Stage 5 of Season 4. Base Season: It is available permanently. Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2. Find the reduced-cost season: Judgement of Dunes 2. Stages A. General Overview Season 5 is divided into 36 provinces of 10 stages that unlock as you progress. It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed. The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard). Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons. B. Stage Properties In Season 5, Stage Properties apply to every other stage. Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives. Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns. Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable. The Iteru River (Provinces 1-3) Impetuous Sandstorm (Provinces 4-6) Kemythian City (Provinces 7-9) Cursed Tombs (Provinces 10-12) Pharaoh's Command (Provinces 13-15) Pharaoh's Barrier (Provinces 16-18) Solar Eruption (Provinces 19-21) Desert Madness (Provinces 22-24) Dense Fog (Provinces 25-27) Lunar Effect (Provinces 28-30) Disturbed Warriors (Provinces 31-33) Aura of Seth (Provinces 34-36) 3. Gameplay Specifics: Amulets Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat. A. Acquisition and Unlocking Method: Amulets are unlocked by progressing through the Season V story. Special Stages: Stages that grant new Amulets or increase the number of slots are marked with a special icon. These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot. Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time. B. Slot Management Total Slots: A total of 3 Amulet Slots can be unlocked and used. Slot Unlock Conditions: Slot 1: After completing Province 1. Slot 2: After completing Province 10. Slot 3: After completing Province 28. C. Inventory and Equipment The inventory is accessible from the Season V map and via a small panel before the battle. Inventory Structure: The upper section shows the currently selected Amulets. The lower section shows the selectable ones. Equipment Actions: Equip: If there is a free slot, click the Amulet to equip it. Change: If there is no free slot, you must first unequip an Amulet, then select a new one. Unequip: You have the option to battle without any Amulets by unequipping them all. In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen. D. Amulet Types and Effects There will be 9 types of Amulets in total. Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill. Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%. Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns. Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill. Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible. Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%. Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time. Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements. Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes. 4. S5 Missions Specific missions allow you to recover gems or avatars. Log of Missions Overall S5 Mission: Solve the Mystery of the Dunes Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”. Minion/Mob Avatar Missions Boss Avatar Missions Amulet Missions Guide to stages for Avatar missions Credit by Zartanis 5. The Dune Coins This is the exclusive currency for summoning Season 5 heroes. Obtaining: They are given as a reward the first time you complete a map stage. Amount: Normal Mode gives 3 coins per stage. Hard Mode gives 5 coins per stage. Summoning: It takes 100 Dune Coins to perform one free summon. 6. Dynasty of Dunes Summoning Portal Summon Cost 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins). 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Appearance Rates Presence of heroes from three groups: Season 5 heroes. Season 1 heroes (without their costumes). 7. Families of Dunes A. Moon Family Heroes become stronger when paired with other unique heroes from the same family. Bonus for 1/2 Heroes: 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character. If the enemy's Special Skill defeats this character, the chance increases to 75%/100%. Season Hero Bonus: Members of this family receive additional benefits in Season V stages. List of Heroes (By Rarity) Each of the heroes listed below has obtained a costume. 5: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti 4: Ahhotep, Junaid, Scoratek 3: Aqeela, Jarif Heroes become stronger when paired with other unique heroes from the same family. B. Sun Family Bonus for 1/2 Heroes: 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character. If the enemy's Special Skill defeats this character, the chance increases to 75%/100%. Season Hero Bonus: Members of this family receive additional benefits in Season V stages. List of Heroes (By Rarity) 5: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek 4: Azmia, Ptolemee 3: Faiez, Rekhetre, Waqas 8. Resources A. Farming Find the farming (collection) thread here: Reference Farming To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/ Find details of Stages by Elioty on his drive Infographics available by BirksG, Nynaeve, Minzi
