Purpose of this thread is to provide {fairly} comprehensive information regarding the new feature titled the "War of Three Kingdoms"
Schedule
General Timeline:
Sign-up Phase -- 1 day
Preparation Phase -- 1 day
Battle Phase -- 2 days
Rewards -- 2hrs after end of Battle Phase
General Information
War of Three Kingdoms is in essence a MEGA alliance war type event!
Players must be >Lvl 20 in order to participate.
If you choose to sign-up to the event, you are sorted into randomly match-made "Warbands" consisting of 100 total players, each warband is attached to one of 3 Kingdoms (Shu, Wei or Wu)
In the Preparation Phase, you set your "skirmish defence"
During the battle phase, two opposing warbands will "skirmish" with each other in a 100v100 "alliance war"
Pretty much all of the Battle Phase works the same as in Alliance Wars. Each hero can be used 1x time; you get 12 energy total (6 at start & 6 after half-time) which you use to attack opposing teams.
Each battle gives you 2 Red Lucky Coins **if you do not Flee**, and 100 of them can be used as a free pull in Red Lucky Summon.
At the conclusion of the "Battle Phase", alllll the points are tallied up and players are given four sets of loot:
Individual performance (vs. other members of your warband)
Outcome of the Skirmish (win or lose)
The performance of your warband vs. other warbands in the kingdom
Overall Kingdom performance
Kingdoms
As above, each warband belongs to one of 3 kingdoms: Shu, Wei or Wu. The kingdom has no major part in the event beyond assigning your colours/crest. At the end of the event, you will recieve some extra loot based on the total points of each kingdom (1st, 2nd and 3rd). A kingdom is awarded +1 point for each winning warband.
Warbands
Alrighty, so warbands are what SGG call the two "alliances". Every player who signs up is sorted into a warband with 99 other players (100 total). Each warband belongs to a Kingdom; either Shu, Wei or Wu.
Players are randomly allocated to a warband. It's unclear if players will be sorted according to their roster strength/depth or if that will only be accounted for when matching two warbands together for skrimishing.
Roster strength is accounted for in matchmaking
Skrimishing
As above, skirmishing is the battle phase of the Event. And really? It's just like in Alliance wars haha...
Can preview the battlefield, both yours and enemies.
Have 12 flags total to use during the War of Three Kingdoms, 3 at the start of Battle Phase & other 3 extra every 12 hours .
Each used flag will grant you 2 Red Lucky Coins if you do not Flee, which can be used in Red Lucky Summon if you collect 100 of them.
Tap on a specific enemy to get more information or attack them
Hitting "attack" takes you to the "Team Building" screen
As with alliance wars, each hero can be used 1x time only.
A killed team will revive after 6 hours. Then 8, then 10 etc... for each successive time they are killed.
Killing every team on the battlefield will automatically respawn all the teams (same as in Alliance Wars).
Points & Scoring!
There are two sets of points awarded for your flags:
War Points -- determine your personal performance & the outcome of the skirmish
Warband Points -- determines the performance of your warband w.r.t other warbands of your kingdom.
Then there are Kingdom Points which determine the victorious kingdom in the war of 3 kingdoms.
War Points
War Points for killing an opponent are, like in wars, split into base points and bonus points for killing the team. What is different is that the Base Points and Bonus Points are equal.
You can view a teams "war points" by tapping on them and hitting the "info" button; as is the case in Alliance Wars.
Scoring is the same in AW's. When you complete a fight, you get:
Full Points for a clean One Shot kill
Partial Points (from the "base points") for a failed kill
Remaining base-points and the "bonus points" for a clean-up flag.
War Points are used to determine the outcome of the skirmish. The War Points a defence team is worth is, like in AWs, is based on the net HP of that defence team compared to the net HP of the Warband as a whole.
Warband Points
Warband Points are what is used to rank the warbands of a kingdom {for the 3rd set of loots}
Warband points are calculated as: Warband Points = War Points * Team Power
So a defence worth 50 War Points and having a Team Power of 5,000 will give 250,000 warband points. Comparatively an opponent worth 50 War Points and a Team Power of 4,000 will be worth 200,000 warband points.
Skirmish Outcome & Kingdom Points
As above, the outcome (win/ draw/ loss) of a skirmish between two warbands is determined by the sum of the "war points" over the 600 flags.
Each skirmish victory gives +1 kingdom points.
The kingdom in the end with the most Kingdom Points is declared the winner of the War of 3 Kingdoms.
War Band Chat
One point of difference between AW and the W3K is that the War of Three Kingdoms has it's own unique chat within your Warband. This chat however can ONLY be accessed from the "battlefield" screen. It appears as a chat box, same as in normal wars, and can be expanded to view the history and such...
Summoning Appearance Rates
Apperance Rates
Rare Classic Hero: 56.8%
Epic Classic Hero: 20.8%
Three Kingdom Heroes
Rare Three Kingdoms Hero: 14.2%
Epic Three Kingdoms Hero: 5.7%
Legendary Three Kingdoms Hero (non featured): 1.5
Legendary Featured Three Kingdoms Hero: 1.0%
BONUS DRAW
Legendary Hero of the Month: 1.3%
3 Kingdoms Bonus Chest
Summon 5 Times to open a 3 Kingdoms Bonus Chest!
