This document compiles the essential information regarding Season 3 of the game, titled Valhalla , which was initially launched on February 27, 2020.
Table of Content
- 1. How to Access the Event
- 2. Stages and Specific GamePlay
- 3. S3 Missions
- 4. The Valhalla Coins
- 5. Summon Portal
- 6. Families of Valhalla
- 7. Resources
1. How to Access the Event
Where to find it: Access is via the Seasons tab.
Prerequisite: You must have completed up to Stage 15 of Season 2.
Base Season: It is available permanently.
Frequency (Summoning Portal): It is part of a 4-day rotation among several reduced-cost seasons: S2 > S3 > S4 > S5 > UT1 > UT2.
Relive the season at a reduced cost: Season 3 : Valhalla Forever
2. Stages
A. General Overview
Season 3 is divided into 36 provinces of 10 stages that unlock as you progress.
It features an Easy Mode and a Hard Mode. Hard mode is only accessible once Easy mode is completed.
The required World Energy varies throughout the provinces from 6 to 10 (Easy) and 10 to 15 (Hard).
Each stage is divided into waves (varying from 3 to 5 waves) featuring monsters and final bosses similar to other seasons.
B. Stage Properties : Realms
- Midgard (P3)
- All enemies get +15% attack for as long as an enemy has low health.
- This effect can't be dispelled.
- Vanaheim (P7)
- The mana of all Heroes is reduced by -15% when an enemy is defeated.
- Jotunheim (P11-13)
- All enemies get an Ice Giant Minion with 5% HP and 2% attack inherited from the caster when an enemy is defeated.
- Svartalfheim (P15-16)
- All Heroes get 64 Poison damage for as long as an enemy has low health.
- This effect can't be cleansed.
- Niflheim (P19)
- All Heroes have -15% accuracy for as long as an enemy has low health.
- Chance to miss also applies to offensive Special Skills. This effect can't be cleansed.
- Helheim (P23)
- Deals 100% damage to all Heroes when an enemy is defeated.
- Muspelheim (P27)
- All Heroes get 64 Burn damage for as long as an enemy has low health. This effect can't be cleansed.
- Alfheim (P29-31-32)
- All enemies are healed by 7% when an enemy reaches low health. This effect can activate only once per turn.
- Asgard (P35-36)
- All enemies gain 20% mana when an enemy is defeated.
- Yggdrasil's Blessing (P36)
- The effect gets stronger every turn up to a maximum of x2 damage. The effect resets at the start of every wave.
- Unique Boss (P12-28-36)
- The Unique Boss heals itself and buffs are dispelled from the Heroes every 5 turns.
Infographic by Zartanis
C. Specific Gameplay: Runic Rocks
- Ice runic rocks
- Effect: all enemies get reduced defense.
- Nature runic rocks
- Effect: all allies recover hp.
- Fire runic rocks
- Effect: all enemies receive burn damage.
- Holy runic rocks
- Effect: all allies generate mana faster.
- Dark runic rocks
- Effect: all enemies receive poison damage.
Infographic by Zartanis
3. S3 Missions
Specific missions allow you to earn Gems or Avatars.
Log of Missions
- Minion/ Mob Avatar Missions
- 1 - 400x Boars
- 2 - 600x Phantom / Living Axes
- 3 - 800x Dark Dwarf Scouts
- 4 - 1000x Dark Elf Assassins
- 5 - 1500x Cursed Viking Masks
- 6 - 1400x Goos of Dread
- 7 - 1600x Lava Bomblets
- 8 - 1800x Elf Watchmen
- 9 - 2000x Golden Wisps

- Boss Avatar Missions
- 1 - 50x Forrest Trolls
- 2 - 75x Aged Rhinos
- 3 - 100x Majestic Rams
- 4 - 125x Serpent Kings
- 5 - 150x Dusk Sprites
- 6 - 175x Maurauding Teaks
- 7 - 200x Firebeetles
- 8 - 225x Enchanted Moose
- 9 - 250x Gullinbursti
- Realm Special Stages Missions
- 1 - 40x Midgard Realm Stages
- 2 - 30x Vanaheim Realm Stages
- 3 - 40x Jottunheim Realm Stages
- 4 - 40x Svartalfheim Realm Stages
- 5 - 50x NiflheimRealm Stages
- 6 - 30x Helheim Realm Stages
- 7 - 40x Muspelheim Realm Stages
- 8 - 40x Alfheim Realm Stages
- 9 - 40x Asgard Realm Stages
Runic Rocks are a unique feature of the Valhalla Battles. Although they cannot be moved on the board, it is crucial to carefully choose your adjacent tile combinations to activate their powerful status effects on your heroes or your adversaries.