  6. This thread is about Season 4 in reduced cost. The first occurrence appeared on March 25, 2022 Event: Tremors of Underwild (Reduced Cost) Core Rules: The basic functioning of the season (Stages, missions, etc.) remains the same as the original version. Find the guide Voyagers of The Underwild New Feature: The main difference is the addition of "Underwild Bats" monsters, which allow you to earn extra rewards when you complete the levels. Access Conditions and Cost How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed up to stage 15 of season 3. Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons: S2 > S3 > S4 > S5 > UT1 > UT2 Energy Cost (Reduced) The levels in this event cost less World Energy than usual: Easy Mode: 3 to 7 energy. Hard Mode: 7 to 13 energy. Specific Gameplay: Underwild Bats What is an Underwild Bats? These are creatures that can appear randomly in levels. They grant extra rewards if you complete the level: S4 Coins Emblems Crafting items Resource Bundle Daily Clam Limit The quantity of Exquisite Clams you can obtain is limited each day. Starting Cap: 15 clams per day. Increase: The limit increases by 15 each day up to a maximum of 60 clams per day. Monster Lure (Paid Option) The Monster Lure is an upgrade available through a special paid offer: It immediately increases your daily clam limit from 15 to 25 per day. It also increases the quantity of specific S4 pieces found in loot. How to Defeat Underwild Bats (Combat Tip) Invulnerability: The Underwild Bats appear "hidden" and are protected from direct damage for 3 turns. Attack: Once they emerge from cover, they can be attacked and defeated. Tip: If you use a damage sharing ability (which damages all enemies), you can defeat the clam even when hidden by targeting the other monsters. Tremors of Underwild Summon Portal Summoning Cost 1 Summon: 350 gems or 100 S4 coins 10 Summons: 3000 gems 30 Summons: 8400 gems Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Appearance Rate Presence of heroes from three groups: The heroes from Season 4. The heroes from Season 1 (but without costumes). Resources (Farming) Find the farming thread here: Reference Farming Infographics available by Cap, Minzi, Kora, BirksG
  7. This document compiles the essential information regarding Season 4 of the game, titled Voyagers of the Underwild, which was initially launched on March 25, 2021. The Season consists of a map with specific level mechanics. This season was marked by the introduction of Fiends (Démons) to the game. Table of Contents 1. How to access the Event 2. Stages 3. Missions 4. Underwild Coins 5. Summon Portal 6. Underwild Family 7. Resources 1. How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed up to stage 15 of Season 3. Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons at reduced costs: S2 > S3 > S4 > S5 > UT1 > UT2. Find the season at a reduced cost: Tremors of Underwild 2. Levels A. General Overview Season 4 is divided into 36 Provinces with 10 stages each, which unlock as you progress. It features an Easy Mode and a Hard Mode. Hard Mode is only accessible after Easy Mode has been completed. The World Energy (WE) required varies across provinces. Each stage is divided into waves (ranging from 3 to 5 waves) featuring monsters and final bosses similar to other seasons. B. Specific Gameplay: Underwild Gems Enemies in the stages or heroes from the Underwild Family in your team have a chance to make an Underwild Gem appear on the board when they attack or use a special skill. The Underwild Gems inflict damage on a random hero each turn until they are matched. Underwild Gems can only appear on standard shields of the same element as the enemy that made them appear. The red arrow indicates that your team will suffer the damage. The green arrow indicates that your enemies will suffer the damage. C. Province Specifics: Biomes Season 4 introduces a "Biome" effect on every map stage. Each Biome has two components: A passive ability applied to all enemies in the region. A status effect (ailment or buff) applied to your heroes every 5 turns. Important Note: These periodic effects are cleansable status effects. They can be blocked by an Ailment Blocker hero (like Grazul or Garnet) or cleansed by a Cleanser (like Rigard or Ariel). Details: Sandy Caves (S4 1 to 