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Credit by PlayForFun This is a 5 day long Alliance Quest with 10 stages. Musketeer and Beauty and the Beast heroes in Alliance Quests As in other similar events the event heroes in the current event have a bonus when they are used in the The Brave & The Beautiful Alliance Quest. Alliance Quest Rules he goal of an Alliance Quest is to get high Alliance Quest Score. The Alliances with the highest Alliance Quest Scores win exclusive loot at the end of the event. Alliance Quest Score is the combined score of all players in all stages and Difficulty Tiers. Stages can be replayed for the best possible score. The score from each stage is defined by the enemies defeated, speed of completion and the amount of Hero health left at the end of a stage. Big combos and great matches are also taken into account. Using Continues has a negative effect on the stage score. The different Difficulty Tiers have limits on what Heroes, Troops, and Battle Items can be used in the fights. In Alliance Quest, the harder Difficulty Tiers are unlocked with Alliance Quest Score. Specifically: Heroes of the Musketeer and the Beauty and the Beast families bypass the Elemental Barriers, and have increased attack, defense, and health (+20%) in this Alliance Quest’s stages Some Notes: This bonus ONLY applies to Musketeer and Beauty and the Beast Family Heroes IN theThe Brave & The Beautiful Event. It is NOT limited to Unique heroes only... Any and all featued family heroes gain the bonus stat boost. 1. Difficulty unlocking limits Only the Alliance members that joined the Alliance before the Alliance Quest started can participate. Epic difficulty is unlocked when your alliance is reached 2 500 000 points in total. Legendary difficulty is unlocked when your alliance is reached 10 000 000 points in total. 2. Event Info -- Stages, Bosses, and WE Cos There are no Suspicious chests in the event so the only way to get coins is by completing the Quest for the first time. The Brave & Beautiful follows the the usual set-up for Challenge Events with 3 difficulty tiers (Rare, Epic & Legendary); It is however, Like LoV and Starfall Circus and Slayers, using the old format of only 10 Stages for each tier. 3. Special Gameplay A. Special tiles (All For One!) When you combine 4 shields, then instead of Dragon Shield a Musketeer Shield will appear. If you match that Musketeer Shield, then it explodes like a normal Dragon Shield, and clears 4 additional tiles (1-1 left, right, down, up), plus is dispels buffs from all enemies. When you combine 5 shields, then instead of Power Shard an Elite Musketeer Shield will appear. If you match this Elite Musketeer Shild, then it explodes then it takes out all shields to in the same line and row, and it also dispels buffs from all enemies. If you do not match them immediately then the damage from Musketeer Shields and Elite Musketeer Shields are increasing with 20% every turns until it reaches 200%. If you match these special Shields, then the buffs will be dispelled from enemy before the troops reaching the enemy. (So you heroes will not be receive damage from counterattack for example if the enemies had that buff before you fire these specail tiles.) B. Special Gameplay : Fortification All enemies get the following status effects every 5 turns: All damage enemies get +30% defense for 3 turns. All enemies counterattack with 100% of the damage received for 3 turns. 4. Event Hero Bonus Gain additional perks in the battles by using the Heroes of this Alliance Quest ! Heroes of the Musketeer and the Beauty and the Beast families bypass the Elemental Barriers, and have increased attack, defense, an health in battles ! THE BRAVE & THE BEAUTIFUL EVENT EFFECTS All for One ! In this quest, Musketeer Shields, and Eline Musketeer Shields appear in place of Dragon Shields and Power Shards. The Shields power increases each turn and also dispel enemies' buffs when matched. 5. Summoning Odds As with all other challenge events, the The Brave & The Beautiful comes with it's own Summon Portal. See below for information regarding the appearance rates. The portal contains the Musketeer and Beauty and the Beast heroes. Featured heroes for the 1st occurence: The Beast Rose de Flo Aramis + Costume A. Appearance Rates Rare Classic Hero: 47.3% Epic Classic Hero: 18.5% Legendary Classic Hero: 1.2% Rare Event Hero: 23.7% Epic Event Hero: 8.0% Legendary Event Hero 0.3% Legendary Featured Hero 1.0% (Costume included if available) BONUS DRAW Legendary Hero of the Month: 1.3% B. Alliance Quest Coins and Summon Cost The "The Brave & The Beautiful" makes use of a same Alliance Quest Coins currency for summoning as other alliance quests. There is no Suspicious chests in the event. You only 10 of them for a Summon or 350 gems. You can do a 10 pull with 3000 gems. 6. Rewards Brave & Beautiful has the same rewarding system as other alliance quests. The scores for all tiers are adding up into a single number, and you receive the loot based on your individual tier and the tier where your alliance's combined score is in. Instead of instant Tier Completion Rewards you can open a chest after you complete a Tier. Example chest rewards: Rare Chest: 1x Clean Cloth, 1x Chainmal Shirt, 1x Super Antidotes, 2x Alliance Quest Coin Epic Chest: 1x Crude Iron, 1x Sturdy Shield, 1x Super Antidotes, 3x Alliance Quest Coin Legendary Chest: 1x Meteor Fragments, 1x Orb of Magic, 1x Dragon Attack, 5x Alliance Quest Coin Once you finish a tier the next tier will not be automatically opened, and you need to open the chest manually. Guide for the Quest can be seen in the first post. Credits to BirksG
