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Zanémarossi

Zanémarossi

This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022.

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Table of content

  • 1. How to acces the event
  • 2. Stages
  • 3. Gameplay specifics : Amulets
  • 4. S5 Missions
  • 5. The Dune coins
  • 6. Dynasty of Dunes summoning Portal
  • 7. Families of Dunes
  • 8. Resources

1. How to Access the Event

✨ Where to find it: Access is via the Seasons tab.

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✨ Prerequisite: You must have completed up to Stage 5 of Season 4.

✨ Base Season: It is available permanently.

✨ Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.

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Find the reduced-cost season: Judgement of DunesJudgement of Dunes

2. Stages

A. General Overview

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Season 5 is divided into 36 provinces of 10 stages that unlock as you progress.

It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.

The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).

Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.

B. Stage Properties

InCollage_20251204_114938301.webp InCollage_20251204_115557349.webp

In Season 5, Stage Properties apply to every other stage.

✨ Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives.

✨ Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns.

✨ Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable.

🗺️ The Iteru River (Provinces 1-3)

Spoiler
  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

Enemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 5 turns.

🗺️ Impetuous Sandstorm (Provinces 4-6)

Spoiler
  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine

All heroes take damage every 3 turns. Troops deal -50% less damage.

🗺️ Kemythian City (Provinces 7-9)

Spoiler
  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat

All enemies are Hyperactive (improved Mana Generation, but impaired Accuracy). +25% Mana Generation for all enemies. -10% Accuracy for all enemies.

🗺️ Cursed Tombs (Provinces 10-12)

Spoiler
  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope

Mana is scarce, but Troops deal more damage. Mana Speed set to Very Slow for all. Troops deal +50% extra damage.

🗺️ Pharaoh's Command (Provinces 13-15)

Spoiler
  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah

All heroes take damage and have lower Defense. -20% Defense for all heroes for 5 turns, applied every 5 turns.

🗺️ Pharaoh's Barrier (Provinces 16-18)

Spoiler
  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands

Enemies gain Defense against Special Skills. All enemies receive +60% Defense against Special Skills for 5 turns, applied every 5 turns.

🗺️ Solar Eruption (Provinces 19-21)

Spoiler
  • 19: Falcon Ridge

Enemies have a chance to deal 70% damage to all heroes and give -34% Attack to all heroes for 3 turns when casting their Special Skill.

  • 20: Sunrise Cape

Enemies have a chance to deal 70% damage to all heroes and make all heroes suffer Sand damage over 3 turns when casting their Special Skill.

  • 21: Sunrise Falls

Enemies have a chance to amplify all enemies' Health by 10% and cleanse the last cleansable ailment from all enemies when casting their Special Skill.

🗺️ Desert Madness (Provinces 22-24)

Spoiler
  • 22: Silent Dunes
  • 23: Oasis
  • 24: Pharaoh's Ponds

Enemies enter an uncontrolled rage when casting their Special Skill. +31% Attack and an additional +20% each time they are hit for 3 turns.

🗺️ Dense Fog (Provinces 25-27)

Spoiler
  • 25: Assassins' Ascent
  • 26: Assassins' Peak
  • 27: Secret Forest

Mana Generation is slower. Special Skill attacks have a chance to miss.

🗺️ Lunar Effect (Provinces 28-30)

Spoiler
  • 28: Deserted Valley

Enemies have a chance to deal 70% damage to all heroes and give -24% Mana Generation to all heroes for 3 turns when casting their Special Skill.

  • 29: Deserted Massif

Enemies have a chance to deal 70% damage to all heroes and dispel the last dispellable buff from all heroes when casting their Special Skill.

  • 30: Deserted Hollow

Enemies have an innate resistance to negative ailments/stacks. Casting their Special Skill gives them +31% Attack and an additional +20% each time they strike for 3 turns.

🗺️ Disturbed Warriors (Provinces 31-33)

Spoiler
  • 31: Immortal Dunes
  • 32: Tombs of Devastation
  • 33: Isolated Pyramid

Enemies gain +31% Attack and an additional 20% increase each time they are hit for 3 turns, up to a maximum of +131%. All enemies are immune to negative effects and stacks.

🗺️ Aura of Seth (Provinces 34-36)

Spoiler
  • 34: Cursed Canyons
  • 35: Approach of Evil
  • 36: The Forbidden Pyramid

Hero Mana Generation is reduced in this area. All enemies are immune to negative effects and stacks.

3. Gameplay Specifics: Amulets

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Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat.

A. Acquisition and Unlocking

✨ Method: Amulets are unlocked by progressing through the Season V story.

✨ Special Stages:

  • Stages that grant new Amulets or increase the number of slots are marked with a special icon.
  • These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot.

✨ Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time.

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B. Slot Management

✨ Total Slots: A total of 3 Amulet Slots can be unlocked and used.

✨ Slot Unlock Conditions:

  • Slot 1: After completing Province 1.
  • Slot 2: After completing Province 10.
  • Slot 3: After completing Province 28.

C. Inventory and Equipment

The inventory is accessible from the Season V map and via a small panel before the battle.

Inventory Structure:

The upper section shows the currently selected Amulets.

The lower section shows the selectable ones.

Equipment Actions:

✨ Equip: If there is a free slot, click the Amulet to equip it.

✨ Change: If there is no free slot, you must first unequip an Amulet, then select a new one.

✨ Unequip: You have the option to battle without any Amulets by unequipping them all.

✨ In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen.

Copie_de_S5_Amulet_12_20251204_151743_0000.webp

D. Amulet Types and Effects

There will be 9 types of Amulets in total.

✨ Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill.

✨ Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%.

✨ Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns.

✨ Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill.

✨ Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible.

✨ Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%.

✨ Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time.

✨ Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements.

✨ Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes.

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4. S5 Missions

Specific missions allow you to recover gems or avatars.

  • Log of Missions

Screenshot_20220422-234611_Empires.webp

Overall S5 Mission: Solve the Mystery of the Dunes

Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”.

