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  1. New Legendary Troops There are Legendary troops per each element, and both are tied to two classes. The Legendary troops have 30 levels, and at fully leveled state they give various stat boosts, and 11% mana generation increase. The troops can be used on any hero classes, but they give extra stat boosts and a passives for main and secondary classes Legendary Troop Class specific Passives Attack Ailment Reduction: Attack status ailments are 8% less effective for the character this Troop is equipped on.* Critical Modifier: Grants +15% critical chance to the character this troop is equipped on.* Defense Ailment Reduction: Defense status ailments are 8% less effective against the character this Troop is equipped on.* Extra Healing: The character this troop is equipped on receives extra 5% health once every turn if health is recovered.* Increased Special Skill Damage: Direct Special Damage done by character this troop is equipped to is increased by 8%.* Increase Status Effect Attack: Attack buffs are 8% more effective for the character this Troop is equipped on.* Increase Status Effect Defense: Defense buffs are 8% more effective for the character this Troop is equipped on.* Resist Status Ailments: Character this troop is equipped to has 10% chance to resist status ailments.* Special Skill Damage Reduction: Direct Special Damage taken by the character this troop is equipped to is reduced by -8%*. Status Ailment Damage Reduction: Damage caused by status ailments is reduced by -10% for the character this Troop is equipped on.* Increased Special Skill Damage: Direct Special Damage done by character this troop is equipped to is increased by 8%.* The numberic values in passives are at the same level on a Level 1 troop and a maxed Troop. Legendary Troop properties The Troop namesare same for each element, and their propeties, class and passive is the same for each element per troop name. The troops gives these stat increases on the main and the seconday class at max (30) level: - 6% attack - 6% defense +15% health They also give a specific Passive for these two classes. The troops have these propeties on max (30) level: +11% mana generation for all troops List of Troops (First batch) Majestic Minotaur: Barbarian + Druid Attack: +27%, Defense: +20%, Health: +25% Passive: Increase Status Effect Attack Unwavering Cleric: Cleric + Fighter Attack: +20%, Defense: +27%, Health: +25% Passive: Extra healing Enchanted Ent: Druid + Barbarian Attack: +23%, Defense: +24%, Health: +25% Passive: Status Ailment Damage Reduction Unstoppable Fighter: Fighter + Cleric Attack: +24%, Defense: +23%, Health: +25% Mighty Monk: Monk + Sorcerer Attack: +25%, Defense: +22%, Health: +25% Elite Knight: Paladin + Rogue Attack: +22%, Defense: +25%, Health: +25% Eternal Hunter: Ranger + Wizard Attack: +26%, Defense: +22%, Health: +24% Passive: Attack Ailment Reduction. Unseen Assassin: Rogue + Paladin Attack: +26%, Defense: +21%, Health: +25% Passive: Critical Modifier Royal Sorcerer: Sorcerer + Monk Attack: +21%, Defense: +26%, Health: +25% Passive: Special Skill Damage Reduction Eldest Wizard: Wizard + Ranger Attack: +22%, Defense: +26%, Health: +24% Passive: Increased Skill Damage List of Troops (Released later) Arcane Hunter: Ranger + Sorcerer Attack: +22%, Defense: +25%, Health: +25% Hunter Mage: Sorcerer + Ranger Attack: +23%, Defense: +24%, Health: +25% Passive: Defense Ailment Reduction Swashbuckler Fighter: Fighter + Rogue Attack: +26%, Defense: +22%, Health: +24% Battle Master Assassin: Rogue + Fighter Attack: +22%, Defense: +26%, Health: +24% Passive: Inscrease Status Effect Attack Divine Cleric: Cleric + Paladin Attack: +27%, Defense: +20%, Health: +25% Passive: Resist Status Ailments Serene Brute: Barbarian + Monk Attack: +20%, Defense: +27%, Health:+25% Passive: Increase Special Skill Damage Furious Monk: Monk + Barbarian Attack: +26%, Defense: +21%, Health: |+25% Passive: Extra Healing Enlighted Tree Spirit: Druid + Wizard Attack: +24%, Defense: +23%, Health: +25% Passive: Increase Status Effect Defense Devoted Knight: Paladin+ Cleric Attack: +21%, Defense: +26%, Health: +25% Passive: Status Ailment Damage Reduction Shaman Wizard: Wizard + Druid Attack: +25%, Defense: +22%, Health: +25% Passive: Special Skill Damage Reduction **Level progression of the Legendary troops** Legendary Troop leveling needs Iron and of course feeder troops. Class specific properties are only changed at every 10 level, where there is an Emblem cost too on reaching these levels. Legendary Troop leveling common data The XP for a level and iron cost / troop is the same for all legendary troops. You can see these in the guides Progression for Class specific properties They are changing on every 10th level only, and you need emblems when you reach that specific level. Level 1: Attack: 1%, Defense: 1%, Health: 5% Level 10: Attack: 6%, Defense: 1%, Health: 5%, Emblem cost: 25 emblems from the main class Level 20: Attack: 6%, Defense: 6%, Health 5%, Emblem cost: 50 emblems from the main class Level 30: Attack: 6%, Defense 6%, Health: 15%, Emblem cost: 75 emblems from the main class Legendary Troop summon Legendary Troops can be pulled from this portal. The portal includes only class Epic troops (So no Ninja, Styx or Magic Troops). You can select 5 Featured Legendary Troops. No other legendary troops are pullable. Apperance Rates Rare Troop: 83% Epic Troop: 14% Legendary Featured Troop: 3% Summon Cost 1x Pull: 100 Legendary Troop Coins or 300 gems 10x Pull: 2600 gems Epic Troop Tokens are not usable in the portal. Legendary Troop Bonus Chest Summon 10 times to open a Legendary Troop Bonus Chest ! The chest may contain following items: Trainer Troops Class Emblems Food Bundles Your progress towards the next chest will carry over to the next Legendary Troop Summon event if you still have chest in stock. Chest in stock: 5 Example 1: 1x Trainer Troop, 2 * 30x Class Emblems Example 2 : 2x Trainer Troop, 30x Class Emblems Example 3: 1x Trainer Troop, 100k Food Bundle, 30x Emblems Epic Troop Summon There is a chance to pull Legendary Troops is added to this portal too. The Featured Legendary Troop is changed every day. All Special Epic Troops are included in the portal too. Apperance Rates Rare Troop: 89.2% Epic Troop: 10% Legendary Featured Troop: 0.2% Summon Cost 1x Pull: 1 Epic Troop Token Coins or 200 gems 10x Pull: 1600 gems Troop Conversion Epic Troops can be converted to Legendary Troops from the same element in the Barracks if that building is at least level 10. Trainer Troops are not convertable to Legendary Troop. Level 26 troops or above can be converted to Legendary Troop, but this treshold rises after conversions. The selected troop is consumed, and these extra materials too: 200K Iron 300 Emblems of the selected troop's main class You are receiving a level 1 Legendary Troop after certain amount of conversion: The conversion is instant, but there is a 28 day cooldown between conversions. Another conversion can not be starting during another cooldown is not elapsed. This cooldown time can not be skipped with Gems. In game tooltips: The required minimum troop level to convert an Epic Troop rises with each conversion. Current Epic Troop minimum level required: 26. Epic Troops converted: 0 After 2 conversions minimum required level is 27. After 4 conversions minimum required level is 28. After 6 conversions minimum required level is 29. After 10 conversions minimum required level is 30. The selected Epic Troop can be converted to Legendary Troop of your choice at level 1. Troop conversion cannot be undone, and the selected Epic Troop will be lost. After each conversion the next conversion is available after 28 days. Thx Zartanis and BirksG for creating them ! Guide for the originally released 10 Legendary Troops Credit Ruskin505