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Credit by PlayForFun Hero Roster Mastery There will be Hero Roster Mastery just like the Taverns Quest: Each hero can be used a limited number of times. Heroes are considered usen when you start a quest battle. The battles get increasely difficult, so plan your Teams carefully. Hero usages limits for the quest: Super Elemental Heroes: 5 All other heroes: 2 Costumes are not counted as a separate hero. Special Gameplay (example for Holy) All shields release Holy Troops when matched. Troops use the average attack power of your team's Holy Heroes. All Troops released from Holy shields are STRONG and also give 40% of Troop mana to all your Heroes. Shields of other elements give 20% of Troop mana to all Heroes. Match Holy shields to build up Elemental Chaos. You can activate the Elemental Chaos once you matched 14 Holy shields. (For Dark, Fire, Ice and Nature version you need only 10 shields). Elemental Chaos Changes the element of 7 random normal shields of Holy. Matches generated with Elemental Chaos do not count towards the next Elemental Chaos. The number of items that you can bring into battle is 100% more than normally per item. (Only for Dark version 8 random shields are generated by Elemantal Chaos.) Guides to Contest of Elements Quest The Contest of Elements Quest contains 10 stages, which can be played successfully only once. Credit by Zartanis Rotation, credit by Nynaeve
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This is a 3 day long 5 stage quest in the regular game, where Dragons can be used, and gives loot mostly for Dragonspire game mode. Special Rule: Assist Dragon Mastery Assist Dragons can only be used a limited number of times. Assist Dragons are considered used when you start a quest battle. The battles will get increasingly difficultt, so plan your Teams carefully ! Assist Dragones usage limit for this quest: All Dragons: 1 Special Rule: Dragon Cave Assist Dragons are enabled in this quest. Attacking Dragons goind the following bonuses: 500% more Spirit Bonuses 500% more Damage 100% more Healing Attacking Assist Dragons gain mana when shields of the respective element are matched.
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In this Rare Quest you can earn Ascension Materials for Purple Dragons and Silver Coins. Start and End dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Holy element receive -50% less damage. Every 5 turns, all allies that are not of Holy element get -50% reduced defense for 5 turns. Guide
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Event information This 4 day long quest contains 5 stages, but unlikely as any similar quest here there are no fixed rewards, and each stage can be played as many time you want. Each stage has a chance for a special rare enemy (Treasure Hoarder) to be spawned during the battle and replaces a common enemy. The harder stages has better chance of the Treasure Hoarder to be spawned. More Treasure Hoarders can be spawned on a specific stage. This Treasure Hoarder can appear in any element, and has the same stats as the bosses for the specific stage. The Treasure Hoarder gives you 10 Ancient Dragon Coins if you defeat it and you win the fight on that stage. If you defeat 10 Treasure Hoarders, then you can open an Ancient Dragon chest. You can open the chest only once, and once you have collected 10 Treasure Hoarders, then they will not apprear again if you play the quest stages. Level Property: Ultra Tile Booster These battles feature an Ultra Tile Booster ! Battles have 1 Tile Boostter on board. Making a match on a Tile Booster sends 15 fireballes towards the enemies. Each Tile Booster can be activated once per turn. The Ultra Tile Booster is apprearing in the center of the board, and the fireballs damages all enemies when you activate it. Treasure Hoarders Ancient Underroot stages have a chance of spawning unique Treasure Hoarders that drop Ancient Dragon Coins. The apperance rate is based on the stage's difficulty. Treasure Hoarders have high defense, but take more damage from the fireballs of the stronger element. They stop appearing after a certain amount of them have appeared. Once you have defeated enough of them, you can open an Ancient Dragons Chest. They have the same stats as the boss of the stage and they receive 200% more elemental