This thread is to provide early insights on the Dragon Map Area and Gameplay.
Dragon Map
Overview
Dragon Map is accessable if you switch from Stronghold view to Dragonspire view, and you click on the Map button.
The Map is a full Map like what we have for Season 1-5.
There is only 1 difficulty mode like in Season 1.
The Map consist of 22 Areas, and each Area has 10 stages + 1 Outpost.
Similarly to Season 1 each Area now ends with and Outpost, which is a Raid battle, and it gives +5% production increase for Wathctower. You need to have a Watchtower build to complete this stage.
So there are 220 stages in total +21 Outposts (if there is no Outpost at the end of the last Area).
The Areas have got an own name.
You can only complete stages in order.
Tile Boosters
The Map stages boards consist of tiles in 5 rows and 7 columns.
You can match at least 3 tiles from the same element. When tiles are matched they turn into fireballs and they damaging the enemies in the same column.
If you match 4 tiles, then you get a special tile like the “Dragon” in the regular game, and if you activate it, then the tiles above, below, left and right are also explode.
If you match 5 or more tiles, then you get a special tile like the “Diamond” in the regular game, and if you activate it, then the tiles
In the third row the second and the sixth tiles is a “Tile Booster”.
When a tile is matched on the Tile Booster, it launches a cluster of 9 fireballs towards enemies instead of one
Battle Item Slots
There are 4 Battle Item Slots similar to the regular game, but unlikely to the regular game you can not equip any battle items to any slot.
Each Battle Item has a Slot Type assigned to them:
Heal: Small Healing Salve, Medium Healing Salve, Super Healing Salve, Cleansing Feather, Healing Comet, Angel Feather
The lightning storm effects are applied every 5 turns to a random allied Dragon: The Dragon receives 100-1000 damage
If the Dragon is defeated by lightning, excess damage is dealt to each nearby ally.
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The weather causes Corrosive Drizzle in this battle.
At the start of the battle, all allied dragons have -100 defense and receive100 damage each turn. The damage and defense reduction get amplified every 5 turns.
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle.
4 / Murky Forest / Duskfall
The weather causes Duskfall n this battle.
All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%.
The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies.
5 /Monstrous Peaks / Esoteric Winds
The weather causes Esoteric Winds in this battle.
All allies’ and enemies’ mana is increased by 15% every 5 turns.
6 / Windy Plateau / Arid Winds
The weather causes Arid Winds in this battle.
All healing effects are -50% less effective.
7 / Misty Cliffs / Chilling Mist
The weather causes Chillig Mist in this battle.
All allies take 300 Frost damage each turn until they are directly healed by Special Skills. - The effect is reapplied every 5 turns.
8 / Serpent Mountain / Soothing Winds
The weather causes Soothing Winds in this battle.
Soothing Winds heal allied Dragons for 250 health every 5 turns.
Soothing Winds grant additional power to allied Dragons: Every 5 turns, all Dragons get +1500 Attack for 4 turns.
9 / Wicked Grove / Corrosive Drizzle
The weather causes Corrosive Drizzle in thi battle.
At the start of the battle, all allied dragons have -100 defense and receive100 damage each turn. The damage and defense reduction get amplified every 5 turns.
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle.
10 / Sky Palace / Duskfall
The weather causes Duskfall n this battle.
All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%.
The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies.
11/ Mount Fury /Lightning Storm
The battle takes place in Lightning Storm.
The lightning storm effects are applied every 5 turns to a random allied Dragon:
The Dragon receives 100-1000 damage
If the Dragon is defeated by lightning, excess damage is dealt to each nearby ally.
12 / Rainbow Valley / Esoteric Winds
The weather causes Esoteric Winds in this battle.
All allies’ and enemies’ mana is increased by 15% every 5 turns.
13 / Slumbering Gorge / Corrosive Drizzle
The weather causes Corrosive Drizzle in this battle.
At the start of the battle, all allied dragons have -100 defense and receive100 damage each turn. The damage and defense reduction get amplified every 5 turns.
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle.
14/ Arid Wastes / Arid Winds
The weather causes Arid Winds in this battle.
