(Epic) • Dark / Purple • Wizard • The Institute • Released: 03/12/2025 • Outfitter: 04/06/2027 • Hero Coach: 03/12/2027
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OverviewHIDEOPEN
Rarity
(Epic)
Element / Class
Dark / Purple
Wizard
Family
The Institute
Mana Speed
Average
Special
Binding Contract
Costume Bonus
N/A
StatsHIDEOPEN
Level
Attack
Defense
Health
Power
Max
792
820
1442
793
LB1
861
891
1567
855
LB2
998
1033
1817
977
Special Skill — Average — Binding ContractHIDEOPEN
Deals 400% damage to the target and inflicts 30 Insanity on them.
Insanity adds a chance of reversing the targeting of a Special Skill.
When Insanity activates, Special Skills that target enemies instead will target allies, and vice versa.
Special Skills aimed at a caster will be cast on a random target. Special Skills aimed at a target will be cast on the caster.
When Insanity activates, Passive Skills that grant extra effects on cast won't activate.
Reaching 100 Insanity automatically casts a Special Skill when mana is full.
Insanity cannot be dispelled, cleansed or resisted.
Hero's Insanity can be lowered by 10 each time they are healed directly by Special Skills, Items or Tiles. Direct heals from Special Skills lower Insanity only once per cast.
Insanity is completely removed when a reversed Special Skill is cast.
The target gets Soul Bound for 3 turns. This effect can’t be cleansed.
This effect always bypass reflection.
All damage received by the caster is also dealt to all Soul Bound enemies.
Damage is shared between all Soul Bound enemies.
This effect wil not share damge incoming from other shared damage sources or counterattacks.
Inflicts 55 Insanity to the caster.
Insanity adds a chance of reversing the targeting of a Special Skill.
When Insanity activates, Special Skills that target enemies instead will target allies, and vice versa.
Special Skills aimed at a caster will be cast on a random target. Special Skills aimed at a target will be cast on the caster.
When Insanity activates, Passive Skills that grant extra effects on cast won't activate.
Reaching 100 Insanity automatically casts a Special Skill when mana is full.
Insanity cannot be dispelled, cleansed or resisted.
Hero's Insanity can be lowered by 10 each time they are healed directly by Special Skills, Items or Tiles. Direct heals from Special Skills lower Insanity only once per cast.
Insanity is completely removed when a reversed Special Skill is cast.
Family Bonus / Passives / Aether PowerHIDEOPEN
Family Bonus
The Institute
Heroes become stronger when teamed with other unique Heroes of the same family.
Bonus for 1 / 2 / 3 Heroes:
+5% / +9% / +13% mana generation
+20% / +30% / +40% health
Passives
Branded By The Old Ones
All damage from normal attacks and Special Skills dealt by this character is increased by 5% per 10 Insanity on this character, up to 50%.
Aether Power
Defense Up
At the start of each battle, this Hero gets +20% defense for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Beta information / Changes / Related topicsHIDEOPEN
PlayForFun
Overview HIDEOPEN
Stats HIDEOPEN
Special Skill — Average — Binding Contract HIDEOPEN
Family Bonus / Passives / Aether Power HIDEOPEN
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Beta information / Changes / Related topics HIDEOPEN
Balance Updates HIDEOPEN
Hero Topic Code © 2026 AeroMatix.
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