5) Fungal Caves (S4 6 to 11) Crystal Rocks (S4 12 to 15) Deep Lagoon : Underwzter (S4 16 to 21) Grave of Anothos (S4 22 to 25) Bonechil (S4 26 to 31) Devouring Depths (S4 32 to 36) 3. S4 Missions Specific missions allow you to earn Gems or Avatars. Log of Missions Minion/ Mob Avatar Missions 400x Savage Morlocks 650x Sharkstomps 900x Crystal Fairies 1150x Gillbeast Warriors 1400x Cave Ants 1700x Bonechill Rogues 2000x Possessed Morlock Guardians Boss Avatar Missions 50x Cyclops Maulers 80x Spretrolls 110x Crystal Maulers 140x Sharkbeast Fighters 170x Gargantuan Bats 210x Crystal Beetles 250x Crystalline Crimson Spirits Biome Missions 80x Sandy Caves Stages 100x Fungal Caves Stages 125x Crystalrocks Stages 140x Deep Lagoon Stages 200x Grave of Anathos Stages 250x Bonechill Stages 300x Devouring Depths Stages Guides Credit by @Cap @Kiiro @Zartanis 4. The Underwild Coins This is the exclusive currency for summoning Season 4 heroes. Acquisition: They are rewarded the first time you complete a map stage. Amount: Easy Mode gives 3 coins per stage. Hard Mode gives 5 coins per stage. Summoning: 100 Underwild Coins are required for one free summon. 5. Summon Portal Summon Cost 1 Summon: Costs 350 Gems or 100 Underwild Coins (S4 Coins). 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Appearance Rate Heroes from three groups are present: Season 4 heroes. Season 1 heroes (without their costumes). 6. Underwild Family A. Family Bonus Heroes become stronger when teamed up with other unique heroes from the same family. Bonus for 1/2/3/4/5 heroes: 20% / 24% / 28% / 32% / 36% chance to summon an Underwild Gem onto the board when this hero casts their special skill. The Underwild Gems inflict 50 points of damage to a random enemy each turn until they are matched. Underwild Gems can only appear on standard shields of the same element as the hero. B. Hero List (By Rarity) All the heroes have a costume. 5 Legendary : Aouda, Akkorog, Captain Nemo, Dr. Moreau, Elizabeth, Garjammal, Hannah, Lepiota, Morel, Phileas Fogg, Prof. Lidenbrock, Russula, Xnolphod, Zenobia. 4 Epic : Griffin, Mack, Rokkamush, Tettukh, Zila Lei. 3 Rare : Helo, Gramps, Morris, Poppy, Vollermork. 6. Resources Farming Find the farming thread here: Reference Farming To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/ Find details of Stages by Elioty on his drive Infographics available by Cap, Minzi, Kora, BirksG, Nynaeve
  8. This short guide is part of a quick summary of information regarding farming. You can find all the information in each corresponding season guide (resources, missions, colored chests, etc.) in the Guides & Information section. Several resources exist and are communicated in each article. Note that the site: Empuzzled.com/farming-guide by Vabe is also a very quick way to retrieve information Rotation farming Each Season event lasts 4 days: S2 > S3 > S4 > S5 > UT1 > UT2 Elemental chests General Resources Missions This guide will be updated later
  9. Season 2 : Atlantis Rises This thread is about Season 2 in reduced cost. The first occurrence appeared on February 2021 1. Event : Atlantis Rises (Reduced Cost) Core Rules: The basic functioning of the season (Stages, missions, etc.) remains the same as the original version. Find the base guide : Season 2: Atlantis Rewards: This season's usual rewards are improved and doubled. This event is very popular with players for farming and resources materials necessary for crafting items, basic resources or farming experience. New Feature: The main difference is the addition of "Dragon" monsters, which allow you to earn extra rewards when you complete the levels. 2. Access Conditions and Cost How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed up to stage 15 of season 1. Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons: S2 > S3 > S4 > S5 > UT1 > UT2 Energy Cost (Reduced) The levels in this event cost less World Energy than usual: Easy Mode: 3 to 7 energy. Hard Mode: 7 to 13 energy. 3. Specific Gameplay: Dragon What is a Dragon ? These are creatures that can appear randomly in levels. They grant extra rewards if you complete the level: Atlantis Coins Daily Clam Limit The quantity of Midgard Coins you can obtain is limited each day. Starting Cap: 15 clams per day. Increase: The limit increases by 15 each day up to a maximum of 60 clams per day. Monster Lure (Paid Option) The Monster Lure is an upgrade available through a special paid offer: It immediately increases your daily clam limit from 15 to 25 per day. It also increases the quantity of specific S3 pieces found in loot. 4. Atlantis Rises Summon Portal Summon Cost 1 Summon: Costs 350 Gems or 100 S2 Coins. 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Appearance Rate Presence of heroes from three groups: The heroes from Season 2. The heroes from Season 1 (but without costumes). A selection of old HOTM 5. Resources (Farming) Find the farming thread here: Reference Farming Infographics available by