  • Minion/Mob Avatar Missions
Spoiler
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal

Screenshot_20220422-234624_Empires_2.webp Screenshot_20220520-010745_Empires.webp kep_3.webp

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  • Boss Avatar Missions
Spoiler
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes

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  • Amulet Missions
Spoiler
    • 1 - 65x Ankh Amulet
    • 2 - 80x Was Sceptre
    • 3 - 100x Tjet Amulet
    • 4 - 110x Udjet Eye Amulet
    • 5 - 125x Shen Amulet
    • 6 - 145x Scarab Amulet
    • 7 - 160x Djed Amulet
    • 8 - 180x Crystal Benben
    • 9 - 240x Crook & Flail

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Note: with amulet missions, it doesn’t matter what stage you complete in S5, just has to be with the specified amulet equipped.

  • Guide to stages for Avatar missions

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Credit by Zartanis

5. The Dune Coins

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This is the exclusive currency for summoning Season 5 heroes.

✨ Obtaining: They are given as a reward the first time you complete a map stage.

✨ Amount:

  • Normal Mode gives 3 coins per stage.
  • Hard Mode gives 5 coins per stage.

✨ Summoning: It takes 100 Dune Coins to perform one free summon.

6. Dynasty of Dunes Summoning Portal

Summon Cost

  • ✨ 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins).
  • ✨ 10 Summons: Cost 3000 Gems.
  • ✨ 30 Summons: Cost 8400 Gems.

Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.

Screenshot_2025-11-30-08-01-57-473_com.smallgiantgames.empires-edit.webp

Appearance Rates

Presence of heroes from three groups:

  • Season 5 heroes.
  • Season 1 heroes (without their costumes).

Screenshot_2025-11-30-08-01-17-809_com.smallgiantgames.empires-edit.webp

7. Families of Dunes

A. Moon Family

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Heroes become stronger when paired with other unique heroes from the same family.

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

Each of the heroes listed below has obtained a costume.

  • 5⭐: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti
  • 4⭐: Ahhotep, Junaid, Scoratek
  • 3⭐: Aqeela, Jarif

Heroes become stronger when paired with other unique heroes from the same family.

B. Sun Family

IMG_20251204_140321.webp

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

  • 5⭐: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek
  • 4⭐: Azmia, Ptolemee
  • 3⭐: Faiez, Rekhetre, Waqas

8. Resources

A. Farming

Find the farming (collection) thread here:

To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/

Find details of Stages by Elioty on his drive

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Infographics available by BirksG, Nynaeve, Minzi

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Zanémarossi

Zanémarossi

This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022.

S5_vignette_20251204_155804_0000.webp

Table of content

  • 1. How to acces the event
  • 2. Stages
  • 3. Gameplay specifics : Amulets
  • 4. S5 Missions
  • 5. The Dune coins
  • 6. Dynasty of Dunes summoning Portal
  • 7. Families of Dunes
  • 8. Resources

1. How to Access the Event

✨ Where to find it: Access is via the Seasons tab.

IMG_20251204_141316.webp

✨ Prerequisite: You must have completed up to Stage 5 of Season 4.

✨ Base Season: It is available permanently.

✨ Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.

media-2175002407.jpg.bf4697ff81dadafb3dd9fbc30d266990.jpg

Find the reduced-cost season: Judgement of Dunes

2. Stages

A. General Overview

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Season 5 is divided into 36 provinces of 10 stages that unlock as you progress.

It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.

The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).

Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.

B. Stage Properties

InCollage_20251204_114938301.webp InCollage_20251204_115557349.webp

In Season 5, Stage Properties apply to every other stage.

✨ Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives.

✨ Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns.

✨ Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable.

🗺️ The Iteru River (Provinces 1-3)

Spoiler
  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

Enemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 5 turns.

🗺️ Impetuous Sandstorm (Provinces 4-6)

Spoiler
  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine

All heroes take damage every 3 turns. Troops deal -50% less damage.

🗺️ Kemythian City (Provinces 7-9)

Spoiler
  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat

All enemies are Hyperactive (improved Mana Generation, but impaired Accuracy). +25% Mana Generation for all enemies. -10% Accuracy for all enemies.

🗺️ Cursed Tombs (Provinces 10-12)

Spoiler
  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope

Mana is scarce, but Troops deal more damage. Mana Speed set to Very Slow for all. Troops deal +50% extra damage.

🗺️ Pharaoh's Command (Provinces 13-15)

Spoiler
  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah

All heroes take damage and have lower Defense. -20% Defense for all heroes for 5 turns, applied every 5 turns.

🗺️ Pharaoh's Barrier (Provinces 16-18)

Spoiler
  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands

Enemies gain Defense against Special Skills. All enemies receive +60% Defense against Special Skills for 5 turns, applied every 5 turns.

🗺️ Solar Eruption (Provinces 19-21)

Spoiler
  • 19: Falcon Ridge

Enemies have a chance to deal 70% damage to all heroes and give -34% Attack to all heroes for 3 turns when casting their Special Skill.

  • 20: Sunrise Cape

Enemies have a chance to deal 70% damage to all heroes and make all heroes suffer Sand damage over 3 turns when casting their Special Skill.

  • 21: Sunrise Falls

Enemies have a chance to amplify all enemies' Health by 10% and cleanse the last cleansable ailment from all enemies when casting their Special Skill.

🗺️ Desert Madness (Provinces 22-24)

Spoiler
  • 22: Silent Dunes
  • 23: Oasis
  • 24: Pharaoh's Ponds

Enemies enter an uncontrolled rage when casting their Special Skill. +31% Attack and an additional +20% each time they are hit for 3 turns.

🗺️ Dense Fog (Provinces 25-27)

Spoiler
  • 25: Assassins' Ascent
  • 26: Assassins' Peak
  • 27: Secret Forest

Mana Generation is slower. Special Skill attacks have a chance to miss.

🗺️ Lunar Effect (Provinces 28-30)

Spoiler
  • 28: Deserted Valley

Enemies have a chance to deal 70% damage to all heroes and give -24% Mana Generation to all heroes for 3 turns when casting their Special Skill.

  • 29: Deserted Massif

Enemies have a chance to deal 70% damage to all heroes and dispel the last dispellable buff from all heroes when casting their Special Skill.

  • 30: Deserted Hollow

Enemies have an innate resistance to negative ailments/stacks. Casting their Special Skill gives them +31% Attack and an additional +20% each time they strike for 3 turns.