damage from fireballs of the stronger element. Ancient Dragon Chest In this quest, a total 10 rare Treasure Hoarders can be found during battles. Once all 10 Treasure Hoarders have been defeated, they stop spawning and an Ancient Dragon Chest can be collected. Chesst can be collected once during the quest. Chest progress will not transfer to the next quest. Chest will only gain progress if a battle is won and rare monsters were defeated. Example Ancient Dragon Chest Loot: 100x Ancient Dragon Coin 10x Common Feather 5x Common Fledging Dragon Ancient Dragon Summon The quest comes with it's own Summon Portal. See below for information regarding the appearance rates. APPEARANCE RATES Rare Dragon: 71.0% Epic Dragon: 26.5% Legendary Dragon: 1,5% Legendary Featured dragon: 1.0% Ancient Dragon Coin Used for a free summon at the Ancient Dragon Summon. You nee 100 coints for one summon. Summon costs 1x pull: 350 gems or 100 Ancient Dragon Coins 10x pull: 3000 gems
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This quest gives Assist Skill Parchaments, Ascension materials and a new Guaranteed Legendary Dragon Token as a Fixed reward. This quest lasts 4 days. Start dialogue End dialogue Special Rule: Esoteric Winds The weather causes Esoteric Winds in this battle. All allies’ and enemies’ mana is increased by 15% every 5 turns. Guaranteed Legendary Dragon Token In game tooltip: Used for summoning guaranteed Legendary Dragon at the Legendary Dragon Summon Guide
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In this Rare Quest you can earn Ascension Materials for Red Dragons and Silver Coins. Start and end dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Nature element receive -50% less damage. Every 5 turns, all allies that are not of Nature element get -50% reduced defense for 5 turns. Guide
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In this Rare Quest you can earn Ascension Materials for Yellow Dragons and Silver Coins. Start and End Dialogue Stage property: Stalactites Every 5 turns Stalacties fall from the ceiling, dealing 30% maximum health damage to all allies of Dark element receive -50% less damage. Every 5 turns, all allies that are not of Dark element get -50% reduced defense for 5 turns. Guide
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In this Rare Quest you can earn Ascension Materials for Dragons and Silver Coins. Start and End dialogue Start and End dialogue Stage property: Stalactites Every 4 turns Stalacties fall from the ceiling, dealing 20% maximum health damage to all allies. Every 4 turns, all allies get -50% reduced defense for 4 turns. Guide
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In this Rare Quest you can earn Assist Skill Parchments for Dragons and Silver Coins. Start and End dialogue Stage property: Stalactites Every 4 turns Stalacties fall from the ceiling, dealing 20% maximum health damage to all allies. Every 4 turns, all allies get -50% reduced defense for 4 turns. Guide:
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In this Rare Quest you can earn Ascension Materials for Dragons and Silver Coins. Start and End Dialogue Guide
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In this Rare Quest you can earn Ascension Materials for Ice Dragons and Silver Coins. Start and End Dialogue Guide
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In this Rare Quest you can earn Ascension Materials for Green Dragons and Silver Coins. Sart and End Dialogue Guide
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In this Quest you can earn Dragonspire Battle Items and Crafting Materials, and Silver Coins. The fixed loot varies between two set of items. Start and End Dialogue Guide
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In this Quest you can earn Dragonstone and Fish Bundles and Silver Coins. End and Starting Dialogue Guide
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ROTATION QUEST Barbarian > Fighter > Cleric > Druid > Wizard > Sorcerer > Paladin > Ranger > Rogue > Monk (05/2024) 1.MONK TRIALS Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Quest guide Crédit by BirksG 2. BARBARIAN TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit by BirksG 3. FIGHTER TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 4. DRUID TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit by BirksG 5. SORCERER TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 6. CLERIC TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 7. PALADIN TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 8. RANGER TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 9. WIZARD TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG 10. ROGUE TRIAL Dialog This class trial starts on a Fridays at 07:00am UTC. It recurs every 70 days. Restricted Classes Quest Guide Credit to @Zartanis Credit to BirksG SUMMARY DOCUMENTS Produced by Zartanis, BirksG