All healing effects are -50% less effective.
15 / Hermit’s Bay / Soothing Winds
The weather causes Soothing Winds in this battle.
Soothing Winds heal allied Dragons for 250 health every 5 turns.
Soothing Winds grant additional power to allied Dragons: Every 5 turns, all Dragons get +1500 Attack for 4 turns.
16 / Lush Meadow / Esoteric Winds
The weather causes Esoteric Winds in this battle.
All allies’ and enemies’ mana is increased by 15% every 5 turns.
17 / Nefarious Summit / Frigid Mist
The weather causes Frigid Mist in this battle.
All allies take 650 Frost damage each turn until they are directly healed by Special Skills. - The effect is reapplied every 5 turns.
18 / Abyssal Chasm / Duskfall
The weather causes Duskfall n this battle.
All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%.
The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies.
18 / Abyssal Chasm / Formidable Lighning Storm
The weather causes Formidable Ligtning Storm in this battle.
The lightnnh storm effects are reapplied every 5 turns to a random allied Dragon.
The Dragon receives 500-5000 damage.
If the Dragon is defeated by lightning, excess damage is dealt to each nearby ally.
19 / Sunshine Horizon / ?
20 / Floating Islands / ?
21 / Dark Expanse / ?
22 / Mount Oblivion / ?
Unique Dragon Boss
Stage 10 of Area 9, 11, 13, 15 and 18 Features a Unique Dragon Boss.
This battle takes places against an Unique Dragon Boss.
The Unique Dragon Boss heals itself and buffs are dispelled from the Dragons every 5 turns.
This is a like fighting against a Titan (with Weak spot which paralises it) after couple enemy waves.
Area Completion rewards
You can collect rewards after you have finished all stages and the outpost level for each area.
Zanémarossi
Sep 2024
This thread is to provide early insights on the Dragon Map Area and Gameplay.
Dragon Map
Overview
Tile Boosters
Battle Item Slots
Enemies
Each enemy is brand new, and all of them have Special Skills.
Dragon WE Costs
The stages consume Dragon World Energy.
The WE Costs for the first 3 visible Areas is 3.
Silver Coins
Each stage gives you 3 Silver Coins when you are completing it for the first ime.
You need 100 Silver Coins for a free Silver Summon.
Missions
There are no Avatar missions for the Dragon Map yet.
Area Properties
Each Area has an own Level property, which are the following.
Area / Name / Level Property Name / Level Property
1/ Dragon Dawn / Soothing Winds
2/ Valley of Stoms / Lightning Storm
3 / Couldburst Canyon / Lightning Storm +Corrosive Drizzle
+
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle.
4 / Murky Forest / Duskfall
The weather causes Duskfall n this battle.
5 /Monstrous Peaks / Esoteric Winds
6 / Windy Plateau / Arid Winds
7 / Misty Cliffs / Chilling Mist
8 / Serpent Mountain / Soothing Winds
9 / Wicked Grove / Corrosive Drizzle
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
The damage can increase up to 1000 damage per turn and defense up to -1000. The effects are active for the duration of the battle.
10 / Sky Palace / Duskfall
11/ Mount Fury /Lightning Storm
12 / Rainbow Valley / Esoteric Winds
13 / Slumbering Gorge / Corrosive Drizzle
(Every 5 turns, the damage increases by 100 damage and the defense of allied Dragons decreases by -100).
14/ Arid Wastes / Arid Winds
15 / Hermit’s Bay / Soothing Winds
16 / Lush Meadow / Esoteric Winds
17 / Nefarious Summit / Frigid Mist
18 / Abyssal Chasm / Duskfall
18 / Abyssal Chasm / Formidable Lighning Storm
19 / Sunshine Horizon / ?
20 / Floating Islands / ?
21 / Dark Expanse / ?
22 / Mount Oblivion / ?
Unique Dragon Boss
Stage 10 of Area 9, 11, 13, 15 and 18 Features a Unique Dragon Boss.
This battle takes places against an Unique Dragon Boss.
The Unique Dragon Boss heals itself and buffs are dispelled from the Dragons every 5 turns.