🗺️ Disturbed Warriors (Provinces 31-33)

Spoiler
  • 31: Immortal Dunes
  • 32: Tombs of Devastation
  • 33: Isolated Pyramid

Enemies gain +31% Attack and an additional 20% increase each time they are hit for 3 turns, up to a maximum of +131%. All enemies are immune to negative effects and stacks.

🗺️ Aura of Seth (Provinces 34-36)

Spoiler
  • 34: Cursed Canyons
  • 35: Approach of Evil
  • 36: The Forbidden Pyramid

Hero Mana Generation is reduced in this area. All enemies are immune to negative effects and stacks.

3. Gameplay Specifics: Amulets

IMG_20251204_173018.webp

Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat.

A. Acquisition and Unlocking

✨ Method: Amulets are unlocked by progressing through the Season V story.

✨ Special Stages:

  • Stages that grant new Amulets or increase the number of slots are marked with a special icon.
  • These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot.

✨ Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time.

Copie_de_S5_Scarabs_20251204_150131_0000.webp

B. Slot Management

✨ Total Slots: A total of 3 Amulet Slots can be unlocked and used.

✨ Slot Unlock Conditions:

  • Slot 1: After completing Province 1.
  • Slot 2: After completing Province 10.
  • Slot 3: After completing Province 28.

C. Inventory and Equipment

The inventory is accessible from the Season V map and via a small panel before the battle.

Inventory Structure:

The upper section shows the currently selected Amulets.

The lower section shows the selectable ones.

Equipment Actions:

✨ Equip: If there is a free slot, click the Amulet to equip it.

✨ Change: If there is no free slot, you must first unequip an Amulet, then select a new one.

✨ Unequip: You have the option to battle without any Amulets by unequipping them all.

✨ In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen.

Copie_de_S5_Amulet_12_20251204_151743_0000.webp

D. Amulet Types and Effects

There will be 9 types of Amulets in total.

✨ Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill.

✨ Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%.

✨ Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns.

✨ Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill.

✨ Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible.

✨ Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%.

✨ Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time.

✨ Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements.

✨ Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes.

IMG_20251204_141044.webp

4. S5 Missions

Specific missions allow you to recover gems or avatars.

  • Log of Missions

Screenshot_20220422-234611_Empires.webp

Overall S5 Mission: Solve the Mystery of the Dunes

Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”.

  • Minion/Mob Avatar Missions
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal
Spoiler
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal

Screenshot_20220422-234624_Empires_2.webp Screenshot_20220520-010745_Empires.webp kep_3.webp

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  • Boss Avatar Missions
Spoiler
  • Boss Avatar Missions
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes

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  • Amulet Missions
Spoiler
  • Amulet Missions
    • 1 - 65x Ankh Amulet
    • 2 - 80x Was Sceptre
    • 3 - 100x Tjet Amulet
    • 4 - 110x Udjet Eye Amulet
    • 5 - 125x Shen Amulet
    • 6 - 145x Scarab Amulet
    • 7 - 160x Djed Amulet
    • 8 - 180x Crystal Benben
    • 9 - 240x Crook & Flail

3e2086c6ff614c6f04b51589394f9a0ff67d1458_2_690x204.webp 05d24e5e88e99e81794c470871da9c28b955d5a0_2_690x228.webp 4f678f6d7a793040b8c5607a9c3c5e511a3996b2_2_690x212.webp

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Note: with amulet missions, it doesn’t matter what stage you complete in S5, just has to be with the specified amulet equipped.

  • Guide to stages for Avatar missions

IMG_6790 (1).webp

Credit by Zartanis

5. The Dune Coins

Screenshot_2025-12-04-14-08-25-954_com.smallgiantgames.empires-edit.webp

This is the exclusive currency for summoning Season 5 heroes.

✨ Obtaining: They are given as a reward the first time you complete a map stage.

✨ Amount:

  • Normal Mode gives 3 coins per stage.
  • Hard Mode gives 5 coins per stage.

✨ Summoning: It takes 100 Dune Coins to perform one free summon.

6. Dynasty of Dunes Summoning Portal

Summon Cost

  • ✨ 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins).
  • ✨ 10 Summons: Cost 3000 Gems.
  • ✨ 30 Summons: Cost 8400 Gems.

Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.

Screenshot_2025-11-30-08-01-57-473_com.smallgiantgames.empires-edit.webp

Appearance Rates

Presence of heroes from three groups:

  • Season 5 heroes.
  • Season 1 heroes (without their costumes).

Screenshot_2025-11-30-08-01-17-809_com.smallgiantgames.empires-edit.webp

7. Families of Dunes

A. Moon Family

IMG_20251204_140337.webp

Heroes become stronger when paired with other unique heroes from the same family.

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

Each of the heroes listed below has obtained a costume.

  • 5⭐: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti
  • 4⭐: Ahhotep, Junaid, Scoratek
  • 3⭐: Aqeela, Jarif

Heroes become stronger when paired with other unique heroes from the same family.

B. Sun Family

IMG_20251204_140321.webp

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

  • 5⭐: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek
  • 4⭐: Azmia, Ptolemee
  • 3⭐: Faiez, Rekhetre, Waqas

8. Resources

A. Farming

Find the farming (collection) thread here:

To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/

Find details of Stages by Elioty on his drive

IMG_4177.webp IMG_4204-1.webpIMG_4203.webpScreenshot_2026-02-23-22-35-36-309_com.android.chrome-edit.thumb.jpg.7b07ad6eae53d20a9997e7021f87d97f.jpgScreenshot_2026-02-23-22-46-55-808_com.android.chrome-edit.thumb.jpg.6cb9eead7f64683bc8fcf27059d0f9af.jpgScreenshot_2026-02-23-22-47-07-726_com.android.chrome-edit.thumb.jpg.b7f4aa29d23dc9a53c2e90905cc52548.jpg

Infographics available by BirksG, Nynaeve, Minzi

cfa41ea79ec903a95f7f98ff8c79ca5166b13334.webp

Zanémarossi

Zanémarossi

This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022.

S5_vignette_20251204_155804_0000.webp

Table of content

  • 1. How to acces the event
  • 2. Stages
  • 3. Gameplay specifics : Amulets
  • 4. S5 Missions
  • 5. The Dune coins
  • 6. Dynasty of Dunes summoning Portal
  • 7. Families of Dunes
  • 8. Resources

1. How to Access the Event

✨ Where to find it: Access is via the Seasons tab.