  10. This thread is about Season 3 in reduced cost. The first occurrence appeared on Auguste 2021. 1. Event: Valhalla Forever (Reduced Cost) The Valhalla Forever : the event is a reduced cost ! Core Rules: The basic functioning of the season (Stages, missions, etc.) remains the same as the original version. Find the guide : Season 3 : Valhalla New Feature: The main difference is the addition of "Midgard Gnome" monsters, which allow you to earn extra rewards when you complete the levels. 2. Access Conditions and Cost How to Access the Event Where to Find It: Access is via the Seasons Tab. Prerequisite: You must have completed up to stage 15 of season 2. Base Season: It is available permanently. Frequency (Summon Portal): It is part of a 4-day rotation among several seasons: S2 > S3 > S4 > S5 > UT1 > UT2 Energy Cost (Reduced) The levels in this event cost less World Energy than usual: Easy Mode: 3 to 7 energy. Hard Mode: 7 to 13 energy. 3. Specific Gameplay: Midgard Gnome What is a Midgard Gnome ? These are creatures that can appear randomly in levels. They grant extra rewards if you complete the level: Midgard Coins Emblems Crafting items Resource Bundle Daily Clam Limit The quantity of Midgard Coins you can obtain is limited each day. Starting Cap: 15 clams per day. Increase: The limit increases by 15 each day up to a maximum of 60 clams per day. Monster Lure (Paid Option) The Monster Lure is an upgrade available through a special paid offer: It immediately increases your daily clam limit from 15 to 25 per day. It also increases the quantity of specific S3 pieces found in loot. How to Defeat Midgard Gnome (Combat Tip) Invulnerability: The Midgard Gnome can be killed; they have no special protections. 4. Valhalla Forever Summon Portal Summon Cost 1 Summon: Costs 350 Gems or 100 Atlantis Coins. 10 Summons: Cost 3000 Gems. 30 Summons: Cost 8400 Gems. Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session. Appearance Rate Presence of heroes from three groups: The heroes from Season 3. The heroes from Season 1 (but without costumes). 5. Resources (Farming) Find the farming thread here: Infographics available
  11. This thread is to provide insights and discussion on the Dragonspire Inventory (Ascension, Assist Skill, Battle Items, and Crafting Materials, General Items) Dragonspire Inventory This Inventory is similar what we have in the game, but it contains only Dragonspire related items. There are 3 tabs in the Inventory Materials: there 3 subtab for the materials: Ascension Assist Skill Crafting Battle Items Utility items Dragon Ascension Materials These are needed to Ascend your dragons. They have rarity similar to the Ascension Materials that exists in the game. Some are tied to an element, while other are needed to ascend different element of Dragons. You can see their purpose at the Dragon Leveling topic : Dragon Roster and Ascending Some of them are needed for Training Dragons in Hatchery. Assist Skill Upgrade Materials These are needed to Ascend your dragon’s Asist Skill. You can see their purpose at the Hero Leveling topic : Dragon Crafting Materials These are needed to Craft Battle Items in Dragon Forge. Dragon Battle Items There are 12 new Craftable batlte items in Dragon Forge, and 3 more which are not craftable, and they are available in the Shop only: Angel Feather Mana Comet Veil of Eternity You can bring only 1 battle item from each Slot type to battle. Mana Damage Heal Utiliy Items So far we have seen Dragon Resource Bundles, Energy Refill Flasks and Summon Token / Coin. The Resource Bundles are usable similarly as they are usable in the live game. The Summon tokens and coins can be used in portals Resource Token Energy Other
  12. This is a 3 day long 5 stage quest in the regular game, where Dragons can be used, and gives loot mostly for Dragonspire game mode. Special Rule: Assist Dragon Mastery Assist Dragons can only be used a limited number of times. Assist Dragons are considered used when you start a quest battle. The battles will get increasingly difficultt, so plan your Teams carefully ! Assist Dragones usage limit for this quest: All Dragons: 1 Special Rule: Dragon Cave Assist Dragons are enabled in this quest. Attacking Dragons goind the following bonuses: 500% more Spirit Bonuses 500% more Damage 100% more Healing Attacking Assist Dragons gain mana when shields of the respective element are matched.
