This document compiles the essential information regarding Season 4 of the game, titled Voyagers of the Underwild, which was initially launched on March 25, 2021.
The Season consists of a map with specific level mechanics. This season was marked by the introduction of Fiends (Démons) to the game.
Table of Contents
1. How to access the Event
2. Stages
3. Missions
4. Underwild Coins
5. Summon Portal
6. Underwild Family
7. Resources
1. How to Access the Event
Where to Find It: Access is via the Seasons Tab.
Prerequisite: You must have completed up to stage 15 of Season 3.
Base Season: It is available permanently.
Frequency (Summon Portal): It is part of a 4-day rotation among several seasons at reduced costs: S2 > S3 > S4 > S5 > UT1 > UT2.
Season 4 is divided into 36 Provinces with 10 stages each, which unlock as you progress.
It features an Easy Mode and a Hard Mode. Hard Mode is only accessible after Easy Mode has been completed.
The World Energy (WE) required varies across provinces.
Each stage is divided into waves (ranging from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.
B. Specific Gameplay: Underwild Gems
Enemies in the stages or heroes from the Underwild Family in your team have a chance to make an Underwild Gem appear on the board when they attack or use a special skill.
The Underwild Gems inflict damage on a random hero each turn until they are matched.
Underwild Gems can only appear on standard shields of the same element as the enemy that made them appear.
The red arrow indicates that your team will suffer the damage.
The green arrow indicates that your enemies will suffer the damage.
C. Province Specifics: Biomes
Season 4 introduces a "Biome" effect on every map stage. Each Biome has two components:
A passive ability applied to all enemies in the region.
A status effect (ailment or buff) applied to your heroes every 5 turns.
Important Note: These periodic effects are cleansable status effects. They can be blocked by an Ailment Blocker hero (like Grazul or Garnet) or cleansed by a Cleanser (like Rigard or Ariel).
Details:
Sandy Caves (S4 1 to 5)
Fungal Caves (S4 6 to 11)
Crystal Rocks (S4 12 to 15)
Deep Lagoon : Underwzter (S4 16 to 21)
Grave of Anothos (S4 22 to 25)
Bonechil (S4 26 to 31)
Devouring Depths (S4 32 to 36)
3. S4 Missions
Specific missions allow you to earn Gems or Avatars.
Log of Missions
Minion/ Mob Avatar Missions
400x Savage Morlocks
650x Sharkstomps
900x Crystal Fairies
1150x Gillbeast Warriors
1400x Cave Ants
1700x Bonechill Rogues
2000x Possessed Morlock Guardians
Boss Avatar Missions
50x Cyclops Maulers
80x Spretrolls
110x Crystal Maulers
140x Sharkbeast Fighters
170x Gargantuan Bats
210x Crystal Beetles
250x Crystalline Crimson Spirits
Biome Missions
80x Sandy Caves Stages
100x Fungal Caves Stages
125x Crystalrocks Stages
140x Deep Lagoon Stages
200x Grave of Anathos Stages
250x Bonechill Stages
300x Devouring Depths Stages
Guides
Credit by @Cap @Kiiro @Zartanis
4. The Underwild Coins
This is the exclusive currency for summoning Season 4 heroes.
Acquisition: They are rewarded the first time you complete a map stage.
Amount:
Easy Mode gives 3 coins per stage.
Hard Mode gives 5 coins per stage.
Summoning: 100 Underwild Coins are required for one free summon.
Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.
Appearance Rate
Heroes from three groups are present:
Season 4 heroes.
Season 1 heroes (without their costumes).
6. Underwild Family
A. Family Bonus
Heroes become stronger when teamed up with other unique heroes from the same family.
Bonus for 1/2/3/4/5 heroes: 20% / 24% / 28% / 32% / 36% chance to summon an Underwild Gem onto the board when this hero casts their special skill.
The Underwild Gems inflict 50 points of damage to a random enemy each turn until they are matched.
Underwild Gems can only appear on standard shields of the same element as the hero.
Zanémarossi
This document compiles the essential information regarding Season 4 of the game, titled Voyagers of the Underwild, which was initially launched on March 25, 2021.
The Season consists of a map with specific level mechanics. This season was marked by the introduction of Fiends (Démons) to the game.
Table of Contents
1. How to Access the Event
Find the season at a reduced cost: Tremors of Underwild
2. Levels
A. General Overview
Season 4 is divided into 36 Provinces with 10 stages each, which unlock as you progress.
It features an Easy Mode and a Hard Mode. Hard Mode is only accessible after Easy Mode has been completed.
The World Energy (WE) required varies across provinces.
Each stage is divided into waves (ranging from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.
B. Specific Gameplay: Underwild Gems
Enemies in the stages or heroes from the Underwild Family in your team have a chance to make an Underwild Gem appear on the board when they attack or use a special skill.
The Underwild Gems inflict damage on a random hero each turn until they are matched.
Underwild Gems can only appear on standard shields of the same element as the enemy that made them appear.
The red arrow indicates that your team will suffer the damage.
The green arrow indicates that your enemies will suffer the damage.
C. Province Specifics: Biomes
Season 4 introduces a "Biome" effect on every map stage. Each Biome has two components:
Important Note: These periodic effects are cleansable status effects. They can be blocked by an Ailment Blocker hero (like Grazul or Garnet) or cleansed by a Cleanser (like Rigard or Ariel).
Details:
3. S4 Missions
Specific missions allow you to earn Gems or Avatars.
Guides
Credit by @Cap @Kiiro @Zartanis
4. The Underwild Coins
This is the exclusive currency for summoning Season 4 heroes.
Summoning: 100 Underwild Coins are required for one free summon.
5. Summon Portal
Summon Cost
Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.
Appearance Rate
6. Underwild Family
A. Family Bonus
Heroes become stronger when teamed up with other unique heroes from the same family.
Bonus for 1/2/3/4/5 heroes: 20% / 24% / 28% / 32% / 36% chance to summon an Underwild Gem onto the board when this hero casts their special skill.
The Underwild Gems inflict 50 points of damage to a random enemy each turn until they are matched.
Underwild Gems can only appear on standard shields of the same element as the hero.
B. Hero List (By Rarity)
All the heroes have a costume.
6. Resources
Farming
Find the farming thread here:
To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/
Find details of Stages by Elioty on his drive
Infographics available by Cap, Minzi, Kora, BirksG, Nynaeve
Edited by Zanémarossi (see edit history)Link to comment
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