IMG_20251204_141316.webp

✨ Prerequisite: You must have completed up to Stage 5 of Season 4.

✨ Base Season: It is available permanently.

✨ Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.

media-2175002407.jpg.bf4697ff81dadafb3dd9fbc30d266990.jpg

Find the reduced-cost season: Judgement of Dunes

2. Stages

A. General Overview

1764486911767.webp

Season 5 is divided into 36 provinces of 10 stages that unlock as you progress.

It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.

The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).

Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.

B. Stage Properties

InCollage_20251204_114938301.webp InCollage_20251204_115557349.webp

In Season 5, Stage Properties apply to every other stage.

✨ Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives.

✨ Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns.

✨ Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable.

🗺️ The Iteru River (Provinces 1-3)

  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

Enemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 5 turns.

<del class=🗺️"> Impetuous Sandstorm (Provinces 4-6)

Spoiler
  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine
  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

All heroes take damageEnemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 35 turns. Troops deal -50% less damage.

🗺️ Kemythian CityImpetuous Sandstorm (Provinces 74-96)

Spoiler
  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat
  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine

All enemies are Hyperactive (improved Mana Generation, but impaired Accuracy)heroes take damage every 3 turns. +25Troops deal -50% Mana Generation for all enemiesless damage. -10% Accuracy for all enemies.

🗺️ Cursed TombsKemythian City (Provinces 107-129)

Spoiler
  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope
  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat

All enemies are Hyperactive (improved Mana is scarceGeneration, but Troops deal more damageimpaired Accuracy). +25% Mana Speed set to Very SlowGeneration for all enemies. Troops deal +50-10% extra damageAccuracy for all enemies.

🗺️ Pharaoh's CommandCursed Tombs (Provinces 1310-1512)

Spoiler
  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah
  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope

All heroes takeMana is scarce, but Troops deal more damage and have lower Defense. -20% DefenseMana Speed set to Very Slow for all heroes for 5 turns, applied every 5 turns. Troops deal +50% extra damage.

🗺️ Pharaoh's BarrierCommand (Provinces 1613-1815)

Spoiler
  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands
  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah

Enemies gainAll heroes take damage and have lower Defense against Special Skills. All enemies receive +60-20% Defense against Special Skillsfor all heroes for 5 turns, applied every 5 turns.

🗺️ Solar EruptionPharaoh's Barrier (Provinces 1916-2118)

Spoiler
  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands

Enemies gain Defense against Special Skills. All enemies receive +60% Defense against Special Skills for 5 turns, applied every 5 turns.

<ins class=🗺️"> Solar Eruption (Provinces 19-21)

Spoiler
  • 19: Falcon Ridge

Enemies have a chance to deal 70% damage to all heroes and give -34% Attack to all heroes for 3 turns when casting their Special Skill.

  • 20: Sunrise Cape

Enemies have a chance to deal 70% damage to all heroes and make all heroes suffer Sand damage over 3 turns when casting their Special Skill.

  • 21: Sunrise Falls

Enemies have a chance to amplify all enemies' Health by 10% and cleanse the last cleansable ailment from all enemies when casting their Special Skill.

🗺️ Desert Madness (Provinces 22-24)

Spoiler
  • 22: Silent Dunes
  • 23: Oasis
  • 24: Pharaoh's Ponds

Enemies enter an uncontrolled rage when casting their Special Skill. +31% Attack and an additional +20% each time they are hit for 3 turns.

🗺️ Dense Fog (Provinces 25-27)

Spoiler
  • 25: Assassins' Ascent
  • 26: Assassins' Peak
  • 27: Secret Forest

Mana Generation is slower. Special Skill attacks have a chance to miss.

🗺️ Lunar Effect (Provinces 28-30)

Spoiler
  • 28: Deserted Valley

Enemies have a chance to deal 70% damage to all heroes and give -24% Mana Generation to all heroes for 3 turns when casting their Special Skill.

  • 29: Deserted Massif

Enemies have a chance to deal 70% damage to all heroes and dispel the last dispellable buff from all heroes when casting their Special Skill.

  • 30: Deserted Hollow

Enemies have an innate resistance to negative ailments/stacks. Casting their Special Skill gives them +31% Attack and an additional +20% each time they strike for 3 turns.

🗺️ Disturbed Warriors (Provinces 31-33)

Spoiler
  • 31: Immortal Dunes
  • 32: Tombs of Devastation
  • 33: Isolated Pyramid

Enemies gain +31% Attack and an additional 20% increase each time they are hit for 3 turns, up to a maximum of +131%. All enemies are immune to negative effects and stacks.

🗺️ Aura of Seth (Provinces 34-36)

Spoiler
  • 34: Cursed Canyons
  • 35: Approach of Evil
  • 36: The Forbidden Pyramid

Hero Mana Generation is reduced in this area. All enemies are immune to negative effects and stacks.

3. Gameplay Specifics: Amulets

IMG_20251204_173018.webp

Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat.

A. Acquisition and Unlocking

✨ Method: Amulets are unlocked by progressing through the Season V story.

✨ Special Stages:

  • Stages that grant new Amulets or increase the number of slots are marked with a special icon.
  • These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot.

✨ Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time.

Copie_de_S5_Scarabs_20251204_150131_0000.webp

B. Slot Management

✨ Total Slots: A total of 3 Amulet Slots can be unlocked and used.

✨ Slot Unlock Conditions:

  • Slot 1: After completing Province 1.
  • Slot 2: After completing Province 10.
  • Slot 3: After completing Province 28.

C. Inventory and Equipment

The inventory is accessible from the Season V map and via a small panel before the battle.

Inventory Structure:

The upper section shows the currently selected Amulets.

The lower section shows the selectable ones.

Equipment Actions:

✨ Equip: If there is a free slot, click the Amulet to equip it.

✨ Change: If there is no free slot, you must first unequip an Amulet, then select a new one.

✨ Unequip: You have the option to battle without any Amulets by unequipping them all.

✨ In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen.

Copie_de_S5_Amulet_12_20251204_151743_0000.webp

D. Amulet Types and Effects

There will be 9 types of Amulets in total.

✨ Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill.