- GUIDE TO SPECIAL STAGES, COURTESY OF : @cap
- GUIDE TO STAGES FOR AVATAR MISSIONS, COURTESY OF : @cap @Lavan @Zartanis
Ideal / Best Stages for Missions, Based on Data
@Barry Farm project has collected monster counts sufficient to make recommendations on the best Stages for each Mission.
And here’s a quickie summary:
4. The Valhalla Coins
This is the exclusive currency for summoning Season 3 heroes.
- Acquisition: They are rewarded the first time you complete a map stage.
- Amount:
- Easy Mode gives 3 coins per stage.
- Hard Mode gives 5 coins per stage.
- Summoning: 100 Valhalla Coins are required for one free summon.
5. Summon Portal
Summon Cost
1 Summon: Costs 350 Gems or 100 Valhalla Coins.
10 Summons: Cost 3000 Gems.
30 Summons: Cost 8400 Gems.
Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 12 chests per session.
Appearance Rate
- Heroes from three groups are present:
- Season 3 heroes.
- Season 1 heroes (without their costumes).
6. Families of Valhalla
Realms empower their members in unique ways, and the more unique members of the same realm there are in a team, the more powerful the realm effect is.
Each hero has a costume.
A. Vanaheim Realm
Bonus for 1/2/3 Heroes: The mana of all enemies is reduced by -5/-10/-15% when a Vanaheim Hero is defeated.
- 5
Legendary : Bera, Freya, Norms - 4
Epic : Mirewave
B. Svartalfheim Realm
Bonus for 1/2/3 Heroes: All enemies receive 22/37/64 Poison damage for as long as a Svartalfheim ally has low health. This effect can't be cleansed.
- 5
Legendary : Alfrike - 4
Epic : Almur, Fura - 3
Rare : Jarvur
C. Helheim Realm
Bonus for 1/2/3 Heroes: Deals 25 / 50 / 100% damage to all enemies when a Helheim Hero is defeated.
- 5
Legendary : Lady Loki, Tyr - 4
Epic : Shadereave, Stonecleave
D. Alfheim Realm
Bonus for 1/2/3 Heroes: All allies are healed by 2/4/7% when an Alfheim Hero reaches low health. This effect can activate only once per turn.
- 5
Legendary : Frigg, Ratatoskr - 3
Rare : Grevle, Kvesir
E. Midgard Realm
Bonus for 1/2/3 Heroes: All allies get +5/+10/+15% attack for as long as a Midgard ally has low health. This effect cannot be dispelled.
- 5
Legendary : Odin, Sif, Thorr - 4
Epic : Brynhild, Mist - 3
Rare : Bjorn
F. Jotunheim Realm
Bonus for 1/2/3 Heroes: All allies get an Ice Giant Minion with 6/10/14% HP and 10/12/16% attack inherited from the caster when a Jotunheim Hero is defeated.
- 5
Legendary : Lord Loki, Skadi - 4
Epic : Jott - 3
Rare : Nordri
G. Niflheim Realm
Bonus for 1/2/3 Heroes: All enemies have -5 / -10 / -15% accuracy for as long as a Niflheim ally has low health. Chance to miss also applies to offensive Special Skills.
- 5
Legendary : Fenrir - 3
Rare : An-Windr, By-Ulf, Ei-Dunn,
H. Muspelheim Realm
Bonus for 1/2/3 Heroes: All enemies receive 22/37/64 Burn damage for as long as a Muspelheim ally has low health. This effect can't be cleansed.
- 5
Legendary : Baldur, Gefjon - 4
Epic : Sumle - 3
Rare : Sudri
I. Asgard Realm
Bonus for 1/2/3 Heroes : All allies gain 10 / 15 / 20% mana when an Asgard Hero is defeated.
- 5
Legendary : Heimdall - 4
Epic : Gullinbursti - 3
Rare : Agnes
7. Resources
Farming
Find the farming thread here:
To search stages, cover S2 to UT2 by BirksG : https://monsterfarm.pages.dev/
Find details of Stages by Elioty on his drive