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Credit by PlayForFun The Covenant Summon (where your Covenant Coins will see use) is currently set to run on a “travelling merchant”-like cadence, just like some of our rarer quests that recur with some regularity but do not stick to an exact schedule. Please note that its opening hours thus may or may not coincide with the Covenant Quest. Convent Summon Portal structure List of ingredients Includes Plain, Abyss and Jungle Hunter Heroes Heroes from other Summon Gates may also be included in the Covenant Summon The pool of obtainable Heroes will change each time the Covenant Summon appears 6 featured Heroes List of featured Heroes will change each time the Covenant Summon appears Portal Odds Season 1 and non Season 1 hero chances are not separated in the odds. Rare Hero: 71.0% Epic Hero: 26.5% Legendary Hero (Non Featured): 0.9% Legendary Featured Hero: 1.6% Bonus Draw: Hero of the Month: 1.3% Summons Costs Single: 400 Gems or 100 Convent Coins 10x: 3400 Gems 30x: 9400 Gems Covenant Chest Awarded for every 10 Covenant Summons made Contents include Trainer Heroes, Master Trainer Heroes and Food Bundles Convenant of Champions Quest The Quest will not always available for the occurences. The Covenant of Champions Quest contains 10 stages, which can be played successfully only once. Th event is accessible through the same left bar as the Mythic titan or the Tower events. So total 305 Convenant Coins can be acquired by completing the whole Quest. There is no restrictions on hero reuses so you can use your heroes as many times as you want. The Quest itself is a combination for Raids and Quest stages. You are fighting against 5 heroes like in Raids and no Battle items are allowed during the fight, but the stages are consuming WE, and the killed heroes are counted towards the Monster chest. The enemy hero special skills are tuned down (eg: damage % decreased, etc...) when you face them in the portal so it is easier than if you are raiding these heroes as they do not have that powerfull skills. Guides By Cap By Zartanis By BirskG
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In these Quest you can earn extra food and iron for finishing the levels, which can be used to level up your heroes, train heroes, craft some battle items, upgrade mines or watchtower, etc… Guide by @Zartanis
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Credit by PlayForFun This is quest with 10 stages, which gives you Goblin coins as a reward Special Rule: Goblin Village Try your strength in the Goblin Village Only Common and Uncommon Battle Items are allowed to be used in this event. This is the only restriction. You can use your all of your heroes as many times you want. Goblin Summon Apperance Rates Rare Hero: 56.8% Epic Hero: 20.8% Legendary Hero: 1.6% Rare Event Hero: 14.2% Epic Event Hero: 5.7% Legendary Event Hero: 0.5% Legendary Featured Event Hero: 0.4% Bonus Draw (Legendary HoTM): 1.3% Whenever you summon a Legendary Event Hero, you get a second different Legendary Event Hero for free. Summon Costs Single Gem Summon: 400 gem / 100 Goblin Coin 10x Gem Summon: 3400 gem Guides
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In these quests, you can earn gems for finishing the levels, which can be used to various things in the game. QUEST COLLECT GEMS I Guide by @Zartanis QUEST COLLECT GEMS II In this Quest you can earn gems for finishing the levels, which can be used to various things in the game. It gives more Gems compared to Collect Gems 1 Guide by @Zartarnis
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In this Quest you can earn recruits for finishing the levels, which can be used to train/retrain heroes in the Training Camp or Hero Academy. QUEST FIND RECRUITS I Guide by @Zartanis QUEST FIND RECRUITS II This quest gives you more recruits than Find Recruits 1, and sometime the last stage of this quest can give you an Epic Troop token, which can be used in Troop Summon Portal. (When this quest gives a token, then it is highlighted in the last stage.) Guide by @Zartanis
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In thes quests, you can earn battle items for finishing the levels, which can be used in further battles. QUEST FIND BATTLE ITEMS I Guide by @Zartanis QUEST FIND BATTLE ITEMS II In this Quest you can earn battle items for finishing the levels, which can be used in further battles. The battle items are bit better than what you can earn in Find Battle Items I. Guide by @Zartanis
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In this Quest you can earn extra experience for finishing the levels, which can be used to level player profile up faster. Profile levels up gives you some gems, daily summon token (or Epic hero token after level 100), and it can increase your maximum world energy, maximum team cost, and maximum hero rooster size. Guide by @Zartanis
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In this Quest you can earn resources for finishing the levels, which can be used to craft some battle items, train heroes or level/ascend heroes. Guide by @Zartanis