✨ Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%.

✨ Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns.

✨ Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill.

✨ Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible.

✨ Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%.

✨ Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time.

✨ Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements.

✨ Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes.

IMG_20251204_141044.webp

4. S5 Missions

Specific missions allow you to recover gems or avatars.

  • Log of Missions

Screenshot_20220422-234611_Empires.webp

Overall S5 Mission: Solve the Mystery of the Dunes

Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”.

  • Minion/Mob Avatar Missions
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal

Screenshot_20220422-234624_Empires_2.webp Screenshot_20220520-010745_Empires.webp kep_3.webp

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  • Boss Avatar Missions
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes

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  • Amulet Missions
    • 1 - 65x Ankh Amulet
    • 2 - 80x Was Sceptre
    • 3 - 100x Tjet Amulet
    • 4 - 110x Udjet Eye Amulet
    • 5 - 125x Shen Amulet
    • 6 - 145x Scarab Amulet
    • 7 - 160x Djed Amulet
    • 8 - 180x Crystal Benben
    • 9 - 240x Crook & Flail

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Note: with amulet missions, it doesn’t matter what stage you complete in S5, just has to be with the specified amulet equipped.

  • Guide to stages for Avatar missions

IMG_6790 (1).webp

Credit by Zartanis

5. The Dune Coins

Screenshot_2025-12-04-14-08-25-954_com.smallgiantgames.empires-edit.webp

This is the exclusive currency for summoning Season 5 heroes.

✨ Obtaining: They are given as a reward the first time you complete a map stage.

✨ Amount:

  • Normal Mode gives 3 coins per stage.
  • Hard Mode gives 5 coins per stage.

✨ Summoning: It takes 100 Dune Coins to perform one free summon.

6. Dynasty of Dunes Summoning Portal

Summon Cost

  • ✨ 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins).
  • ✨ 10 Summons: Cost 3000 Gems.
  • ✨ 30 Summons: Cost 8400 Gems.

Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.

Screenshot_2025-11-30-08-01-57-473_com.smallgiantgames.empires-edit.webp

Appearance Rates

Presence of heroes from three groups:

  • Season 5 heroes.
  • Season 1 heroes (without their costumes).

Screenshot_2025-11-30-08-01-17-809_com.smallgiantgames.empires-edit.webp

7. Families of Dunes

A. Moon Family

IMG_20251204_140337.webp

Heroes become stronger when paired with other unique heroes from the same family.

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

Each of the heroes listed below has obtained a costume.

  • 5⭐: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti
  • 4⭐: Ahhotep, Junaid, Scoratek
  • 3⭐: Aqeela, Jarif

Heroes become stronger when paired with other unique heroes from the same family.

B. Sun Family

IMG_20251204_140321.webp

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

  • 5⭐: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek
  • 4⭐: Azmia, Ptolemee
  • 3⭐: Faiez, Rekhetre, Waqas

8. Resources

A. Farming

Find the farming (collection) thread here:

To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/

Find details of Stages by Elioty on his drive

IMG_4177.webp IMG_4204-1.webpIMG_4203.webpScreenshot_2026-02-23-22-35-36-309_com.android.chrome-edit.thumb.jpg.7b07ad6eae53d20a9997e7021f87d97f.jpgScreenshot_2026-02-23-22-46-55-808_com.android.chrome-edit.thumb.jpg.6cb9eead7f64683bc8fcf27059d0f9af.jpgScreenshot_2026-02-23-22-47-07-726_com.android.chrome-edit.thumb.jpg.b7f4aa29d23dc9a53c2e90905cc52548.jpg

Infographics available by BirksG, Nynaeve, Minzi

cfa41ea79ec903a95f7f98ff8c79ca5166b13334.webpcfa41ea79ec903a95f7f98ff8c79ca5166b13334.webp

Zanémarossi

Zanémarossi

This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022.

S5_vignette_20251204_155804_0000.webp

Table of content

  • 1. How to acces the event
  • 2. Stages
  • 3. Gameplay specifics : Amulets
  • 4. S5 Missions
  • 5. The Dune coins
  • 6. Dynasty of Dunes summoning Portal
  • 7. Families of Dunes
  • 8. Resources

1. How to Access the Event

✨ Where to find it: Access is via the Seasons tab.

IMG_20251204_141316.webp

✨ Prerequisite: You must have completed up to Stage 5 of Season 4.

✨ Base Season: It is available permanently.

✨ Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.

media-2175002407.jpg.bf4697ff81dadafb3dd9fbc30d266990.jpgmedia-2175002407.jpg.bf4697ff81dadafb3dd9fbc30d266990.jpg

Find the reduced-cost season: Judgement of Dunes

2. Stages

A. General Overview

1764486911767.webp1764486911767.webp

Season 5 is divided into 36 provinces of 10 stages that unlock as you progress.

It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.

The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).

Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.

B. Stage Properties

InCollage_20251204_114938301.webp InCollage_20251204_115557349.webp

In Season 5, Stage Properties apply to every other stage.

✨ Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives.

✨ Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns.

✨ Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable.

🗺️ The Iteru River (Provinces 1-3)

  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

Enemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 5 turns.

🗺️ Impetuous Sandstorm (Provinces 4-6)

  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine

All heroes take damage every 3 turns. Troops deal -50% less damage.

🗺️ Kemythian City (Provinces 7-9)

  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat

All enemies are Hyperactive (improved Mana Generation, but impaired Accuracy). +25% Mana Generation for all enemies. -10% Accuracy for all enemies.

🗺️ Cursed Tombs (Provinces 10-12)

  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope

Mana is scarce, but Troops deal more damage. Mana Speed set to Very Slow for all. Troops deal +50% extra damage.

🗺️ Pharaoh's Command (Provinces 13-15)

  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah

All heroes take damage and have lower Defense. -20% Defense for all heroes for 5 turns, applied every 5 turns.

🗺️ Pharaoh's Barrier (Provinces 16-18)

  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands

Enemies gain Defense against Special Skills. All enemies receive +60% Defense against Special Skills for 5 turns, applied every 5 turns.

🗺️ Solar Eruption (Provinces 19-21)

  • 19: Falcon Ridge

Enemies have a chance to deal 70% damage to all heroes and give -34% Attack to all heroes for 3 turns when casting their Special Skill.