  13. In this Rare Quest you can earn Ascension Materials for Purple Dragons and Silver Coins. Start and End dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Holy element receive -50% less damage. Every 5 turns, all allies that are not of Holy element get -50% reduced defense for 5 turns. Guide
  14. Event information This 4 day long quest contains 5 stages, but unlikely as any similar quest here there are no fixed rewards, and each stage can be played as many time you want. Each stage has a chance for a special rare enemy (Treasure Hoarder) to be spawned during the battle and replaces a common enemy. The harder stages has better chance of the Treasure Hoarder to be spawned. More Treasure Hoarders can be spawned on a specific stage. This Treasure Hoarder can appear in any element, and has the same stats as the bosses for the specific stage. The Treasure Hoarder gives you 10 Ancient Dragon Coins if you defeat it and you win the fight on that stage. If you defeat 10 Treasure Hoarders, then you can open an Ancient Dragon chest. You can open the chest only once, and once you have collected 10 Treasure Hoarders, then they will not apprear again if you play the quest stages. Level Property: Ultra Tile Booster These battles feature an Ultra Tile Booster ! Battles have 1 Tile Boostter on board. Making a match on a Tile Booster sends 15 fireballes towards the enemies. Each Tile Booster can be activated once per turn. The Ultra Tile Booster is apprearing in the center of the board, and the fireballs damages all enemies when you activate it. Treasure Hoarders Ancient Underroot stages have a chance of spawning unique Treasure Hoarders that drop Ancient Dragon Coins. The apperance rate is based on the stage's difficulty. Treasure Hoarders have high defense, but take more damage from the fireballs of the stronger element. They stop appearing after a certain amount of them have appeared. Once you have defeated enough of them, you can open an Ancient Dragons Chest. They have the same stats as the boss of the stage and they receive 200% more elemental damage from fireballs of the stronger element. Ancient Dragon Chest In this quest, a total 10 rare Treasure Hoarders can be found during battles. Once all 10 Treasure Hoarders have been defeated, they stop spawning and an Ancient Dragon Chest can be collected. Chesst can be collected once during the quest. Chest progress will not transfer to the next quest. Chest will only gain progress if a battle is won and rare monsters were defeated. Example Ancient Dragon Chest Loot: 100x Ancient Dragon Coin 10x Common Feather 5x Common Fledging Dragon Ancient Dragon Summon The quest comes with it's own Summon Portal. See below for information regarding the appearance rates. APPEARANCE RATES Rare Dragon: 71.0% Epic Dragon: 26.5% Legendary Dragon: 1,5% Legendary Featured dragon: 1.0% Ancient Dragon Coin Used for a free summon at the Ancient Dragon Summon. You nee 100 coints for one summon. Summon costs 1x pull: 350 gems or 100 Ancient Dragon Coins 10x pull: 3000 gems
  15. This quest gives Assist Skill Parchaments, Ascension materials and a new Guaranteed Legendary Dragon Token as a Fixed reward. This quest lasts 4 days. Start dialogue End dialogue Special Rule: Esoteric Winds The weather causes Esoteric Winds in this battle. All allies’ and enemies’ mana is increased by 15% every 5 turns. Guaranteed Legendary Dragon Token In game tooltip: Used for summoning guaranteed Legendary Dragon at the Legendary Dragon Summon Guide
  16. In this Rare Quest you can earn Ascension Materials for Red Dragons and Silver Coins. Start and end dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Nature element receive -50% less damage. Every 5 turns, all allies that are not of Nature element get -50% reduced defense for 5 turns. Guide
  17. In this Rare Quest you can earn Ascension Materials for Yellow Dragons and Silver Coins. Start and End Dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Dark element receive -50% less damage. Every 5 turns, all allies that are not of Dark element get -50% reduced defense for 5 turns. Guide
  18. In this Rare Quest you can earn Ascension Materials for Dragons and Silver Coins. Start and End dialogue Start and End dialogue Stage property: Stalactites Every 4 turns Stalacties fall from the ceiling, dealing 20% maximum health damage to all allies. Every 4 turns, all allies get -50% reduced defense for 4 turns. Guide
  19. In this Rare Quest you can earn Assist Skill Parchments for Dragons and Silver Coins. Start and End dialogue Stage property: Stalactites Every 4 turns Stalacties fall from the ceiling, dealing 20% maximum health damage to all allies. Every 4 turns, all allies get -50% reduced defense for 4 turns. Guide:
  20. In this Rare Quest you can earn Ascension Materials for Dragons and Silver Coins. Start and End Dialogue Guide
  21. In this Rare Quest you can earn Ascension Materials for Ice Dragons and Silver Coins. Start and End Dialogue Guide
  22. In this Rare Quest you can earn Ascension Materials for Green Dragons and Silver Coins. Sart and End Dialogue Guide
  23. In this Quest you can earn Dragonling Bundles and Silver Coins. Start and End Dialogue Guide
  24. In this Quest you can earn Dragonspire Battle Items and Crafting Materials, and Silver Coins. The fixed loot varies between two set of items. Start and End Dialogue Guide
  25. In this Quest you can earn Dragonstone and Fish Bundles and Silver Coins. End and Starting Dialogue Guide