This is a like fighting against a Titan (with Weak spot which paralises it) after couple enemy waves.
Area Completion rewards
You can collect rewards after you have finished all stages and the outpost level for each area.
Area /Name / Reward
1 / Dragon Dawn
25x Common Feather
5x Red Feather
5x Blue Feather
5x Green Feather
5x Yellow Feather
5x Purple Feather
2 / Valley of Storms
15x Assist Skill Parchment I
15x Assist Skill Parchment II
5x Assist Skill Parchment III
3 / Couldburst Canyon
10x Mortar and Pestle
4x Ruby Pliers
4x Sapphire Sickle
4x Jade Dagger
4x Topaz Hammer
4x Amethyst Chisel
4 / Murky Forest
100x Silver Coins
25x Common Feather
5x Small Healing Salve
3x Cleansing Feather
1x Veil of Attack
3x Common Fire Trainer Dragon
5 / Monstrous Peaks
100x Silver Coins
5x Small Mana Shards
3x Ballista Attack
1x Veil of Protection
3x Common Ice Trainer Dragon
3x Common Fledgling Dragon
6 / Windy Plateau
100x Silver Coins
5x Small Healing Salve
3x Cleansing Feather
1x Veil of Attack
3x Common Nature Trainer Dragon
3x Common Fledgling Dragon
7 / Misty Cliffs
100x Silver Coins
5x Small Mana Shards
3x Ballista Attack
1x Veil of Protection
3x Common Holy Trainer Dragon
3x Common Fledgling Dragon
8 / Serpent Mountain
100x Silver Coins
5x Small Healing Salve
3x Cleansing Feather
1x Veil of Attack
3x Common Dark Trainer Dragon
3x Common Fledgling Dragon
9 / Wicked Grove
100x Silver Coins
5x Medium Mana Shards
3x Ice Attack Spell
1x Healing Comet
4x Common Fire Trainer Dragon
4x Common Fledgling Dragon
10 / Sky Palace
100x Silver Coins
5x Medium Healing Salve
3x Poison Attack Attack Spell
1x Healing Comet
4x Common Ice Trainer Dragon
4x Common Fledgling Dragon
11 / Mount Fury
100x Silver Coins
5x Medium Mana Shards
3x Ice Attack Spell
1x Healing Comet
4x Common Nature Trainer Dragon
4x Common Fledgling Dragon
12/ Rainbow Valley
100x Silver Coins
5x Medium Healing Salve
3x Poison Attack Attack Spell
1x Healing Comet
4x Common Holy Trainer Dragon
4x Common Fledgling Dragon
13 / Slumbering Gorge
100x Silver Coins
5x Medium Mana Shards
3x Ice Attack Spell
1x Healing Comet
4x Common Dark Trainer Dragon
4x Common Fledgling Dragon
14 / Arid Wastes
100x Silver Coins
5x Super Mana Shards
1x Veil of Eternity
2x Mana Comet
5x Uncommon Fire Trainer Dragon
5x Common Fledgling Dragon
15 / Hermit’s Bay
100x Silver Coins
5x Super Healing Salve
2x Angel Feather
1x Veil of Eternity
5x Uncommon Ice Trainer Dragon
5x Common Fledgling Dragon
16 / Lush Meadow
100x Silver Coins
5x Super Mana Shards
1x Veil of Eternity
2x Mana Comet
5x Uncommon Nature Trainer Dragon
5x Common Fledgling Dragon
17 / Nefarious Summit
100x Silver Coins
5x Super Healing Salve
2x Angel Feather
1x Veil of Eternity
5x Uncommon Holy Trainer Dragon
5x Common Fledgling Dragon
18 / Abyssal Chasm
100x Silver Coins
5x Super Mana Shards
1x Veil of Eternity
2x Mana Comet
5x Uncommon Dark Trainer Dragon
5x Common Fledgling Dragon
19 / Sunshine Horizon
20 / Floating Islands
21 / Dark Expanse
22 / Mount Oblivion
Guides by BirksG
Edited by Zanémarossi (see edit history)Link to comment
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