  • 20: Sunrise Cape

Enemies have a chance to deal 70% damage to all heroes and make all heroes suffer Sand damage over 3 turns when casting their Special Skill.

  • 21: Sunrise Falls

Enemies have a chance to amplify all enemies' Health by 10% and cleanse the last cleansable ailment from all enemies when casting their Special Skill.

🗺️ Desert Madness (Provinces 22-24)

  • 22: Silent Dunes
  • 23: Oasis
  • 24: Pharaoh's Ponds

Enemies enter an uncontrolled rage when casting their Special Skill. +31% Attack and an additional +20% each time they are hit for 3 turns.

🗺️ Dense Fog (Provinces 25-27)

  • 25: Assassins' Ascent
  • 26: Assassins' Peak
  • 27: Secret Forest

Mana Generation is slower. Special Skill attacks have a chance to miss.

🗺️ Lunar Effect (Provinces 28-30)

  • 28: Deserted Valley

Enemies have a chance to deal 70% damage to all heroes and give -24% Mana Generation to all heroes for 3 turns when casting their Special Skill.

  • 29: Deserted Massif

Enemies have a chance to deal 70% damage to all heroes and dispel the last dispellable buff from all heroes when casting their Special Skill.

  • 30: Deserted Hollow

Enemies have an innate resistance to negative ailments/stacks. Casting their Special Skill gives them +31% Attack and an additional +20% each time they strike for 3 turns.

Spoiler<del class=🗺️"> Disturbed Warriors (Provinces 31-33)


<ins class=🗺️"> Disturbed Warriors (Provinces 31-33)

  • 31: Immortal Dunes
  • 32: Tombs of Devastation
  • 33: Isolated Pyramid

Enemies gain +31% Attack and an additional 20% increase each time they are hit for 3 turns, up to a maximum of +131%. All enemies are immune to negative effects and stacks.

🗺️ Aura of Seth (Provinces 34-36)

  • 34: Cursed Canyons
  • 35: Approach of Evil
  • 36: The Forbidden Pyramid

Hero Mana Generation is reduced in this area. All enemies are immune to negative effects and stacks.

3. Gameplay Specifics: Amulets

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Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat.

A. Acquisition and Unlocking

✨ Method: Amulets are unlocked by progressing through the Season V story.

✨ Special Stages:

  • Stages that grant new Amulets or increase the number of slots are marked with a special icon.
  • These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot.

✨ Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time.

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B. Slot Management

✨ Total Slots: A total of 3 Amulet Slots can be unlocked and used.

✨ Slot Unlock Conditions:

  • Slot 1: After completing Province 1.
  • Slot 2: After completing Province 10.
  • Slot 3: After completing Province 28.

C. Inventory and Equipment

The inventory is accessible from the Season V map and via a small panel before the battle.

Inventory Structure:

The upper section shows the currently selected Amulets.

The lower section shows the selectable ones.

Equipment Actions:

✨ Equip: If there is a free slot, click the Amulet to equip it.

✨ Change: If there is no free slot, you must first unequip an Amulet, then select a new one.

✨ Unequip: You have the option to battle without any Amulets by unequipping them all.

✨ In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen.

Copie_de_S5_Amulet_12_20251204_151743_0000.webp

D. Amulet Types and Effects

There will be 9 types of Amulets in total.

✨ Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill.

✨ Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%.

✨ Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns.

✨ Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill.

✨ Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible.

✨ Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%.

✨ Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time.

✨ Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements.

✨ Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes.

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4. S5 Missions

Specific missions allow you to recover gems or avatars.

  • Log of Missions

Screenshot_20220422-234611_Empires.webpScreenshot_20220422-234611_Empires.webp

Overall S5 Mission: Solve the Mystery of the Dunes

Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”.

  • Minion/Mob Avatar Missions
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal

Screenshot_20220422-234624_Empires_2.webpScreenshot_20220422-234624_Empires_2.webp Screenshot_20220520-010745_Empires.webpScreenshot_20220520-010745_Empires.webp kep_3.webp

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  • Boss Avatar Missions
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes

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  • Amulet Missions
    • 1 - 65x Ankh Amulet
    • 2 - 80x Was Sceptre
    • 3 - 100x Tjet Amulet
    • 4 - 110x Udjet Eye Amulet
    • 5 - 125x Shen Amulet
    • 6 - 145x Scarab Amulet
    • 7 - 160x Djed Amulet
    • 8 - 180x Crystal Benben
    • 9 - 240x Crook & Flail

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Note: with amulet missions, it doesn’t matter what stage you complete in S5, just has to be with the specified amulet equipped.

  • Guide to stages for Avatar missions

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Credit by Zartanis

5. The Dune Coins

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This is the exclusive currency for summoning Season 5 heroes.

✨ Obtaining: They are given as a reward the first time you complete a map stage.

✨ Amount:

  • Normal Mode gives 3 coins per stage.
  • Hard Mode gives 5 coins per stage.

✨ Summoning: It takes 100 Dune Coins to perform one free summon.

6. Dynasty of Dunes Summoning Portal

Summon Cost

  • ✨ 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins).
  • ✨ 10 Summons: Cost 3000 Gems.
  • ✨ 30 Summons: Cost 8400 Gems.

Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.

Screenshot_2025-11-30-08-01-57-473_com.smallgiantgames.empires-edit.webpScreenshot_2025-11-30-08-01-57-473_com.smallgiantgames.empires-edit.webp

Appearance Rates

Presence of heroes from three groups:

  • Season 5 heroes.
  • Season 1 heroes (without their costumes).

Screenshot_2025-11-30-08-01-17-809_com.smallgiantgames.empires-edit.webp

7. Families of Dunes

A. Moon Family

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Heroes become stronger when paired with other unique heroes from the same family.

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

Each of the heroes listed below has obtained a costume.

  • 5⭐: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti
  • 4⭐: Ahhotep, Junaid, Scoratek
  • 3⭐: Aqeela, Jarif

Heroes become stronger when paired with other unique heroes from the same family.