The chest may contain following items:
Class Emblems
Food Bundles
Master Trainer Heroes
Limit Break Materials
Your progress towards the next chest will carry over to the next 3 Kingdoms summon event if you still have chests in stock.
Chest in stock: 25
Summon Costs
The Summon Costs for Three Kingdoms Summon:
Single Summon: 100 Three Kingdom Coins or 350 Gems
Summon x10: 3000 Gems
Summon x30: 8400 Gems
War Rule: Rising Fury
Heroes in your attack team receive a stats bonus of +5% attack and +5% defense
Each attack you conduct in this War adds an additional +5% attack and +5% defense
You heroes get this +5% attack and 5% defense during your first attack, which is increasing with 5% after each fight.
So if you use all flags, then this effect will be increased to +60% attack and +60% defense in your last flag usage.
Red Lucky Summon
This is Summon is openable from the 3 Kingdom Summon.
You can make Red Lucky Summons by playing 3KW evens and collecting
Available heroes:
Guan Yu + costume, Xie Zi Jing, Sha Wujing, Queen Guowang, Xiong Shanjun
Erlang Shen, Sun Quan + costume, Nine-Headed Beast, Zhang Fei + costume, Tang Shanzang
Each of the above Heroes has equal odds of being summoned. The selection fo available Heroes may change the next time this event returns.
Red Lucky Coins
Each battle fought during a 3KW event grants 2 Coins
You can use 100 Coins to obtain a guaranteed Legendary Kingdom or Journey Hero from a special summon pool.
Zanémarossi
Purpose
Purpose of this thread is to provide {fairly} comprehensive information regarding the new feature titled the "War of Three Kingdoms"
Schedule
General Timeline:
As above, each warband belongs to one of 3 kingdoms: Shu, Wei or Wu. The kingdom has no major part in the event beyond assigning your colours/crest. At the end of the event, you will recieve some extra loot based on the total points of each kingdom (1st, 2nd and 3rd). A kingdom is awarded +1 point for each winning warband.
Alrighty, so warbands are what SGG call the two "alliances". Every player who signs up is sorted into a warband with 99 other players (100 total). Each warband belongs to a Kingdom; either Shu, Wei or Wu.
Players are randomly allocated to a warband. It's unclear if players will be sorted according to their roster strength/depth or if that will only be accounted for when matching two warbands together for skrimishing.
Roster strength is accounted for in matchmaking
As above, skirmishing is the battle phase of the Event. And really? It's just like in Alliance wars haha...
There are two sets of points awarded for your flags:
Then there are Kingdom Points which determine the victorious kingdom in the war of 3 kingdoms.
War Points
War Points for killing an opponent are, like in wars, split into base points and bonus points for killing the team. What is different is that the Base Points and Bonus Points are equal.
You can view a teams "war points" by tapping on them and hitting the "info" button; as is the case in Alliance Wars.
Scoring is the same in AW's. When you complete a fight, you get:
War Points are used to determine the outcome of the skirmish. The War Points a defence team is worth is, like in AWs, is based on the net HP of that defence team compared to the net HP of the Warband as a whole.
Warband Points
Warband Points are what is used to rank the warbands of a kingdom {for the 3rd set of loots}
Warband points are calculated as:
Warband Points = War Points * Team Power
So a defence worth 50 War Points and having a Team Power of 5,000 will give 250,000 warband points. Comparatively an opponent worth 50 War Points and a Team Power of 4,000 will be worth 200,000 warband points.
Skirmish Outcome & Kingdom Points
As above, the outcome (win/ draw/ loss) of a skirmish between two warbands is determined by the sum of the "war points" over the 600 flags.
Each skirmish victory gives +1 kingdom points.
The kingdom in the end with the most Kingdom Points is declared the winner of the War of 3 Kingdoms.
One point of difference between AW and the W3K is that the War of Three Kingdoms has it's own unique chat within your Warband. This chat however can ONLY be accessed from the "battlefield" screen. It appears as a chat box, same as in normal wars, and can be expanded to view the history and such...
Apperance Rates
Three Kingdom Heroes
BONUS DRAW
3 Kingdoms Bonus Chest
Summon 5 Times to open a 3 Kingdoms Bonus Chest!
The chest may contain following items:
Your progress towards the next chest will carry over to the next 3 Kingdoms summon event if you still have chests in stock.
Chest in stock: 25
Summon Costs
The Summon Costs for Three Kingdoms Summon:
You heroes get this +5% attack and 5% defense during your first attack, which is increasing with 5% after each fight.
So if you use all flags, then this effect will be increased to +60% attack and +60% defense in your last flag usage.
This is Summon is openable from the 3 Kingdom Summon.
You can make Red Lucky Summons by playing 3KW evens and collecting
Available heroes:
Guan Yu + costume, Xie Zi Jing, Sha Wujing, Queen Guowang, Xiong Shanjun
Erlang Shen, Sun Quan + costume, Nine-Headed Beast, Zhang Fei + costume, Tang Shanzang
Each of the above Heroes has equal odds of being summoned. The selection fo available Heroes may change the next time this event returns.
Red Lucky Coins
Each battle fought during a 3KW event grants 2 Coins
You can use 100 Coins to obtain a guaranteed Legendary Kingdom or Journey Hero from a special summon pool.
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