B. Sun Family

IMG_20251204_140321.webpIMG_20251204_140321.webp

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

List of Heroes (By Rarity)

  • 5⭐: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek
  • 4⭐: Azmia, Ptolemee
  • 3⭐: Faiez, Rekhetre, Waqas

8. Resources

A. Farming

Find the farming (collection) thread here:

To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/

Find details of Stages by Elioty on his drive

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Infographics available by BirksG, Nynaeve, Minzi

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Zanémarossi

Zanémarossi

This document compiles the essential information regarding the game's Season 5, titled Dynasty of Dunes, initially launched on April 21, 2022.

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Table of content

  • 1. How to acces the event
  • 2. Stages
  • 3. Gameplay specifics : Amulets
  • 4. S5 Missions
  • 5. The Dune coins
  • 6. Dynasty of Dunes summoning Portal
  • 7. Families of Dunes
  • 8. Resources

1. How to Access the Event

✨ Where to find it: Access is via the Seasons tab.

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✨ Prerequisite: You must have completed up to Stage 5 of Season 4.

✨ Base Season: It is available permanently.

✨ Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.

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Find the reduced-cost season: Judgement of Dunes

 

2. Stages

A. General Overview

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Season 5 is divided into 36 provinces of 10 stages that unlock as you progress. 

It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.

The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).

Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.

 

B. Stage Properties

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In Season 5, Stage Properties apply to every other stage.

✨ Enemy Passives: All enemies have various passive abilities, specific to each one. A stage or wave may contain different enemies with different passives.

✨ Stage Status Effects: Stage Status Effects are applied to your heroes every 5 turns.

✨ Nature of Effects: These effects are like normal Status Effects and are mostly dispellable or cleansable.

 

🗺️ The Iteru River (Provinces 1-3)

  • 1: Kemyth Entrance
  • 2: The Port
  • 3: Lush Island

Enemies periodically regenerate amplified Health in exchange for slightly reduced Defense. Effect applied every 5 turns.

 

🗺️ Impetuous Sandstorm (Provinces 4-6)

  • 4: Sharp Peaks
  • 5: The Sand Current
  • 6: Wind Ravine

All heroes take damage every 3 turns. Troops deal -50% less damage.

 

🗺️ Kemythian City (Provinces 7-9)

  • 7: Caiza Outpost
  • 8: Tanat Farmlands
  • 9: Tanat

All enemies are Hyperactive (improved Mana Generation, but impaired Accuracy). +25% Mana Generation for all enemies. -10% Accuracy for all enemies.

 

🗺️ Cursed Tombs (Provinces 10-12)

  • 10: Kemythian Detour
  • 11: Tombs of Despair
  • 12: Tombs of Hope

Mana is scarce, but Troops deal more damage. Mana Speed set to Very Slow for all. Troops deal +50% extra damage.

 

🗺️ Pharaoh's Command (Provinces 13-15)

  • 13: Greener Pastures
  • 14: Pharaoh's Forest
  • 15: Pharaoh's Savannah

All heroes take damage and have lower Defense. -20% Defense for all heroes for 5 turns, applied every 5 turns.

 

🗺️ Pharaoh's Barrier (Provinces 16-18)

  • 16: Pharaoh's Pyramids
  • 17: Caiza
  • 18: Caiza Farmlands

Enemies gain Defense against Special Skills. All enemies receive +60% Defense against Special Skills for 5 turns, applied every 5 turns.

 

🗺️ Solar Eruption (Provinces 19-21)

  • 19: Falcon Ridge

Enemies have a chance to deal 70% damage to all heroes and give -34% Attack to all heroes for 3 turns when casting their Special Skill.

  • 20: Sunrise Cape

Enemies have a chance to deal 70% damage to all heroes and make all heroes suffer Sand damage over 3 turns when casting their Special Skill.

  • 21: Sunrise Falls

Enemies have a chance to amplify all enemies' Health by 10% and cleanse the last cleansable ailment from all enemies when casting their Special Skill.

 

🗺️ Desert Madness (Provinces 22-24)

  • 22: Silent Dunes
  • 23: Oasis
  • 24: Pharaoh's Ponds

Enemies enter an uncontrolled rage when casting their Special Skill. +31% Attack and an additional +20% each time they are hit for 3 turns.

 

🗺️ Dense Fog (Provinces 25-27)

  • 25: Assassins' Ascent
  • 26: Assassins' Peak
  • 27: Secret Forest

Mana Generation is slower. Special Skill attacks have a chance to miss.

 

🗺️ Lunar Effect (Provinces 28-30)

  • 28: Deserted Valley

Enemies have a chance to deal 70% damage to all heroes and give -24% Mana Generation to all heroes for 3 turns when casting their Special Skill.

  • 29: Deserted Massif

Enemies have a chance to deal 70% damage to all heroes and dispel the last dispellable buff from all heroes when casting their Special Skill.

  • 30: Deserted Hollow

Enemies have an innate resistance to negative ailments/stacks. Casting their Special Skill gives them +31% Attack and an additional +20% each time they strike for 3 turns.

Spoiler🗺️ Disturbed Warriors (Provinces 31-33)


  • 31: Immortal Dunes
  • 32: Tombs of Devastation
  • 33: Isolated Pyramid

Enemies gain +31% Attack and an additional 20% increase each time they are hit for 3 turns, up to a maximum of +131%. All enemies are immune to negative effects and stacks.

 

🗺️ Aura of Seth (Provinces 34-36)

  • 34: Cursed Canyons
  • 35: Approach of Evil
  • 36: The Forbidden Pyramid

Hero Mana Generation is reduced in this area. All enemies are immune to negative effects and stacks

 

3. Gameplay Specifics: Amulets

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Amulets are ancient Kemythian artifacts discovered in Season V stages, offering beneficial effects in combat.

 

A. Acquisition and Unlocking

✨ Method: Amulets are unlocked by progressing through the Season V story.

✨ Special Stages:

  • Stages that grant new Amulets or increase the number of slots are marked with a special icon.
  • These stages cannot be replayed immediately the first time, as a new screen appears to inform you of the unlocked item or slot.

✨ Tutorial: A short tutorial on Amulets is presented after completing Province 1 for the first time.

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B. Slot Management

✨ Total Slots: A total of 3 Amulet Slots can be unlocked and used.

✨ Slot Unlock Conditions:

  • Slot 1: After completing Province 1.
  • Slot 2: After completing Province 10.
  • Slot 3: After completing Province 28.

 

C. Inventory and Equipment

The inventory is accessible from the Season V map and via a small panel before the battle.

 

Inventory Structure:

The upper section shows the currently selected Amulets.

The lower section shows the selectable ones.

 

Equipment Actions:

✨ Equip: If there is a free slot, click the Amulet to equip it.

✨ Change: If there is no free slot, you must first unequip an Amulet, then select a new one.

✨ Unequip: You have the option to battle without any Amulets by unequipping them all.

✨ In Combat Check: During battle, you can check which Amulets are in use by clicking the associated icon on the left side of the screen.

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D. Amulet Types and Effects

There will be 9 types of Amulets in total.

✨ Ankh (Unlocked Province 1): Grants 10% amplified Health to your hero each time they cast a Special Skill.

✨ Was Scepter (Unlocked Province 1): Increases the damage enemies receive from your Special Skills by 30%.

✨ Tjet (Unlocked Province 4): Grants 20% Mana to your heroes every 3 turns.

✨ Udjat Eye (Unlocked Province 7): Weakens all enemies with stacks of -7% Attack and -7% Mana Generation each time you cast a Special Skill.

✨ Shen (Unlocked Province 13): Protects your heroes against status ailments and reflects them back to the enemy when possible.

✨ Scarab (Unlocked Province 16): Increases your Troops' damage against weaker elements by 200%.

✨ Djed (Unlocked Province 22): Revives your heroes as Mummies (10% Attack and -50% Defense) after being defeated for the first time.

✨ Benben Crystal (Unlocked Province 25): Gives your heroes +30% Attack and makes them counter-attack with +30% of the damage received. Active only if all heroes are of different elements.

✨ Crook & Flail (Unlocked Province 31): Increases the stats of all your Rare/Epic heroes.

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4. S5 Missions

Specific missions allow you to recover gems or avatars.

  • Log of Missions

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Overall S5 Mission: Solve the Mystery of the Dunes

Note: image is just “easy” completion. A second mission will unlock on its fulfillment for the “hard mode”.

 

  • Minion/Mob Avatar Missions
    • 1 - 250x Ibises
    • 2 - 300x Jackal Warriors
    • 3 - 400x Cryptic Tetrahedrons
    • 4 - 450x Canopic Jars of the Falcon
    • 5 - 550x Wandering Mummies
    • 6 - 600x Desert Acolytes
    • 7 - 700x Hyenas
    • 8 - 800x Crocodiles
    • 9 - 850x Sand Golems
    • 10 - 950x Sand Servents
    • 11 - 1050x Kemythian Sarcophagi
    • 12 - 1500x Canopic Jars of the Jackal

Screenshot_20220422-234624_Empires_2.webp Screenshot_20220520-010745_Empires.webp kep_3.webp

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  • Boss Avatar Missions
    • 1 - 30x Furious Hippopotamuses
    • 2 - 40x Camel Rider Lancers
    • 3 - 50x Majestic Ammits
    • 4 - 60x Corrupt Undead Maus
    • 5 - 70x Omniousus Scarabs
    • 6 - 75x Nightfall Saraps
    • 7 - 85x Provoked Apeps
    • 8 - 95x Raging Undead Maus
    • 9 - 105x - Angered Apises
    • 10 - 115x - Sun Sphinxes
    • 11 - 130x Hierarco Sphinxes
    • 12 - 150x Moon Sphinxes

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  • Amulet Missions
    • 1 - 65x Ankh Amulet
    • 2 - 80x Was Sceptre
    • 3 - 100x Tjet Amulet
    • 4 - 110x Udjet Eye Amulet
    • 5 - 125x Shen Amulet
    • 6 - 145x Scarab Amulet
    • 7 - 160x Djed Amulet
    • 8 - 180x Crystal Benben
    • 9 - 240x Crook & Flail

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Note: with amulet missions, it doesn’t matter what stage you complete in S5, just has to be with the specified amulet equipped.

  • Guide to stages for Avatar missions

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Credit by Zartanis

 

5. The Dune Coins

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This is the exclusive currency for summoning Season 5 heroes.

✨ Obtaining: They are given as a reward the first time you complete a map stage.

✨ Amount:

  • Normal Mode gives 3 coins per stage.
  • Hard Mode gives 5 coins per stage.

✨ Summoning: It takes 100 Dune Coins to perform one free summon.

 

6. Dynasty of Dunes Summoning Portal

Summon Cost

  • ✨ 1 Summon: Costs 350 Gems or 100 Underworld Coins (Dune Coins).
  • ✨ 10 Summons: Cost 3000 Gems.
  • ✨ 30 Summons: Cost 8400 Gems.

Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.

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Appearance Rates

Presence of heroes from three groups:

  • Season 5 heroes.
  • Season 1 heroes (without their costumes).

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7. Families of Dunes

A. Moon Family

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Heroes become stronger when paired with other unique heroes from the same family.

Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -24% Defense for 2 turns and 196 Water damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

 

List of Heroes (By Rarity)

Each of the heroes listed below has obtained a costume.

  • 5⭐: El Naddaha, Khonshu, Papyros, Tetisheri, Khepri, El Naddaha, Bastet, Ahmos, Hathor, Anubis, Seti
  • 4⭐: Ahhotep, Junaid, Scoratek
  • 3⭐: Aqeela, Jarif

Heroes become stronger when paired with other unique heroes from the same family.

 

B. Sun Family

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Bonus for 1/2 Heroes:

  • 50%/75% chance to apply -35% Accuracy for 2 turns and 196 Burn damage over 2 turns to an enemy who deals damage via Special Skill to this character.
  • If the enemy's Special Skill defeats this character, the chance increases to 75%/100%.

Season Hero Bonus: Members of this family receive additional benefits in Season V stages.

 

List of Heroes (By Rarity)

  • 5⭐: Benu, Cleopatra, Eset, Heteperes, Horus, Khufu, Ma’at, Mesresankh, Sekhmet, Sobek
  • 4⭐: Azmia, Ptolemee
  • 3⭐: Faiez, Rekhetre, Waqas

 

8. Resources

A. Farming

Find the farming (collection) thread here: 

To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/

Find details of Stages by Elioty on his drive

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Infographics available by BirksG, Nynaeve, Minzi

 

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